openscenegraph
|
#include <Validator>
Public Types | |
enum | State { INVALID , INTERMEDIATE , ACCEPTABLE } |
![]() | |
enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
Public Member Functions | |
Validator () | |
Validator (const Validator &validator, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osgUI, Validator) | |
virtual State | validate (std::string &, int &cursorpos) const |
virtual State | validateImplementation (std::string &, int &) const |
override in subclasses to proviude the validate implementation. | |
virtual void | fixup (std::string &) const |
virtual void | fixupImplementation (std::string &) const |
override in subclass to provide the fixup implementation. | |
![]() | |
Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *) const |
virtual const char * | libraryName () const =0 |
virtual const char * | className () const =0 |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateSet * | asStateSet () |
virtual const StateSet * | asStateSet () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual Camera * | asCamera () |
virtual const Camera * | asCamera () const |
virtual Drawable * | asDrawable () |
virtual const Drawable * | asDrawable () const |
virtual Callback * | asCallback () |
virtual const Callback * | asCallback () const |
virtual CallbackObject * | asCallbackObject () |
virtual const CallbackObject * | asCallbackObject () const |
virtual UserDataContainer * | asUserDataContainer () |
virtual const UserDataContainer * | asUserDataContainer () const |
virtual ValueObject * | asValueObject () |
virtual const ValueObject * | asValueObject () const |
virtual Image * | asImage () |
virtual const Image * | asImage () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
template<class T > | |
void | setUserDataContainer (const ref_ptr< T > &udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
template<class T > | |
void | setUserData (const ref_ptr< T > &ud) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
![]() | |
Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~Validator () |
![]() | |
virtual | ~Object () |
![]() | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
![]() | |
static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
![]() | |
std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
![]() | |
OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
osgUI::Validator::Validator | ( | ) |
osgUI::Validator::Validator | ( | const Validator & | validator, |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
||
) |
|
inlineprotectedvirtual |
|
virtual |
entry point to fixup, checks for "validate" Callbac Object and calls it if present, otherwise calls validateImplementation(..) fixup(..) is called when user pressers return/enter in a field being edited. str parameter is string that needs to be corrected.
|
virtual |
override in subclass to provide the fixup implementation.
Reimplemented in osgUI::IntValidator, and osgUI::DoubleValidator.
osgUI::Validator::META_Object | ( | osgUI | , |
Validator | |||
) |
|
virtual |
entry point to validate(..) method, checks for "validate" CallbackObject and calls it if present, otherwise calls validateImplementation(..) str parameter is the string that needs to be validated cursorpos is the position of the cursor within the str string. return validatidy State.
|
virtual |
override in subclasses to proviude the validate implementation.
Reimplemented in osgUI::IntValidator, and osgUI::DoubleValidator.