openscenegraph
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#include <IntersectionVisitor>
Public Types | |
enum | CoordinateFrame { WINDOW , PROJECTION , VIEW , MODEL } |
enum | IntersectionLimit { NO_LIMIT , LIMIT_ONE_PER_DRAWABLE , LIMIT_ONE , LIMIT_NEAREST } |
enum | PrecisionHint { USE_DOUBLE_CALCULATIONS , USE_FLOAT_CALCULATIONS } |
Protected Attributes | |
CoordinateFrame | _coordinateFrame |
IntersectionLimit | _intersectionLimit |
unsigned int | _disabledCount |
PrecisionHint | _precisionHint |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Pure virtual base class for implementing custom intersection technique. To implement a specific intersection technique on must override all the pure virtual methods, concrete examples of how to do this can be seen in the LineSegmentIntersector.
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pure virtual |
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pure virtual |
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inline |
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pure virtual |
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inline |
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inline |
Get the hint to what precision should be used in the intersections calculations.
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inline |
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pure virtual |
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pure virtual |
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inline |
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inlinevirtual |
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inline |
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inline |
Set the hint to what precision to use in the intersections calculations.
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protected |
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protected |
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protected |