openscenegraph
Classes | Public Types | Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osgTerrain::GeometryTechnique Class Reference

#include <GeometryTechnique>

Inheritance diagram for osgTerrain::GeometryTechnique:
osgTerrain::TerrainTechnique osg::Object osg::Observer osg::Referenced

Classes

class  BufferData
 

Public Types

enum  FilterType { GAUSSIAN , SMOOTH , SHARPEN }
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 

Public Member Functions

 GeometryTechnique ()
 
 GeometryTechnique (const GeometryTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgTerrain, GeometryTechnique)
 
virtual void init (int dirtyMask, bool assumeMultiThreaded)
 
virtual LocatorcomputeMasterLocator ()
 
virtual void update (osgUtil::UpdateVisitor *nv)
 
virtual void cull (osgUtil::CullVisitor *nv)
 
virtual void traverse (osg::NodeVisitor &nv)
 
virtual void cleanSceneGraph ()
 
void setFilterBias (float filterBias)
 
float getFilterBias () const
 
void setFilterWidth (float filterWidth)
 
float getFilterWidth () const
 
void setFilterMatrix (const osg::Matrix3 &matrix)
 
osg::Matrix3getFilterMatrix ()
 
const osg::Matrix3getFilterMatrix () const
 
void setFilterMatrixAs (FilterType filterType)
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osgTerrain::TerrainTechnique
 TerrainTechnique ()
 
 TerrainTechnique (const TerrainTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgTerrain, TerrainTechnique)
 
virtual void setTerrainTile (TerrainTile *tile)
 
TerrainTilegetTerrainTile ()
 
const TerrainTilegetTerrainTile () const
 
virtual void addNeighbour (TerrainTile *tile)
 
virtual void removeNeighbour (TerrainTile *tile)
 
virtual bool containsNeighbour (TerrainTile *tile)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateSetasStateSet ()
 
virtual const StateSetasStateSet () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual CameraasCamera ()
 
virtual const CameraasCamera () const
 
virtual DrawableasDrawable ()
 
virtual const DrawableasDrawable () const
 
virtual CallbackasCallback ()
 
virtual const CallbackasCallback () const
 
virtual CallbackObjectasCallbackObject ()
 
virtual const CallbackObjectasCallbackObject () const
 
virtual UserDataContainerasUserDataContainer ()
 
virtual const UserDataContainerasUserDataContainer () const
 
virtual ValueObjectasValueObject ()
 
virtual const ValueObjectasValueObject () const
 
virtual ImageasImage ()
 
virtual const ImageasImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 
- Public Member Functions inherited from osg::Observer
 Observer ()
 
virtual ~Observer ()
 
virtual void objectDeleted (void *)
 

Protected Member Functions

virtual ~GeometryTechnique ()
 
virtual osg::Vec3d computeCenterModel (BufferData &buffer, Locator *masterLocator)
 
virtual void generateGeometry (BufferData &buffer, Locator *masterLocator, const osg::Vec3d &centerModel)
 
virtual void applyColorLayers (BufferData &buffer)
 
virtual void applyTransparency (BufferData &buffer)
 
- Protected Member Functions inherited from osgTerrain::TerrainTechnique
virtual ~TerrainTechnique ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

OpenThreads::Mutex _writeBufferMutex
 
osg::ref_ptr< BufferData_currentBufferData
 
osg::ref_ptr< BufferData_newBufferData
 
float _filterBias
 
osg::ref_ptr< osg::Uniform_filterBiasUniform
 
float _filterWidth
 
osg::ref_ptr< osg::Uniform_filterWidthUniform
 
osg::Matrix3 _filterMatrix
 
osg::ref_ptr< osg::Uniform_filterMatrixUniform
 
- Protected Attributes inherited from osgTerrain::TerrainTechnique
TerrainTile_terrainTile
 
TerrainNeighbours _neighbours
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Member Enumeration Documentation

◆ FilterType

Enumerator
GAUSSIAN 
SMOOTH 
SHARPEN 

Constructor & Destructor Documentation

◆ GeometryTechnique() [1/2]

osgTerrain::GeometryTechnique::GeometryTechnique ( )

◆ GeometryTechnique() [2/2]

osgTerrain::GeometryTechnique::GeometryTechnique ( const GeometryTechnique ,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~GeometryTechnique()

virtual osgTerrain::GeometryTechnique::~GeometryTechnique ( )
protectedvirtual

Member Function Documentation

◆ applyColorLayers()

virtual void osgTerrain::GeometryTechnique::applyColorLayers ( BufferData buffer)
protectedvirtual

◆ applyTransparency()

virtual void osgTerrain::GeometryTechnique::applyTransparency ( BufferData buffer)
protectedvirtual

◆ cleanSceneGraph()

virtual void osgTerrain::GeometryTechnique::cleanSceneGraph ( )
virtual

Clean scene graph from any terrain technique specific nodes.

Reimplemented from osgTerrain::TerrainTechnique.

◆ computeCenterModel()

virtual osg::Vec3d osgTerrain::GeometryTechnique::computeCenterModel ( BufferData buffer,
Locator masterLocator 
)
protectedvirtual

◆ computeMasterLocator()

virtual Locator * osgTerrain::GeometryTechnique::computeMasterLocator ( )
virtual

◆ cull()

virtual void osgTerrain::GeometryTechnique::cull ( osgUtil::CullVisitor nv)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

◆ generateGeometry()

virtual void osgTerrain::GeometryTechnique::generateGeometry ( BufferData buffer,
Locator masterLocator,
const osg::Vec3d centerModel 
)
protectedvirtual

◆ getFilterBias()

float osgTerrain::GeometryTechnique::getFilterBias ( ) const
inline

◆ getFilterMatrix() [1/2]

osg::Matrix3 & osgTerrain::GeometryTechnique::getFilterMatrix ( )
inline

◆ getFilterMatrix() [2/2]

const osg::Matrix3 & osgTerrain::GeometryTechnique::getFilterMatrix ( ) const
inline

◆ getFilterWidth()

float osgTerrain::GeometryTechnique::getFilterWidth ( ) const
inline

◆ init()

virtual void osgTerrain::GeometryTechnique::init ( int  dirtyMask,
bool  assumeMultiThreaded 
)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

◆ META_Object()

osgTerrain::GeometryTechnique::META_Object ( osgTerrain  ,
GeometryTechnique   
)

◆ releaseGLObjects()

virtual void osgTerrain::GeometryTechnique::releaseGLObjects ( osg::State = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osgTerrain::TerrainTechnique.

◆ setFilterBias()

void osgTerrain::GeometryTechnique::setFilterBias ( float  filterBias)

◆ setFilterMatrix()

void osgTerrain::GeometryTechnique::setFilterMatrix ( const osg::Matrix3 matrix)

◆ setFilterMatrixAs()

void osgTerrain::GeometryTechnique::setFilterMatrixAs ( FilterType  filterType)

◆ setFilterWidth()

void osgTerrain::GeometryTechnique::setFilterWidth ( float  filterWidth)

◆ traverse()

virtual void osgTerrain::GeometryTechnique::traverse ( osg::NodeVisitor nv)
virtual

Traverse the terain subgraph.

Reimplemented from osgTerrain::TerrainTechnique.

◆ update()

virtual void osgTerrain::GeometryTechnique::update ( osgUtil::UpdateVisitor nv)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

Member Data Documentation

◆ _currentBufferData

osg::ref_ptr<BufferData> osgTerrain::GeometryTechnique::_currentBufferData
protected

◆ _filterBias

float osgTerrain::GeometryTechnique::_filterBias
protected

◆ _filterBiasUniform

osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterBiasUniform
protected

◆ _filterMatrix

osg::Matrix3 osgTerrain::GeometryTechnique::_filterMatrix
protected

◆ _filterMatrixUniform

osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterMatrixUniform
protected

◆ _filterWidth

float osgTerrain::GeometryTechnique::_filterWidth
protected

◆ _filterWidthUniform

osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterWidthUniform
protected

◆ _newBufferData

osg::ref_ptr<BufferData> osgTerrain::GeometryTechnique::_newBufferData
protected

◆ _writeBufferMutex

OpenThreads::Mutex osgTerrain::GeometryTechnique::_writeBufferMutex
protected

The documentation for this class was generated from the following file: