openscenegraph
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#include <Channel>
Public Member Functions | |
Channel () | |
Channel (const Channel &channel) | |
virtual | ~Channel () |
virtual Channel * | clone () const =0 |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual void | update (double time, float weight, int priority)=0 |
virtual void | reset ()=0 |
virtual Target * | getTarget ()=0 |
virtual bool | setTarget (Target *)=0 |
const std::string & | getName () const |
void | setName (const std::string &name) |
virtual double | getStartTime () const =0 |
virtual double | getEndTime () const =0 |
const std::string & | getTargetName () const |
void | setTargetName (const std::string &name) |
virtual Sampler * | getSampler ()=0 |
virtual const Sampler * | getSampler () const =0 |
virtual bool | createKeyframeContainerFromTargetValue ()=0 |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *) const |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateSet * | asStateSet () |
virtual const StateSet * | asStateSet () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual Camera * | asCamera () |
virtual const Camera * | asCamera () const |
virtual Drawable * | asDrawable () |
virtual const Drawable * | asDrawable () const |
virtual Callback * | asCallback () |
virtual const Callback * | asCallback () const |
virtual CallbackObject * | asCallbackObject () |
virtual const CallbackObject * | asCallbackObject () const |
virtual UserDataContainer * | asUserDataContainer () |
virtual const UserDataContainer * | asUserDataContainer () const |
virtual ValueObject * | asValueObject () |
virtual const ValueObject * | asValueObject () const |
virtual Image * | asImage () |
virtual const Image * | asImage () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
template<class T > | |
void | setUserDataContainer (const ref_ptr< T > &udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
template<class T > | |
void | setUserData (const ref_ptr< T > &ud) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Attributes | |
std::string | _targetName |
std::string | _name |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
osgAnimation::Channel::Channel | ( | ) |
osgAnimation::Channel::Channel | ( | const Channel & | channel | ) |
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virtual |
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inlinevirtual |
return the name of the object's class type. Must be defined by derived classes.
Implements osg::Object.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
const std::string & osgAnimation::Channel::getName | ( | ) | const |
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
const std::string & osgAnimation::Channel::getTargetName | ( | ) | const |
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inlinevirtual |
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inlinevirtual |
return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
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virtual |
Set the name of object using C++ style string.
Reimplemented from osg::Object.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
void osgAnimation::Channel::setTargetName | ( | const std::string & | name | ) |
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >.
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protected |
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protected |