openscenegraph
osgShadow/Version
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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14#ifndef OSGSHADOW_VERSION
15#define OSGSHADOW_VERSION 1
16
17#include <osgShadow/Export>
18
19extern "C" {
20
21/**
22 * osgShadowGetVersion() returns the library version number.
23 * Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgShadowGetVersion.
24 *
25 * This C function can be also used to check for the existence of the OpenSceneGraph
26 * library using autoconf and its m4 macro AC_CHECK_LIB.
27 *
28 * Here is the code to add to your configure.in:
29 \verbatim
30 #
31 # Check for the OpenSceneGraph (OSG) Shadow library
32 #
33 AC_CHECK_LIB(osg, osgShadowGetVersion, ,
34 [AC_MSG_ERROR(OpenSceneGraph Shadow library not found. See http://www.openscenegraph.org)],)
35 \endverbatim
36*/
37extern OSGSHADOW_EXPORT const char* osgShadowGetVersion();
38
39/**
40 * osgShadowGetLibraryName() returns the library name in human friendly form.
41*/
42extern OSGSHADOW_EXPORT const char* osgShadowGetLibraryName();
43
44}
45
46#endif