openscenegraph
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#include <PrecipitationEffect>
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struct | Cell |
struct | DepthMatrixStartTime |
struct | LessFunctor |
Public Types | |
typedef std::map< Cell, DepthMatrixStartTime > | CellMatrixMap |
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enum | AttributeTypes { VERTICES = 0 , WEIGHTS = 1 , NORMALS = 2 , COLORS = 3 , SECONDARY_COLORS = 4 , FOG_COORDS = 5 , ATTRIBUTE_6 = 6 , ATTRIBUTE_7 = 7 , TEXTURE_COORDS = 8 , TEXTURE_COORDS_0 = TEXTURE_COORDS , TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1 , TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2 , TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3 , TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4 , TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5 , TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6 , TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7 } |
typedef DrawableUpdateCallback | UpdateCallback |
typedef DrawableEventCallback | EventCallback |
typedef DrawableCullCallback | CullCallback |
typedef unsigned int | AttributeType |
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typedef std::vector< Group * > | ParentList |
typedef unsigned int | NodeMask |
typedef std::vector< std::string > | DescriptionList |
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enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
Protected Member Functions | |
virtual | ~PrecipitationDrawable () |
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Drawable & | operator= (const Drawable &) |
virtual | ~Drawable () |
void | setBound (const BoundingBox &bb) const |
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virtual | ~Node () |
void | addParent (osg::Group *parent) |
void | removeParent (osg::Group *parent) |
void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
void | setNumChildrenRequiringEventTraversal (unsigned int num) |
void | setNumChildrenWithCullingDisabled (unsigned int num) |
void | setNumChildrenWithOccluderNodes (unsigned int num) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
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static GLuint | generateDisplayList (unsigned int contextID, unsigned int sizeHint=0) |
static void | deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0) |
static void | setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum) |
static unsigned int | getMinimumNumberOfDisplayListsToRetainInCache () |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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typedef osg::buffered_value< GLuint > | GLObjectList |
Internal drawable used to render batches of cells.
typedef std::map< Cell, DepthMatrixStartTime > osgParticle::PrecipitationEffect::PrecipitationDrawable::CellMatrixMap |
osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable | ( | ) |
osgParticle::PrecipitationEffect::PrecipitationDrawable::PrecipitationDrawable | ( | const PrecipitationDrawable & | copy, |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
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Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimitiveFunctor only provides const access of the primitives, as primitives may be procedurally generated so one cannot modify it.
Reimplemented from osg::Drawable.
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Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimitiveIndexFunctor only provide const access of the primitives, as primitives may be procedurally generated so one cannot modify it.
Reimplemented from osg::Drawable.
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drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable. drawImplementation(RenderInfo&) is called from the draw(RenderInfo&) method, with the draw method handling management of OpenGL display lists, and drawImplementation(RenderInfo&) handling the actual drawing itself. renderInfo : The osg::RenderInfo object that encapsulates the current rendering information including the osg::State OpenGL state for the current graphics context.
Reimplemented from osg::Drawable.
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osgParticle::PrecipitationEffect::PrecipitationDrawable::META_Object | ( | osgParticle | , |
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If State is non-zero, this function releases OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Drawable.
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Resize any per context GLObject buffers to specified size.
Reimplemented from osg::Drawable.
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Return true if the Drawable subclass supports accept(PrimitiveFunctor&).
Reimplemented from osg::Drawable.
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Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&).
Reimplemented from osg::Drawable.
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