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| DispatchCompute (GLint numGroupsX=0, GLint numGroupsY=0, GLint numGroupsZ=0) |
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| DispatchCompute (const DispatchCompute &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Node (osg, DispatchCompute) |
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virtual void | compileGLObjects (RenderInfo &) const |
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virtual VertexArrayState * | createVertexArrayStateImplememtation (RenderInfo &) const |
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virtual void | drawImplementation (RenderInfo &renderInfo) const |
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void | setComputeGroups (GLint numGroupsX, GLint numGroupsY, GLint numGroupsZ) |
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void | getComputeGroups (GLint &numGroupsX, GLint &numGroupsY, GLint &numGroupsZ) const |
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| Drawable () |
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| Drawable (const Drawable &drawable, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| META_Node (osg, Drawable) |
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virtual Drawable * | asDrawable () |
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virtual const Drawable * | asDrawable () const |
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virtual void | computeDataVariance () |
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MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
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void | setInitialBound (const osg::BoundingBox &bbox) |
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const BoundingBox & | getInitialBound () const |
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const BoundingSphere & | getBound () const |
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const BoundingBox & | getBoundingBox () const |
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virtual BoundingSphere | computeBound () const |
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virtual BoundingBox | computeBoundingBox () const |
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void | setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback) |
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ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () |
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const ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () const |
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virtual void | setShape (Shape *shape) |
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template<class T > |
void | setShape (const ref_ptr< T > &shape) |
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Shape * | getShape () |
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const Shape * | getShape () const |
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void | setSupportsDisplayList (bool flag) |
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bool | getSupportsDisplayList () const |
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void | setUseDisplayList (bool flag) |
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bool | getUseDisplayList () const |
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GLuint & | getDisplayList (unsigned int contextID) const |
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virtual void | setUseVertexBufferObjects (bool flag) |
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bool | getUseVertexBufferObjects () const |
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void | setUseVertexArrayObject (bool flag) |
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bool | getUseVertexArrayObject () const |
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virtual void | dirtyGLObjects () |
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virtual unsigned int | getGLObjectSizeHint () const |
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void | draw (RenderInfo &renderInfo) const |
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void | drawInner (RenderInfo &renderInfo) const |
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void | setCreateVertexArrayStateCallback (CreateVertexArrayStateCallback *cb) |
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CreateVertexArrayStateCallback * | getCreateVertexArrayStateCallback () |
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const CreateVertexArrayStateCallback * | getCreateVertexArrayStateCallback () const |
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VertexArrayState * | createVertexArrayState (RenderInfo &renderInfo) const |
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virtual VertexArrayState * | createVertexArrayStateImplementation (RenderInfo &renderInfo) const |
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void | setVertexArrayStateList (VertexArrayStateList &vasl) |
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VertexArrayStateList & | getVertexArrayStateList () |
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const VertexArrayStateList & | getVertexArrayStateList () const |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
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virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
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virtual void | releaseGLObjects (State *state=0) const |
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virtual void | setDrawCallback (DrawCallback *dc) |
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DrawCallback * | getDrawCallback () |
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const DrawCallback * | getDrawCallback () const |
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virtual bool | supports (const AttributeFunctor &) const |
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virtual void | accept (AttributeFunctor &) |
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virtual bool | supports (const ConstAttributeFunctor &) const |
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virtual void | accept (ConstAttributeFunctor &) const |
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virtual bool | supports (const PrimitiveFunctor &) const |
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virtual void | accept (PrimitiveFunctor &) const |
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virtual bool | supports (const PrimitiveIndexFunctor &) const |
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virtual void | accept (PrimitiveIndexFunctor &) const |
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| Node () |
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| Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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virtual Object * | cloneType () const |
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virtual Object * | clone (const CopyOp ©op) const |
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virtual bool | isSameKindAs (const Object *obj) const |
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virtual const char * | libraryName () const |
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virtual const char * | className () const |
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virtual Node * | asNode () |
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virtual const Node * | asNode () const |
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virtual Geometry * | asGeometry () |
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virtual const Geometry * | asGeometry () const |
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virtual Group * | asGroup () |
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virtual const Group * | asGroup () const |
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virtual Transform * | asTransform () |
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virtual const Transform * | asTransform () const |
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virtual Switch * | asSwitch () |
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virtual const Switch * | asSwitch () const |
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virtual Geode * | asGeode () |
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virtual const Geode * | asGeode () const |
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virtual osgTerrain::Terrain * | asTerrain () |
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virtual const osgTerrain::Terrain * | asTerrain () const |
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virtual void | accept (NodeVisitor &nv) |
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virtual void | ascend (NodeVisitor &nv) |
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virtual void | traverse (NodeVisitor &) |
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const ParentList & | getParents () const |
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ParentList | getParents () |
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Group * | getParent (unsigned int i) |
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const Group * | getParent (unsigned int i) const |
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unsigned int | getNumParents () const |
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NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
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MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
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void | setUpdateCallback (Callback *nc) |
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template<class T > |
void | setUpdateCallback (const ref_ptr< T > &nc) |
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Callback * | getUpdateCallback () |
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const Callback * | getUpdateCallback () const |
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void | addUpdateCallback (Callback *nc) |
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template<class T > |
void | addUpdateCallback (const ref_ptr< T > &nc) |
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void | removeUpdateCallback (Callback *nc) |
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template<class T > |
void | removeUpdateCallback (const ref_ptr< T > &nc) |
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unsigned int | getNumChildrenRequiringUpdateTraversal () const |
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void | setEventCallback (Callback *nc) |
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template<class T > |
void | setEventCallback (const ref_ptr< T > &nc) |
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Callback * | getEventCallback () |
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const Callback * | getEventCallback () const |
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void | addEventCallback (Callback *nc) |
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template<class T > |
void | addEventCallback (const ref_ptr< T > &nc) |
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void | removeEventCallback (Callback *nc) |
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template<class T > |
void | removeEventCallback (const ref_ptr< T > &nc) |
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unsigned int | getNumChildrenRequiringEventTraversal () const |
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void | setCullCallback (Callback *nc) |
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template<class T > |
void | setCullCallback (const ref_ptr< T > &nc) |
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Callback * | getCullCallback () |
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const Callback * | getCullCallback () const |
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void | addCullCallback (Callback *nc) |
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template<class T > |
void | addCullCallback (const ref_ptr< T > &nc) |
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void | removeCullCallback (Callback *nc) |
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template<class T > |
void | removeCullCallback (const ref_ptr< T > &nc) |
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void | setCullingActive (bool active) |
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bool | getCullingActive () const |
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unsigned int | getNumChildrenWithCullingDisabled () const |
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bool | isCullingActive () const |
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unsigned int | getNumChildrenWithOccluderNodes () const |
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bool | containsOccluderNodes () const |
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void | setNodeMask (NodeMask nm) |
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NodeMask | getNodeMask () const |
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void | setStateSet (osg::StateSet *stateset) |
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template<class T > |
void | setStateSet (const osg::ref_ptr< T > &stateset) |
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osg::StateSet * | getOrCreateStateSet () |
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osg::StateSet * | getStateSet () |
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const osg::StateSet * | getStateSet () const |
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void | setDescriptions (const DescriptionList &descriptions) |
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DescriptionList & | getDescriptions () |
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const DescriptionList & | getDescriptions () const |
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const std::string & | getDescription (unsigned int i) const |
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std::string & | getDescription (unsigned int i) |
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unsigned int | getNumDescriptions () const |
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void | addDescription (const std::string &desc) |
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void | setInitialBound (const osg::BoundingSphere &bsphere) |
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const BoundingSphere & | getInitialBound () const |
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void | dirtyBound () |
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const BoundingSphere & | getBound () const |
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void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
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template<class T > |
void | setComputeBoundingSphereCallback (const ref_ptr< T > &callback) |
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ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
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const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
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| Object () |
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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std::string | getCompoundClassName () const |
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virtual NodeVisitor * | asNodeVisitor () |
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virtual const NodeVisitor * | asNodeVisitor () const |
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virtual StateSet * | asStateSet () |
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virtual const StateSet * | asStateSet () const |
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virtual StateAttribute * | asStateAttribute () |
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virtual const StateAttribute * | asStateAttribute () const |
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virtual Uniform * | asUniform () |
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virtual const Uniform * | asUniform () const |
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virtual Camera * | asCamera () |
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virtual const Camera * | asCamera () const |
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virtual Callback * | asCallback () |
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virtual const Callback * | asCallback () const |
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virtual CallbackObject * | asCallbackObject () |
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virtual const CallbackObject * | asCallbackObject () const |
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virtual UserDataContainer * | asUserDataContainer () |
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virtual const UserDataContainer * | asUserDataContainer () const |
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virtual ValueObject * | asValueObject () |
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virtual const ValueObject * | asValueObject () const |
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virtual Image * | asImage () |
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virtual const Image * | asImage () const |
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virtual void | setName (const std::string &name) |
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void | setName (const char *name) |
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const std::string & | getName () const |
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void | setDataVariance (DataVariance dv) |
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DataVariance | getDataVariance () const |
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void | setUserDataContainer (osg::UserDataContainer *udc) |
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template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
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osg::UserDataContainer * | getUserDataContainer () |
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const osg::UserDataContainer * | getUserDataContainer () const |
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
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virtual void | setUserData (Referenced *obj) |
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template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
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virtual Referenced * | getUserData () |
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virtual const Referenced * | getUserData () const |
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
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int | unref () const |
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int | unref_nodelete () const |
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int | referenceCount () const |
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ObserverSet * | getObserverSet () const |
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ObserverSet * | getOrCreateObserverSet () const |
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void | addObserver (Observer *observer) const |
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void | removeObserver (Observer *observer) const |
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enum | AttributeTypes {
VERTICES = 0
, WEIGHTS = 1
, NORMALS = 2
, COLORS = 3
,
SECONDARY_COLORS = 4
, FOG_COORDS = 5
, ATTRIBUTE_6 = 6
, ATTRIBUTE_7 = 7
,
TEXTURE_COORDS = 8
, TEXTURE_COORDS_0 = TEXTURE_COORDS
, TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1
, TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2
,
TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3
, TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4
, TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5
, TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6
,
TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
} |
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typedef DrawableUpdateCallback | UpdateCallback |
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typedef DrawableEventCallback | EventCallback |
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typedef DrawableCullCallback | CullCallback |
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typedef unsigned int | AttributeType |
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typedef std::vector< Group * > | ParentList |
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typedef unsigned int | NodeMask |
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typedef std::vector< std::string > | DescriptionList |
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enum | DataVariance { DYNAMIC
, STATIC
, UNSPECIFIED
} |
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static GLuint | generateDisplayList (unsigned int contextID, unsigned int sizeHint=0) |
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static void | deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0) |
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static void | setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum) |
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static unsigned int | getMinimumNumberOfDisplayListsToRetainInCache () |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
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static void | setDeleteHandler (DeleteHandler *handler) |
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static DeleteHandler * | getDeleteHandler () |
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typedef osg::buffered_value< GLuint > | GLObjectList |
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Drawable & | operator= (const Drawable &) |
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virtual | ~Drawable () |
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void | setBound (const BoundingBox &bb) const |
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virtual | ~Node () |
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void | addParent (osg::Group *parent) |
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void | removeParent (osg::Group *parent) |
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void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
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void | setNumChildrenRequiringEventTraversal (unsigned int num) |
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void | setNumChildrenWithCullingDisabled (unsigned int num) |
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void | setNumChildrenWithOccluderNodes (unsigned int num) |
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virtual | ~Object () |
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virtual | ~Referenced () |
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void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
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void | deleteUsingDeleteHandler () const |
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Wrapper around glDispatchCompute.