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osgGA::AnimationPathManipulator Class Reference

#include <AnimationPathManipulator>

Inheritance diagram for osgGA::AnimationPathManipulator:
osgGA::CameraManipulator osgGA::GUIEventHandler osgGA::EventHandler osg::NodeCallback osg::DrawableEventCallback osg::Callback osg::Callback osg::Object osg::Object osg::Referenced osg::Referenced

Classes

struct  AnimationCompletedCallback
 

Public Member Functions

 AnimationPathManipulator (osg::AnimationPath *animationPath=0)
 
 AnimationPathManipulator (const std::string &filename)
 
virtual const char * className () const
 
void setTimeScale (double s)
 
double getTimeScale () const
 
void setTimeOffset (double o)
 
double getTimeOffset () const
 
void setAnimationCompletedCallback (AnimationCompletedCallback *acc)
 
AnimationCompletedCallbackgetAnimationCompletedCallback ()
 
const AnimationCompletedCallbackgetAnimationCompletedCallback () const
 
void setPrintOutTimingInfo (bool printOutTimingInfo)
 
bool getPrintOutTimingInfo () const
 
virtual void setByMatrix (const osg::Matrixd &matrix)
 
virtual void setByInverseMatrix (const osg::Matrixd &matrix)
 
virtual osg::Matrixd getMatrix () const
 
virtual osg::Matrixd getInverseMatrix () const
 
void setAnimationPath (osg::AnimationPath *animationPath)
 
osg::AnimationPathgetAnimationPath ()
 
const osg::AnimationPathgetAnimationPath () const
 
bool valid () const
 
void init (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
void home (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
void home (double currentTime)
 
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
virtual void getUsage (osg::ApplicationUsage &usage) const
 
- Public Member Functions inherited from osgGA::CameraManipulator
virtual void setCoordinateFrameCallback (CoordinateFrameCallback *cb)
 
CoordinateFrameCallbackgetCoordinateFrameCallback ()
 
const CoordinateFrameCallbackgetCoordinateFrameCallback () const
 
osg::CoordinateFrame getCoordinateFrame (const osg::Vec3d &position) const
 
osg::Vec3d getSideVector (const osg::CoordinateFrame &cf) const
 
osg::Vec3d getFrontVector (const osg::CoordinateFrame &cf) const
 
osg::Vec3d getUpVector (const osg::CoordinateFrame &cf) const
 
virtual void updateCamera (osg::Camera &camera)
 
virtual osgUtil::SceneView::FusionDistanceMode getFusionDistanceMode () const
 
virtual float getFusionDistanceValue () const
 
void setIntersectTraversalMask (unsigned int mask)
 
unsigned int getIntersectTraversalMask () const
 
virtual void setNode (osg::Node *)
 
virtual const osg::NodegetNode () const
 
virtual osg::NodegetNode ()
 
virtual void setHomePosition (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)
 
virtual void getHomePosition (osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const
 
virtual void setAutoComputeHomePosition (bool flag)
 
bool getAutoComputeHomePosition () const
 
virtual void computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false)
 
virtual void finishAnimation ()
 
virtual bool handle (osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv)
 
- Public Member Functions inherited from osgGA::GUIEventHandler
 GUIEventHandler ()
 
 GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgGA, GUIEventHandler)
 
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
 
- Public Member Functions inherited from osgGA::EventHandler
 EventHandler ()
 
 EventHandler (const EventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgGA, EventHandler)
 
virtual NodeCallbackasNodeCallback ()
 
virtual const NodeCallbackasNodeCallback () const
 
virtual DrawableEventCallbackasDrawableEventCallback ()
 
virtual const DrawableEventCallbackasDrawableEventCallback () const
 
virtual EventHandlerasEventHandler ()
 
virtual const EventHandlerasEventHandler () const
 
virtual bool run (osg::Object *object, osg::Object *data)
 
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
 
virtual void event (osg::NodeVisitor *nv, osg::Drawable *drawable)
 
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 
 NodeCallback (const NodeCallback &nc, const CopyOp &copyop)
 
 META_Object (osg, NodeCallback)
 
- Public Member Functions inherited from osg::Callback
 Callback ()
 
 Callback (const Callback &cb, const CopyOp &copyop)
 
 META_Object (osg, Callback)
 
virtual CallbackasCallback ()
 
virtual const CallbackasCallback () const
 
virtual CallbackObjectasCallbackObject ()
 
virtual const CallbackObjectasCallbackObject () const
 
virtual StateAttributeCallbackasStateAttributeCallback ()
 
virtual const StateAttributeCallbackasStateAttributeCallback () const
 
virtual UniformCallbackasUniformCallback ()
 
virtual const UniformCallbackasUniformCallback () const
 
virtual DrawableUpdateCallbackasDrawableUpdateCallback ()
 
virtual const DrawableUpdateCallbackasDrawableUpdateCallback () const
 
virtual DrawableCullCallbackasDrawableCullCallback ()
 
virtual const DrawableCullCallbackasDrawableCullCallback () const
 
bool traverse (osg::Object *object, osg::Object *data)
 
void setNestedCallback (osg::Callback *cb)
 
osg::CallbackgetNestedCallback ()
 
const osg::CallbackgetNestedCallback () const
 
void addNestedCallback (osg::Callback *nc)
 
void removeNestedCallback (osg::Callback *nc)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateSetasStateSet ()
 
virtual const StateSetasStateSet () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual CameraasCamera ()
 
virtual const CameraasCamera () const
 
virtual DrawableasDrawable ()
 
virtual const DrawableasDrawable () const
 
virtual UserDataContainerasUserDataContainer ()
 
virtual const UserDataContainerasUserDataContainer () const
 
virtual ValueObjectasValueObject ()
 
virtual const ValueObjectasValueObject () const
 
virtual ImageasImage ()
 
virtual const ImageasImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 
- Public Member Functions inherited from osg::DrawableEventCallback
 DrawableEventCallback ()
 
 DrawableEventCallback (const DrawableEventCallback &org, const CopyOp &copyop)
 
 META_Object (osg, DrawableEventCallback)
 

Protected Member Functions

void handleFrame (double time)
 
- Protected Member Functions inherited from osgGA::CameraManipulator
 CameraManipulator ()
 
 CameraManipulator (const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
 
virtual ~CameraManipulator ()
 
std::string getManipulatorName () const
 
- Protected Member Functions inherited from osgGA::GUIEventHandler
virtual ~GUIEventHandler ()
 
- Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
 
- Protected Member Functions inherited from osg::Callback
virtual ~Callback ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

bool _valid
 
bool _printOutTimingInfo
 
osg::ref_ptr< osg::AnimationPath_animationPath
 
double _timeOffset
 
double _timeScale
 
osg::ref_ptr< AnimationCompletedCallback_animationCompletedCallback
 
double _pauseTime
 
bool _isPaused
 
double _realStartOfTimedPeriod
 
double _animStartOfTimedPeriod
 
int _numOfFramesSinceStartOfTimedPeriod
 
osg::Matrixd _matrix
 
- Protected Attributes inherited from osgGA::CameraManipulator
unsigned int _intersectTraversalMask
 
bool _autoComputeHomePosition
 
osg::Vec3d _homeEye
 
osg::Vec3d _homeCenter
 
osg::Vec3d _homeUp
 
osg::ref_ptr< CoordinateFrameCallback_coordinateFrameCallback
 
- Protected Attributes inherited from osg::Callback
ref_ptr< Callback_nestedCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Constructor & Destructor Documentation

◆ AnimationPathManipulator() [1/2]

osgGA::AnimationPathManipulator::AnimationPathManipulator ( osg::AnimationPath animationPath = 0)

◆ AnimationPathManipulator() [2/2]

osgGA::AnimationPathManipulator::AnimationPathManipulator ( const std::string &  filename)

Member Function Documentation

◆ className()

virtual const char * osgGA::AnimationPathManipulator::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osgGA::CameraManipulator.

◆ getAnimationCompletedCallback() [1/2]

AnimationCompletedCallback * osgGA::AnimationPathManipulator::getAnimationCompletedCallback ( )
inline

◆ getAnimationCompletedCallback() [2/2]

const AnimationCompletedCallback * osgGA::AnimationPathManipulator::getAnimationCompletedCallback ( ) const
inline

◆ getAnimationPath() [1/2]

osg::AnimationPath * osgGA::AnimationPathManipulator::getAnimationPath ( )
inline

◆ getAnimationPath() [2/2]

const osg::AnimationPath * osgGA::AnimationPathManipulator::getAnimationPath ( ) const
inline

◆ getInverseMatrix()

virtual osg::Matrixd osgGA::AnimationPathManipulator::getInverseMatrix ( ) const
inlinevirtual

get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.

Implements osgGA::CameraManipulator.

◆ getMatrix()

virtual osg::Matrixd osgGA::AnimationPathManipulator::getMatrix ( ) const
inlinevirtual

get the position of the manipulator as 4x4 Matrix.

Implements osgGA::CameraManipulator.

◆ getPrintOutTimingInfo()

bool osgGA::AnimationPathManipulator::getPrintOutTimingInfo ( ) const
inline

◆ getTimeOffset()

double osgGA::AnimationPathManipulator::getTimeOffset ( ) const
inline

◆ getTimeScale()

double osgGA::AnimationPathManipulator::getTimeScale ( ) const
inline

◆ getUsage()

virtual void osgGA::AnimationPathManipulator::getUsage ( osg::ApplicationUsage usage) const
virtual

Get the keyboard and mouse usage of this manipulator.

Reimplemented from osgGA::EventHandler.

◆ handle()

virtual bool osgGA::AnimationPathManipulator::handle ( const GUIEventAdapter ea,
GUIActionAdapter us 
)
virtual

Handle events, return true if handled, false otherwise.

Reimplemented from osgGA::CameraManipulator.

◆ handleFrame()

void osgGA::AnimationPathManipulator::handleFrame ( double  time)
protected

◆ home() [1/2]

void osgGA::AnimationPathManipulator::home ( const GUIEventAdapter ,
GUIActionAdapter  
)
virtual

Move the camera to the default position. May be ignored by manipulators if home functionality is not appropriate.

Reimplemented from osgGA::CameraManipulator.

◆ home() [2/2]

void osgGA::AnimationPathManipulator::home ( double  )
virtual

Move the camera to the default position. This version does not require GUIEventAdapter and GUIActionAdapter so may be called from somewhere other than a handle() method in GUIEventHandler. Application must be aware of implications.

Reimplemented from osgGA::CameraManipulator.

◆ init()

void osgGA::AnimationPathManipulator::init ( const GUIEventAdapter ,
GUIActionAdapter  
)
virtual

Start/restart the manipulator.

Reimplemented from osgGA::CameraManipulator.

◆ setAnimationCompletedCallback()

void osgGA::AnimationPathManipulator::setAnimationCompletedCallback ( AnimationCompletedCallback acc)
inline

◆ setAnimationPath()

void osgGA::AnimationPathManipulator::setAnimationPath ( osg::AnimationPath animationPath)
inline

◆ setByInverseMatrix()

virtual void osgGA::AnimationPathManipulator::setByInverseMatrix ( const osg::Matrixd matrix)
inlinevirtual

set the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

◆ setByMatrix()

virtual void osgGA::AnimationPathManipulator::setByMatrix ( const osg::Matrixd matrix)
inlinevirtual

set the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

◆ setPrintOutTimingInfo()

void osgGA::AnimationPathManipulator::setPrintOutTimingInfo ( bool  printOutTimingInfo)
inline

◆ setTimeOffset()

void osgGA::AnimationPathManipulator::setTimeOffset ( double  o)
inline

◆ setTimeScale()

void osgGA::AnimationPathManipulator::setTimeScale ( double  s)
inline

◆ valid()

bool osgGA::AnimationPathManipulator::valid ( ) const
inline

Member Data Documentation

◆ _animationCompletedCallback

osg::ref_ptr<AnimationCompletedCallback> osgGA::AnimationPathManipulator::_animationCompletedCallback
protected

◆ _animationPath

osg::ref_ptr<osg::AnimationPath> osgGA::AnimationPathManipulator::_animationPath
protected

◆ _animStartOfTimedPeriod

double osgGA::AnimationPathManipulator::_animStartOfTimedPeriod
protected

◆ _isPaused

bool osgGA::AnimationPathManipulator::_isPaused
protected

◆ _matrix

osg::Matrixd osgGA::AnimationPathManipulator::_matrix
protected

◆ _numOfFramesSinceStartOfTimedPeriod

int osgGA::AnimationPathManipulator::_numOfFramesSinceStartOfTimedPeriod
protected

◆ _pauseTime

double osgGA::AnimationPathManipulator::_pauseTime
protected

◆ _printOutTimingInfo

bool osgGA::AnimationPathManipulator::_printOutTimingInfo
protected

◆ _realStartOfTimedPeriod

double osgGA::AnimationPathManipulator::_realStartOfTimedPeriod
protected

◆ _timeOffset

double osgGA::AnimationPathManipulator::_timeOffset
protected

◆ _timeScale

double osgGA::AnimationPathManipulator::_timeScale
protected

◆ _valid

bool osgGA::AnimationPathManipulator::_valid
protected

The documentation for this class was generated from the following file: