openscenegraph
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#include <TexEnvCombine>
Public Member Functions | |
TexEnvCombine () | |
TexEnvCombine (const TexEnvCombine &texenv, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_StateAttribute (osg, TexEnvCombine, TEXENV) | |
virtual bool | isTextureAttribute () const |
virtual int | compare (const StateAttribute &sa) const |
void | setCombine_RGB (GLint cm) |
void | setCombine_Alpha (GLint cm) |
GLint | getCombine_RGB () const |
GLint | getCombine_Alpha () const |
void | setSource0_RGB (GLint sp) |
void | setSource1_RGB (GLint sp) |
void | setSource2_RGB (GLint sp) |
void | setSource0_Alpha (GLint sp) |
void | setSource1_Alpha (GLint sp) |
void | setSource2_Alpha (GLint sp) |
GLint | getSource0_RGB () const |
GLint | getSource1_RGB () const |
GLint | getSource2_RGB () const |
GLint | getSource0_Alpha () const |
GLint | getSource1_Alpha () const |
GLint | getSource2_Alpha () const |
void | setOperand0_RGB (GLint op) |
void | setOperand1_RGB (GLint op) |
void | setOperand2_RGB (GLint op) |
void | setOperand0_Alpha (GLint op) |
void | setOperand1_Alpha (GLint op) |
void | setOperand2_Alpha (GLint op) |
GLint | getOperand0_RGB () const |
GLint | getOperand1_RGB () const |
GLint | getOperand2_RGB () const |
GLint | getOperand0_Alpha () const |
GLint | getOperand1_Alpha () const |
GLint | getOperand2_Alpha () const |
void | setScale_RGB (float scale) |
void | setScale_Alpha (float scale) |
float | getScale_RGB () const |
float | getScale_Alpha () const |
void | setConstantColor (const Vec4 &color) |
const Vec4 & | getConstantColor () const |
void | setConstantColorAsLightDirection (const Vec3 &direction) |
Vec3 | getConstantColorAsLightDirection () const |
virtual void | apply (State &state) const |
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StateAttribute () | |
StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Texture * | asTexture () |
virtual const Texture * | asTexture () const |
virtual Type | getType () const =0 |
virtual unsigned int | getMember () const |
TypeMemberPair | getTypeMemberPair () const |
bool | operator< (const StateAttribute &rhs) const |
bool | operator== (const StateAttribute &rhs) const |
bool | operator!= (const StateAttribute &rhs) const |
const ParentList & | getParents () const |
StateSet * | getParent (unsigned int i) |
const StateSet * | getParent (unsigned int i) const |
unsigned int | getNumParents () const |
void | setShaderComponent (ShaderComponent *sc) |
ShaderComponent * | getShaderComponent () |
const ShaderComponent * | getShaderComponent () const |
virtual bool | getModeUsage (ModeUsage &) const |
virtual bool | checkValidityOfAssociatedModes (osg::State &) const |
void | setUpdateCallback (StateAttributeCallback *uc) |
StateAttributeCallback * | getUpdateCallback () |
const StateAttributeCallback * | getUpdateCallback () const |
void | setEventCallback (StateAttributeCallback *ec) |
StateAttributeCallback * | getEventCallback () |
const StateAttributeCallback * | getEventCallback () const |
virtual void | compileGLObjects (State &) const |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (State *=0) const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateSet * | asStateSet () |
virtual const StateSet * | asStateSet () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual Camera * | asCamera () |
virtual const Camera * | asCamera () const |
virtual Drawable * | asDrawable () |
virtual const Drawable * | asDrawable () const |
virtual Callback * | asCallback () |
virtual const Callback * | asCallback () const |
virtual CallbackObject * | asCallbackObject () |
virtual const CallbackObject * | asCallbackObject () const |
virtual UserDataContainer * | asUserDataContainer () |
virtual const UserDataContainer * | asUserDataContainer () const |
virtual ValueObject * | asValueObject () |
virtual const ValueObject * | asValueObject () const |
virtual Image * | asImage () |
virtual const Image * | asImage () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
template<class T > | |
void | setUserDataContainer (const ref_ptr< T > &udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
template<class T > | |
void | setUserData (const ref_ptr< T > &ud) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~TexEnvCombine () |
bool | needsTexEnvCombiner (GLint value) const |
void | computeNeedForTexEnvCombiners () |
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virtual | ~StateAttribute () |
void | addParent (osg::StateSet *object) |
void | removeParent (osg::StateSet *object) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
bool | _needsTexEnvCrossbar |
GLint | _combine_RGB |
GLint | _combine_Alpha |
GLint | _source0_RGB |
GLint | _source1_RGB |
GLint | _source2_RGB |
GLint | _source0_Alpha |
GLint | _source1_Alpha |
GLint | _source2_Alpha |
GLint | _operand0_RGB |
GLint | _operand1_RGB |
GLint | _operand2_RGB |
GLint | _operand0_Alpha |
GLint | _operand1_Alpha |
GLint | _operand2_Alpha |
float | _scale_RGB |
float | _scale_Alpha |
osg::Vec4 | _constantColor |
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ParentList | _parents |
ref_ptr< ShaderComponent > | _shaderComponent |
ref_ptr< StateAttributeCallback > | _updateCallback |
ref_ptr< StateAttributeCallback > | _eventCallback |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
TexEnvCombine encapsulates the OpenGL glTexEnvCombine (texture environment) state.
osg::TexEnvCombine::TexEnvCombine | ( | ) |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
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Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
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Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit.
Reimplemented from osg::StateAttribute.
osg::TexEnvCombine::META_StateAttribute | ( | osg | , |
TexEnvCombine | , | ||
TEXENV | |||
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void osg::TexEnvCombine::setCombine_Alpha | ( | GLint | cm | ) |
void osg::TexEnvCombine::setCombine_RGB | ( | GLint | cm | ) |
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Set the constant color attribute to the given light direction for use with DOT3 combine operation.
void osg::TexEnvCombine::setOperand0_Alpha | ( | GLint | op | ) |
void osg::TexEnvCombine::setOperand0_RGB | ( | GLint | op | ) |
void osg::TexEnvCombine::setOperand1_Alpha | ( | GLint | op | ) |
void osg::TexEnvCombine::setOperand1_RGB | ( | GLint | op | ) |
void osg::TexEnvCombine::setOperand2_Alpha | ( | GLint | op | ) |
void osg::TexEnvCombine::setOperand2_RGB | ( | GLint | op | ) |
void osg::TexEnvCombine::setScale_Alpha | ( | float | scale | ) |
void osg::TexEnvCombine::setScale_RGB | ( | float | scale | ) |
void osg::TexEnvCombine::setSource0_Alpha | ( | GLint | sp | ) |
void osg::TexEnvCombine::setSource0_RGB | ( | GLint | sp | ) |
void osg::TexEnvCombine::setSource1_Alpha | ( | GLint | sp | ) |
void osg::TexEnvCombine::setSource1_RGB | ( | GLint | sp | ) |
void osg::TexEnvCombine::setSource2_Alpha | ( | GLint | sp | ) |
void osg::TexEnvCombine::setSource2_RGB | ( | GLint | sp | ) |
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