openscenegraph
osgAnimation/Export
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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14// The following symbol has a underscore suffix for compatibility.
15#ifndef OSGANIMATION_EXPORT_
16#define OSGANIMATION_EXPORT_ 1
17
18#include<osg/Config>
19
20#if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS)
21 #pragma warning( disable : 4244 )
22 #pragma warning( disable : 4251 )
23 #pragma warning( disable : 4267 )
24 #pragma warning( disable : 4275 )
25 #pragma warning( disable : 4290 )
26 #pragma warning( disable : 4786 )
27 #pragma warning( disable : 4305 )
28 #pragma warning( disable : 4996 )
29#endif
30
31#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
32 # if defined( OSG_LIBRARY_STATIC )
33 # define OSGANIMATION_EXPORT
34 # elif defined( OSGANIMATION_LIBRARY )
35 # define OSGANIMATION_EXPORT __declspec(dllexport)
36 # else
37 # define OSGANIMATION_EXPORT __declspec(dllimport)
38 #endif
39#else
40 #define OSGANIMATION_EXPORT
41#endif
42
43// set up define for whether member templates are supported by VisualStudio compilers.
44#ifdef _MSC_VER
45# if (_MSC_VER >= 1300)
46# define __STL_MEMBER_TEMPLATES
47# endif
48#endif
49/* Define NULL pointer value */
50
51#ifndef NULL
52 #ifdef __cplusplus
53 #define NULL 0
54 #else
55 #define NULL ((void *)0)
56 #endif
57#endif
58
59/**
60
61\namespace osgAnimation
62
63The osgAnimation library provides general purpose utility classes for animation.
64
65*/
66
67#endif