openscenegraph
Classes | Namespaces | Macros | Typedefs | Functions
Shape File Reference
#include <osg/Object>
#include <osg/Vec3>
#include <osg/Quat>
#include <osg/Plane>
#include <osg/Array>

Go to the source code of this file.

Classes

class  osg::Shape
 
class  osg::ShapeVisitor
 
class  osg::ConstShapeVisitor
 
class  osg::Sphere
 
class  osg::Box
 
class  osg::Cone
 
class  osg::Cylinder
 
class  osg::Capsule
 
class  osg::InfinitePlane
 
class  osg::TriangleMesh
 
class  osg::ConvexHull
 
class  osg::HeightField
 
class  osg::CompositeShape
 
class  osg::TessellationHints
 
class  osg::BuildShapeGeometryVisitor
 

Namespaces

namespace  osg
 

Macros

#define OSG_SHAPE   1
 
#define META_Shape(library, name)
 

Typedefs

typedef HeightField osg::Grid
 

Functions

OSG_EXPORT Geometryosg::convertShapeToGeometry (const Shape &shape, const TessellationHints *hints)
 
OSG_EXPORT Geometryosg::convertShapeToGeometry (const Shape &shape, const TessellationHints *hints, const Vec4 &color, Array::Binding colorBinding=Array::BIND_OVERALL)
 

Macro Definition Documentation

◆ META_Shape

#define META_Shape (   library,
  name 
)
Value:
virtual Object* cloneType() const { return new name(); } \
virtual Object* clone(const CopyOp& copyop) const { return new name (*this,copyop); } \
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const name *>(obj)!=NULL; } \
virtual const char* libraryName() const { return #library; } \
virtual const char* className() const { return #name; } \
virtual void accept(ShapeVisitor& sv) { sv.apply(*this); } \
virtual void accept(ConstShapeVisitor& csv) const { csv.apply(*this); }

META_StateAttribute macro define the standard clone, isSameKindAs, className and getType methods. Use when subclassing from Object to make it more convenient to define the standard pure virtual methods which are required for all Object subclasses.

◆ OSG_SHAPE

#define OSG_SHAPE   1