2 * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
4 * This library is open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version. The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * OpenSceneGraph Public License for more details.
15#ifndef OSGANIMATION_UPDATE_BONE
16#define OSGANIMATION_UPDATE_BONE 1
18#include <osgAnimation/Export>
19#include <osgAnimation/UpdateMatrixTransform>
24 class OSGANIMATION_EXPORT UpdateBone : public UpdateMatrixTransform
27 META_Object(osgAnimation, UpdateBone);
29 UpdateBone(const std::string& name = "");
30 UpdateBone(const UpdateBone&,const osg::CopyOp&);
31 void operator()(osg::Node* node, osg::NodeVisitor* nv);