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Classes | Typedefs | Enumerations | Functions | Variables
osg Namespace Reference

Classes

class  AlphaFunc
 
class  AnimationPath
 
class  AnimationPathCallback
 
class  ApplicationUsage
 
class  ApplicationUsageProxy
 
class  ArgumentParser
 
class  Array
 
class  ArrayVisitor
 
class  AtomicCounterBufferBinding
 
class  AtomicCounterBufferObject
 
struct  AttributeDispatch
 
class  AttributeDispatchers
 
class  AttributeFunctorArrayVisitor
 
class  AudioSink
 
class  AudioStream
 
class  AutoTransform
 
struct  BarrierOperation
 
class  Billboard
 
class  BindImageTexture
 
class  BlendColor
 
class  BlendEquation
 
class  BlendEquationi
 
class  BlendFunc
 
class  BlendFunci
 
struct  BlockAndFlushOperation
 
class  BoundingBoxImpl
 
class  BoundingSphereImpl
 
class  Box
 
class  BufferData
 
class  buffered_object
 
class  buffered_value
 
class  BufferIndexBinding
 
class  BufferObject
 
class  BufferObjectProfile
 
class  BufferTemplate
 
class  BufferTemplate< std::vector< T > >
 
class  BuildShapeGeometryVisitor
 
class  Callback
 
class  CallbackObject
 
class  Camera
 
struct  CameraRenderOrderSortOp
 
class  CameraView
 
class  Capability
 
class  Capabilityi
 
class  Capsule
 
struct  CastAndScaleToFloatOperation
 
class  ClampColor
 
struct  ClampedLinearCostFunction1D
 
class  ClearNode
 
class  ClipControl
 
class  ClipNode
 
class  ClipPlane
 
class  ClusterCullingCallback
 Implements cluster culling to cull back facing subgraphs and drawables. Derived from Drawable::CullCallback and osg::NodeCallback. More...
 
class  CollectOccludersVisitor
 
class  ColorMask
 
class  ColorMaski
 
class  ColorMatrix
 
class  CompositeShape
 
class  ComputeBoundsVisitor
 
class  Cone
 
class  ConfigureBufferObjectsVisitor
 
class  ConstArrayVisitor
 
class  ConstAttributeFunctorArrayVisitor
 
class  ConstShapeVisitor
 
class  ConstValueVisitor
 
class  ContextData
 
class  ConvexHull
 
class  ConvexPlanarOccluder
 
class  ConvexPlanarPolygon
 
class  CoordinateSystemNode
 
class  CopyOp
 
class  CullFace
 
class  CullingSet
 
class  CullSettings
 
class  CullStack
 
class  Cylinder
 
class  DefaultIndirectCommandDrawArrays
 
class  DefaultIndirectCommandDrawElements
 vector of DrawElementsCommand to be hosted on GPU More...
 
class  DefaultUserDataContainer
 
class  DeleteHandler
 
struct  depends_on
 
class  Depth
 
class  DepthRangeIndexed
 
class  Disablei
 
class  DispatchCompute
 
class  DisplaySettings
 
class  Drawable
 
class  DrawableCullCallback
 
class  DrawableEventCallback
 
class  DrawableUpdateCallback
 
class  DrawArrayLengths
 
class  DrawArrays
 
class  DrawArraysIndirect
 The MultiDrawArraysIndirect PrimitiveSet. More...
 
struct  DrawArraysIndirectCommand
 DrawArraysCommand. More...
 
class  DrawElements
 
class  DrawElementsIndirect
 The DrawElementsIndirect base PrimitiveSet. More...
 
struct  DrawElementsIndirectCommand
 
class  DrawElementsIndirectUByte
 The DrawElementsIndirectUByte PrimitiveSet. More...
 
class  DrawElementsIndirectUInt
 The DrawElementsIndirectUInt PrimitiveSet. More...
 
class  DrawElementsIndirectUShort
 The DrawElementsIndirectUShort PrimitiveSet. More...
 
class  DrawElementsUByte
 
class  DrawElementsUInt
 
class  DrawElementsUShort
 
class  DrawIndirectBufferObject
 
class  DrawPixels
 
class  DummyObject
 
class  ElapsedTime
 
class  ElementBufferObject
 
class  EllipsoidModel
 
class  Enablei
 
class  EndOfDynamicDrawBlock
 
class  fast_back_stack
 
struct  FlushDeletedGLObjectsOperation
 
class  Fog
 
class  FragmentProgram
 
class  FrameBufferAttachment
 
class  FrameBufferObject
 
class  FrameStamp
 
class  FrontFace
 
class  Geode
 
class  Geometry
 
class  GeometryCostEstimator
 
class  GetScalarValue
 
class  GetScalarValue< bool >
 
class  GLBufferObject
 
class  GLBufferObjectManager
 
class  GLBufferObjectSet
 
class  GLExtensions
 
class  GLFrameBufferObjectManager
 
class  GLObjectManager
 
class  GLRenderBufferManager
 
class  GraphicsContext
 
class  GraphicsCostEstimator
 
class  GraphicsObject
 
class  GraphicsObjectManager
 
struct  GraphicsOperation
 
class  GraphicsThread
 
class  Group
 
class  HeightField
 
class  Hint
 
class  Identifier
 
class  Image
 
class  ImageSequence
 
class  ImageStream
 
class  IndexArray
 
class  IndirectCommandDrawArrays
 common interface for IndirectCommandDrawArrayss More...
 
class  IndirectCommandDrawElements
 
class  InfinitePlane
 
class  KdTree
 
class  KdTreeBuilder
 
class  Light
 
class  LightModel
 
class  LightSource
 
class  LineSegment
 
class  LineStipple
 
class  LineWidth
 
class  LOD
 
class  LogicOp
 
class  MakeString
 
class  Material
 
class  Matrix2Template
 
class  Matrix2x3Template
 
class  Matrix2x4Template
 
class  Matrix3Template
 
class  Matrix3x2Template
 
class  Matrix3x4Template
 
class  Matrix4x2Template
 
class  Matrix4x3Template
 
class  Matrixd
 
class  Matrixf
 
class  MatrixTemplate
 
class  MatrixTransform
 
class  MixinVector
 
class  MultiDrawArrays
 
class  MultiDrawArraysIndirect
 The MultiDrawArraysIndirect PrimitiveSet. More...
 
class  MultiDrawElementsIndirectUByte
 
class  MultiDrawElementsIndirectUInt
 
class  MultiDrawElementsIndirectUShort
 The MultiDrawElementsIndirect PrimitiveSets. More...
 
class  Multisample
 
class  Node
 
class  NodeAcceptOp
 
class  NodeCallback
 
class  NodeTrackerCallback
 
class  NodeVisitor
 
class  NotifyHandler
 
class  Object
 
class  Observer
 
class  observer_ptr
 
class  ObserverNodePath
 
class  ObserverSet
 
class  OccluderNode
 
class  OcclusionQueryNode
 
class  Operation
 
class  OperationQueue
 
class  OperationThread
 
class  PagedLOD
 
class  PatchParameter
 
class  PixelBufferObject
 
class  PixelDataBufferObject
 
struct  PixelStorageModes
 
class  Plane
 A plane class. It can be used to represent an infinite plane. More...
 
class  Point
 
class  PointSprite
 
class  PolygonMode
 
class  PolygonOffset
 
class  PolygonStipple
 
class  Polytope
 
class  PositionAttitudeTransform
 
class  PrimitiveFunctor
 
class  PrimitiveIndexFunctor
 
class  PrimitiveRestartIndex
 
class  PrimitiveSet
 
class  Program
 
class  ProgramCostEstimator
 
class  Projection
 
class  ProxyNode
 
class  PushPopObject
 
class  PushPopValue
 
class  Quat
 
class  QueryGeometry
 
class  ref_ptr
 
class  RefBlock
 
class  RefBlockCount
 
class  Referenced
 
class  RefMatrixd
 
class  RefMatrixf
 
struct  ReleaseContext_Block_MakeCurrentOperation
 
class  RenderBuffer
 
class  RenderInfo
 
class  RunOperations
 
class  SampleMaski
 
class  Sampler
 
class  Scissor
 
class  ScissorIndexed
 
class  Script
 
class  ScriptEngine
 
class  ScriptNodeCallback
 
class  Sequence
 
class  SetScalarValue
 
class  ShadeModel
 
class  Shader
 
class  ShaderAttribute
 
class  ShaderBinary
 
class  ShaderComponent
 
class  ShaderComposer
 deprecated More...
 
class  ShaderStorageBufferBinding
 
class  ShaderStorageBufferObject
 
class  ShadowVolumeOccluder
 
class  Shape
 
class  ShapeDrawable
 
class  ShapeVisitor
 
class  Sphere
 
class  StandardNotifyHandler
 
class  State
 
class  StateAttribute
 
class  StateAttributeCallback
 
class  StateSet
 
class  Stats
 
class  Stencil
 
class  StencilTwoSided
 
struct  SwapBuffersOperation
 
class  Switch
 
class  SyncSwapBuffersCallback
 
class  TemplateArray
 A concrete array holding elements of type T. More...
 
class  TemplateIndexArray
 
class  TemplatePrimitiveFunctor
 
class  TemplatePrimitiveIndexFunctor
 
class  TemplateValueObject
 
class  TessellationHints
 
class  TestResult
 
class  TexEnv
 
class  TexEnvCombine
 
class  TexEnvFilter
 
class  TexGen
 
class  TexGenNode
 
class  TexMat
 
class  Texture
 
class  Texture1D
 
class  Texture2D
 
class  Texture2DArray
 
class  Texture2DMultisample
 
class  Texture3D
 
class  TextureBuffer
 
class  TextureCostEstimator
 
class  TextureCubeMap
 
class  TextureObjectManager
 
class  TextureObjectSet
 
class  TextureRectangle
 
class  Timer
 
class  TransferFunction
 
class  TransferFunction1D
 
class  Transform
 
class  TransformFeedbackBufferBinding
 
class  TriangleFunctor
 
class  TriangleIndexFunctor
 
class  TriangleLinePointIndexFunctor
 
class  TriangleMesh
 
class  Uniform
 
class  UniformBufferBinding
 
class  UniformBufferObject
 
class  UniformCallback
 
class  UserDataContainer
 
class  ValueMap
 
class  ValueObject
 
struct  ValueObjectClassNameTrait
 
class  ValueStack
 
class  ValueVisitor
 
class  Vec2b
 
class  Vec2d
 
class  Vec2f
 
class  Vec2i
 
class  Vec2s
 
class  Vec2ub
 
class  Vec2ui
 
class  Vec2us
 
class  Vec3b
 
class  Vec3d
 
class  Vec3f
 
class  Vec3i
 
class  Vec3s
 
class  Vec3ub
 
class  Vec3ui
 
class  Vec3us
 
class  Vec4b
 
class  Vec4d
 
class  Vec4f
 
class  Vec4i
 
class  Vec4s
 
class  Vec4ub
 
class  Vec4ui
 
class  Vec4us
 
class  VertexArrayState
 
class  VertexArrayStateList
 
class  VertexAttribAlias
 
class  VertexAttribDivisor
 
class  VertexBufferObject
 
class  VertexProgram
 
class  View
 
class  Viewport
 
class  ViewportIndexed
 
struct  WindowingSystemInterfaceProxy
 

Typedefs

typedef TemplateIndexArray< GLbyte, Array::ByteArrayType, 1, GL_BYTE > ByteArray
 
typedef TemplateIndexArray< GLshort, Array::ShortArrayType, 1, GL_SHORT > ShortArray
 
typedef TemplateIndexArray< GLint, Array::IntArrayType, 1, GL_INT > IntArray
 
typedef TemplateIndexArray< GLubyte, Array::UByteArrayType, 1, GL_UNSIGNED_BYTE > UByteArray
 
typedef TemplateIndexArray< GLushort, Array::UShortArrayType, 1, GL_UNSIGNED_SHORT > UShortArray
 
typedef TemplateIndexArray< GLuint, Array::UIntArrayType, 1, GL_UNSIGNED_INT > UIntArray
 
typedef TemplateArray< GLfloat, Array::FloatArrayType, 1, GL_FLOAT > FloatArray
 
typedef TemplateArray< GLdouble, Array::DoubleArrayType, 1, GL_DOUBLE > DoubleArray
 
typedef TemplateArray< Vec2b, Array::Vec2bArrayType, 2, GL_BYTE > Vec2bArray
 
typedef TemplateArray< Vec3b, Array::Vec3bArrayType, 3, GL_BYTE > Vec3bArray
 
typedef TemplateArray< Vec4b, Array::Vec4bArrayType, 4, GL_BYTE > Vec4bArray
 
typedef TemplateArray< Vec2s, Array::Vec2sArrayType, 2, GL_SHORT > Vec2sArray
 
typedef TemplateArray< Vec3s, Array::Vec3sArrayType, 3, GL_SHORT > Vec3sArray
 
typedef TemplateArray< Vec4s, Array::Vec4sArrayType, 4, GL_SHORT > Vec4sArray
 
typedef TemplateArray< Vec2i, Array::Vec2iArrayType, 2, GL_INT > Vec2iArray
 
typedef TemplateArray< Vec3i, Array::Vec3iArrayType, 3, GL_INT > Vec3iArray
 
typedef TemplateArray< Vec4i, Array::Vec4iArrayType, 4, GL_INT > Vec4iArray
 
typedef TemplateArray< Vec2ub, Array::Vec2ubArrayType, 2, GL_UNSIGNED_BYTE > Vec2ubArray
 
typedef TemplateArray< Vec3ub, Array::Vec3ubArrayType, 3, GL_UNSIGNED_BYTE > Vec3ubArray
 
typedef TemplateArray< Vec4ub, Array::Vec4ubArrayType, 4, GL_UNSIGNED_BYTE > Vec4ubArray
 
typedef TemplateArray< Vec2us, Array::Vec2usArrayType, 2, GL_UNSIGNED_SHORT > Vec2usArray
 
typedef TemplateArray< Vec3us, Array::Vec3usArrayType, 3, GL_UNSIGNED_SHORT > Vec3usArray
 
typedef TemplateArray< Vec4us, Array::Vec4usArrayType, 4, GL_UNSIGNED_SHORT > Vec4usArray
 
typedef TemplateArray< Vec2ui, Array::Vec2uiArrayType, 2, GL_UNSIGNED_INT > Vec2uiArray
 
typedef TemplateArray< Vec3ui, Array::Vec3uiArrayType, 3, GL_UNSIGNED_INT > Vec3uiArray
 
typedef TemplateArray< Vec4ui, Array::Vec4uiArrayType, 4, GL_UNSIGNED_INT > Vec4uiArray
 
typedef TemplateArray< Vec2, Array::Vec2ArrayType, 2, GL_FLOAT > Vec2Array
 
typedef TemplateArray< Vec3, Array::Vec3ArrayType, 3, GL_FLOAT > Vec3Array
 
typedef TemplateArray< Vec4, Array::Vec4ArrayType, 4, GL_FLOAT > Vec4Array
 
typedef TemplateArray< Vec2d, Array::Vec2dArrayType, 2, GL_DOUBLE > Vec2dArray
 
typedef TemplateArray< Vec3d, Array::Vec3dArrayType, 3, GL_DOUBLE > Vec3dArray
 
typedef TemplateArray< Vec4d, Array::Vec4dArrayType, 4, GL_DOUBLE > Vec4dArray
 
typedef TemplateArray< Matrixf, Array::MatrixArrayType, 16, GL_FLOAT > MatrixfArray
 
typedef TemplateArray< Matrixd, Array::MatrixdArrayType, 16, GL_DOUBLE > MatrixdArray
 
typedef TemplateArray< Quat, Array::QuatArrayType, 4, GL_DOUBLE > QuatArray
 
typedef TemplateIndexArray< GLuint64, Array::UInt64ArrayType, 1, GL_UNSIGNED_INT64_ARBUInt64Array
 
typedef TemplateIndexArray< GLint64, Array::Int64ArrayType, 1, GL_INT64_ARBInt64Array
 
typedef BoundingBoxImpl< Vec3fBoundingBoxf
 
typedef BoundingBoxImpl< Vec3dBoundingBoxd
 
typedef BoundingBoxd BoundingBox
 
typedef BoundingSphereImpl< Vec3fBoundingSpheref
 
typedef BoundingSphereImpl< Vec3dBoundingSphered
 
typedef BoundingSphered BoundingSphere
 
typedef std::list< ref_ptr< GLBufferObject > > GLBufferObjectList
 
typedef std::vector< osg::ref_ptr< osg::Object > > Parameters
 
typedef Matrixd CoordinateFrame
 
typedef GLExtensions GL2Extensions
 
typedef struct __GLsync * GLsync
 
typedef ptrdiff_t GLsizeiptr
 
typedef ptrdiff_t GLintptr
 
typedef void(GL_APIENTRY * GLTexImage3DProc) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef GLUtesselator GLUtesselatorObj
 
typedef GLUtesselator GLUtriangulatorObj
 
typedef void(GL_APIENTRY * _GLUfuncptr) ()
 
typedef void(GL_APIENTRY * GLU_TESS_CALLBACK) ()
 
typedef std::pair< double, double > CostPair
 
typedef std::vector< ref_ptr< Node > > NodeList
 
typedef std::vector< osg::ref_ptr< osg::Image > > ImageList
 
typedef Matrixd Matrix
 
typedef RefMatrixd RefMatrix
 
typedef std::vector< Node * > NodePath
 
typedef std::vector< NodePathNodePathList
 
typedef std::vector< MatrixMatrixList
 
typedef std::vector< osg::ref_ptr< osg::Node > > RefNodePath
 
typedef OperationThread OperationsThread
 
typedef MixinVector< GLsizei > VectorGLsizei
 
typedef MixinVector< GLubyte > VectorGLubyte
 
typedef MixinVector< GLushort > VectorGLushort
 
typedef MixinVector< GLuint > VectorGLuint
 
typedef std::set< std::string > ShaderDefines
 
typedef std::vector< osg::ShaderComponent * > ShaderComponents
 
typedef std::vector< ShadowVolumeOccluderShadowVolumeOccluderList
 
typedef HeightField Grid
 
typedef unsigned long long Timer_t
 
typedef Matrix2Template< float > Matrix2
 
typedef Matrix2x3Template< float > Matrix2x3
 
typedef Matrix2x4Template< float > Matrix2x4
 
typedef Matrix3x2Template< float > Matrix3x2
 
typedef Matrix3Template< float > Matrix3
 
typedef Matrix3x4Template< float > Matrix3x4
 
typedef Matrix4x2Template< float > Matrix4x2
 
typedef Matrix4x3Template< float > Matrix4x3
 
typedef Matrix2Template< double > Matrix2d
 
typedef Matrix2x3Template< double > Matrix2x3d
 
typedef Matrix2x4Template< double > Matrix2x4d
 
typedef Matrix3x2Template< double > Matrix3x2d
 
typedef Matrix3Template< double > Matrix3d
 
typedef Matrix3x4Template< double > Matrix3x4d
 
typedef Matrix4x2Template< double > Matrix4x2d
 
typedef Matrix4x3Template< double > Matrix4x3d
 
typedef Vec2f Vec2
 
typedef Vec3f Vec3
 
typedef Vec4f Vec4
 

Enumerations

enum  Endian { BigEndian , LittleEndian }
 
enum  ColorSpaceOperation {
  NO_COLOR_SPACE_OPERATION , MODULATE_ALPHA_BY_LUMINANCE , MODULATE_ALPHA_BY_COLOR , REPLACE_ALPHA_WITH_LUMINANCE ,
  REPLACE_RGB_WITH_LUMINANCE
}
 
enum  NotifySeverity {
  ALWAYS =0 , FATAL =1 , WARN =2 , NOTICE =3 ,
  INFO =4 , DEBUG_INFO =5 , DEBUG_FP =6
}
 

Functions

osg::Array::Binding getBinding (const osg::Array *array)
 
bool getNormalize (const osg::Array *array)
 
template<typename T >
void clampGEQUAL (T &value, const T minValue, const char *valueName)
 
template<typename T >
void clampLEQUAL (T &value, const T maxValue, const char *valueName)
 
template<typename T >
void clampBetweenRange (T &value, const T minValue, const T maxValue, const char *valueName)
 
template<typename A , typename T >
void clampArrayElementGEQUAL (A &value, unsigned int i, const T minValue, const char *valueName)
 
template<typename A , typename T >
void clampArrayElementLEQUAL (A &value, unsigned int i, const T maxValue, const char *valueName)
 
template<typename A , typename T >
void clampArrayElementBetweenRange (A &value, unsigned int i, const T minValue, const T maxValue, const char *valueName)
 
template<typename A , typename T >
void clampArrayElementsGEQUAL (A &value, unsigned int first, unsigned int last, const T minValue, const char *valueName)
 
template<typename A , typename T >
void clampArrayElementsLEQUAL (A &value, unsigned int first, unsigned int last, const T maxValue, const char *valueName)
 
template<typename A , typename T >
void clampArrayElementsBetweenRange (A &value, unsigned int first, unsigned int last, const T minValue, const T maxValue, const char *valueName)
 
template<typename A , typename T >
void clampArray3GEQUAL (A &value, const T minValue, const char *valueName)
 
template<typename A , typename T >
void clampArray3LEQUAL (A &value, const T maxValue, const char *valueName)
 
template<typename A , typename T >
void clampArray3BetweenRange (A &value, const T minValue, const T maxValue, const char *valueName)
 
template<typename A , typename T >
void clampArray4GEQUAL (A &value, const T minValue, const char *valueName)
 
template<typename A , typename T >
void clampArray4LEQUAL (A &value, const T maxValue, const char *valueName)
 
template<typename A , typename T >
void clampArray4BetweenRange (A &value, const T minValue, const T maxValue, const char *valueName)
 
unsigned int computeBufferAlignment (unsigned int pos, unsigned int bufferAlignment)
 
CallbackObjectgetCallbackObject (osg::Object *object, const std::string &name)
 
const CallbackObjectgetCallbackObject (const osg::Object *object, const std::string &name)
 
bool runNamedCallbackObjects (osg::Object *object, const std::string &name, osg::Parameters &inputParameters, osg::Parameters &outputParameters)
 
OSG_EXPORT ContextDatagetContextData (unsigned int contextID)
 
OSG_EXPORT ContextDatagetOrCreateContextData (unsigned int contextID)
 
template<typename T >
T * get (unsigned int contextID)
 
template<>
ContextDataget< ContextData > (unsigned int contextID)
 
template<class matrix_type , class value_type >
bool clampProjectionMatrix (matrix_type &projection, double &znear, double &zfar, value_type nearFarRatio)
 
Endian getCpuByteOrder ()
 
void swapBytes (char *in, unsigned int size)
 
void swapBytes2 (char *in)
 
void swapBytes4 (char *in)
 
void swapBytes8 (char *in)
 
void swapBytes16 (char *in)
 
template<typename T >
void swapBytes (T &t)
 
OSG_EXPORT GeometrycreateTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float l, float b, float r, float t)
 
GeometrycreateTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float s=1.0f, float t=1.0f)
 
OSG_EXPORT float getGLVersionNumber ()
 
OSG_EXPORT bool isExtensionInExtensionString (const char *extension, const char *extensionString)
 
OSG_EXPORT bool isGLExtensionSupported (unsigned int contextID, const char *extension)
 
OSG_EXPORT bool isGLExtensionSupported (unsigned int contextID, const char *extension1, const char *extension2)
 
OSG_EXPORT bool isGLExtensionOrVersionSupported (unsigned int contextID, const char *extension, float requiredGlVersion)
 
OSG_EXPORT void * getGLExtensionFuncPtr (const char *funcName)
 
OSG_EXPORT void setGLExtensionDisableString (const std::string &disableString)
 
OSG_EXPORT std::string & getGLExtensionDisableString ()
 
void * getGLExtensionFuncPtr (const char *funcName, const char *fallbackFuncName)
 
void * getGLExtensionFuncPtr (const char *funcName1, const char *funcName2, const char *funcName3)
 
template<typename T , typename R >
bool convertPointer (T &dest, R src)
 
template<typename T , typename R >
convertPointerType (R src)
 
template<typename T >
bool setGLExtensionFuncPtr (T &t, const char *str1, bool validContext=true)
 
template<typename T >
bool setGLExtensionFuncPtr (T &t, const char *str1, const char *str2, bool validContext=true)
 
template<typename T >
bool setGLExtensionFuncPtr (T &t, const char *str1, const char *str2, const char *str3, bool validContext=true)
 
OSG_EXPORT void flushDeletedGLObjects (unsigned int contextID, double currentTime, double &availableTime)
 
OSG_EXPORT void flushAllDeletedGLObjects (unsigned int contextID)
 
OSG_EXPORT void deleteAllGLObjects (unsigned int contextID)
 
OSG_EXPORT void discardAllGLObjects (unsigned int contextID)
 
OSG_EXPORT const GLubyte * gluErrorString (GLenum error)
 
OSG_EXPORT GLint gluScaleImage (PixelStorageModes *psm, GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid *dataOut)
 
OSG_EXPORT GLint gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid *dataOut)
 
OSG_EXPORT GLint gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data)
 
OSG_EXPORT GLint gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data)
 
OSG_EXPORT GLint gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data)
 
OSG_EXPORT GLint gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data)
 
OSG_EXPORT GLint gluBuild3DMipmapLevels (GLTexImage3DProc glTextImage3DProc, GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data)
 
OSG_EXPORT GLint gluBuild3DMipmaps (GLTexImage3DProc glTextImage3DProc, GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)
 
OSG_EXPORT GLUtesselator *GL_APIENTRY gluNewTess (void)
 
OSG_EXPORT void GL_APIENTRY gluDeleteTess (GLUtesselator *tess)
 
OSG_EXPORT void GL_APIENTRY gluTessBeginContour (GLUtesselator *tess)
 
OSG_EXPORT void GL_APIENTRY gluTessCallback (GLUtesselator *tess, GLenum which, _GLUfuncptr CallBackFunc)
 
OSG_EXPORT void GL_APIENTRY gluTessEndContour (GLUtesselator *tess)
 
OSG_EXPORT void GL_APIENTRY gluTessNormal (GLUtesselator *tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ)
 
OSG_EXPORT void GL_APIENTRY gluTessProperty (GLUtesselator *tess, GLenum which, GLdouble data)
 
OSG_EXPORT void GL_APIENTRY gluTessVertex (GLUtesselator *tess, GLdouble *location, GLvoid *data)
 
OSG_EXPORT void GL_APIENTRY gluTessBeginPolygon (GLUtesselator *tess, GLvoid *data)
 
OSG_EXPORT void GL_APIENTRY gluTessEndPolygon (GLUtesselator *tess)
 
OSG_EXPORT void GL_APIENTRY gluGetTessProperty (GLUtesselator *tess, GLenum which, GLdouble *value)
 
bool iequals (const std::string &lhs, const std::string &rhs)
 
OSG_EXPORT GeodecreateGeodeForImage (Image *image)
 
template<class T >
GeodecreateGeodeForImage (const ref_ptr< T > &image)
 
OSG_EXPORT GeodecreateGeodeForImage (Image *image, float s, float t)
 
template<class T >
GeodecreateGeodeForImage (const ref_ptr< T > &image, float s, float t)
 
template<typename T , class O >
void _readRow (unsigned int num, GLenum pixelFormat, const T *data, O &operation)
 
template<class O >
void readRow (unsigned int num, GLenum pixelFormat, GLenum dataType, const unsigned char *data, O &operation)
 
template<class O >
void readImage (const osg::Image *image, O &operation)
 
template<typename T , class M >
void _modifyRow (unsigned int num, GLenum pixelFormat, T *data, float scale, const M &operation)
 
template<class M >
void modifyRow (unsigned int num, GLenum pixelFormat, GLenum dataType, unsigned char *data, const M &operation)
 
template<class M >
void modifyImage (osg::Image *image, const M &operation)
 
OSG_EXPORT bool computeMinMax (const osg::Image *image, osg::Vec4 &min, osg::Vec4 &max)
 
OSG_EXPORT bool offsetAndScaleImage (osg::Image *image, const osg::Vec4 &offset, const osg::Vec4 &scale)
 
OSG_EXPORT bool copyImage (const osg::Image *srcImage, int src_s, int src_t, int src_r, int width, int height, int depth, osg::Image *destImage, int dest_s, int dest_t, int dest_r, bool doRescale=false)
 
OSG_EXPORT bool clearImageToColor (osg::Image *image, const osg::Vec4 &colour)
 
OSG_EXPORT unsigned int maximimNumOfComponents (const ImageList &imageList)
 
OSG_EXPORT osg::ImagecreateImage3D (const ImageList &imageList, GLenum desiredPixelFormat, int s_maximumImageSize=1024, int t_maximumImageSize=1024, int r_maximumImageSize=1024, bool resizeToPowerOfTwo=false)
 
OSG_EXPORT osg::ImagecreateImage3DWithAlpha (const ImageList &imageList, int s_maximumImageSize=1024, int t_maximumImageSize=1024, int r_maximumImageSize=1024, bool resizeToPowerOfTwo=false)
 
OSG_EXPORT osg::ImagecreateSpotLightImage (const osg::Vec4 &centerColour, const osg::Vec4 &backgroudColour, unsigned int size, float power)
 
OSG_EXPORT osg::ImagecolorSpaceConversion (ColorSpaceOperation op, osg::Image *image, const osg::Vec4 &colour)
 
OSG_EXPORT osg::ImagecreateImageWithOrientationConversion (const osg::Image *srcImage, const osg::Vec3i &srcOrigin, const osg::Vec3i &srcRow, const osg::Vec3i &srcColumn, const osg::Vec3i &srcLayer)
 
std::ostream & operator<< (std::ostream &output, const MakeString &str)
 
std::ostream & operator<< (std::ostream &output, const Vec2f &vec)
 
std::istream & operator>> (std::istream &input, Vec2f &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec2d &vec)
 
std::istream & operator>> (std::istream &input, Vec2d &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec3f &vec)
 
std::istream & operator>> (std::istream &input, Vec3f &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec3d &vec)
 
std::istream & operator>> (std::istream &input, Vec3d &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec4f &vec)
 
std::istream & operator>> (std::istream &input, Vec4f &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec4d &vec)
 
std::istream & operator>> (std::istream &input, Vec4d &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec2b &vec)
 
std::istream & operator>> (std::istream &input, Vec2b &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec3b &vec)
 
std::istream & operator>> (std::istream &input, Vec3b &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec4b &vec)
 
std::istream & operator>> (std::istream &input, Vec4b &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec2s &vec)
 
std::istream & operator>> (std::istream &input, Vec2s &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec3s &vec)
 
std::istream & operator>> (std::istream &input, Vec3s &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec4s &vec)
 
std::istream & operator>> (std::istream &input, Vec4s &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec2i &vec)
 
std::istream & operator>> (std::istream &input, Vec2i &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec3i &vec)
 
std::istream & operator>> (std::istream &input, Vec3i &vec)
 
std::ostream & operator<< (std::ostream &output, const Vec4i &vec)
 
std::istream & operator>> (std::istream &input, Vec4i &vec)
 
std::ostream & operator<< (std::ostream &os, const Matrixf &m)
 
std::ostream & operator<< (std::ostream &os, const Matrixd &m)
 
std::ostream & operator<< (std::ostream &output, const Vec4ub &vec)
 
std::istream & operator>> (std::istream &input, Vec4ub &vec)
 
std::ostream & operator<< (std::ostream &output, const Quat &vec)
 
std::istream & operator>> (std::istream &input, Quat &vec)
 
std::ostream & operator<< (std::ostream &output, const Plane &pl)
 
std::istream & operator>> (std::istream &input, Plane &vec)
 
template<typename T >
default_value ()
 
template<>
float default_value< float > ()
 
template<>
double default_value< double > ()
 
template<>
char default_value< char > ()
 
template<>
unsigned char default_value< unsigned char > ()
 
template<>
short default_value< short > ()
 
template<>
unsigned short default_value< unsigned short > ()
 
template<>
int default_value< int > ()
 
template<>
unsigned int default_value< unsigned int > ()
 
template<typename T >
absolute (T v)
 
bool equivalent (float lhs, float rhs, float epsilon=1e-6)
 
bool equivalent (double lhs, double rhs, double epsilon=1e-6)
 
template<typename T >
minimum (T lhs, T rhs)
 
template<typename T >
maximum (T lhs, T rhs)
 
template<typename T >
clampTo (T v, T minimum, T maximum)
 
template<typename T >
clampAbove (T v, T minimum)
 
template<typename T >
clampBelow (T v, T maximum)
 
template<typename T >
clampBetween (T v, T minimum, T maximum)
 
template<typename T >
sign (T v)
 
template<typename T >
signOrZero (T v)
 
template<typename T >
square (T v)
 
template<typename T >
signedSquare (T v)
 
float inDegrees (float angle)
 
double inDegrees (double angle)
 
template<typename T >
inRadians (T angle)
 
float DegreesToRadians (float angle)
 
double DegreesToRadians (double angle)
 
float RadiansToDegrees (float angle)
 
double RadiansToDegrees (double angle)
 
float round (float v)
 
double round (double v)
 
bool isNaN (float v)
 
bool isNaN (double v)
 
template<typename T >
float computeVolume (const T &a, const T &b, const T &c, const T &d)
 
template<typename T >
float computeVolume (const T &f1, const T &f2, const T &f3, const T &b1, const T &b2, const T &b3)
 
OSG_EXPORT double asciiToDouble (const char *str)
 
float asciiToFloat (const char *str)
 
OSG_EXPORT double findAsciiToDouble (const char *str)
 
float findAsciiToFloat (const char *str)
 
Vec3f operator* (const Vec3f &v, const Matrixd &m)
 
Vec3d operator* (const Vec3d &v, const Matrixd &m)
 
Vec4f operator* (const Vec4f &v, const Matrixd &m)
 
Vec4d operator* (const Vec4d &v, const Matrixd &m)
 
Vec3f operator* (const Vec3f &v, const Matrixf &m)
 
Vec3d operator* (const Vec3d &v, const Matrixf &m)
 
Vec4f operator* (const Vec4f &v, const Matrixf &m)
 
Vec4d operator* (const Vec4d &v, const Matrixf &m)
 
template<class ValueT >
void swap (MixinVector< ValueT > &left, MixinVector< ValueT > &right)
 
template<class ValueT >
void swap (MixinVector< ValueT > &left, std::vector< ValueT > &right)
 
template<class ValueT >
void swap (std::vector< ValueT > &left, MixinVector< ValueT > &right)
 
template<>
ValueStackgetOrCreateUserObjectOfType< NodeVisitor, ValueStack > (NodeVisitor *nv)
 
template<>
ValueMapgetOrCreateUserObjectOfType< NodeVisitor, ValueMap > (NodeVisitor *nv)
 
OSG_EXPORT void setNotifyLevel (NotifySeverity severity)
 
OSG_EXPORT NotifySeverity getNotifyLevel ()
 
OSG_EXPORT bool initNotifyLevel ()
 
OSG_EXPORT bool isNotifyEnabled (NotifySeverity severity)
 
OSG_EXPORT std::ostream & notify (const NotifySeverity severity)
 
std::ostream & notify (void)
 
OSG_EXPORT void setNotifyHandler (NotifyHandler *handler)
 
OSG_EXPORT NotifyHandlergetNotifyHandler ()
 
template<typename T >
T * clone (const T *t, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
template<typename T >
T * clone (const T *t, const std::string &name, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
template<typename T >
T * cloneType (const T *t)
 
void resizeGLObjectBuffers (osg::Object *object, unsigned int maxSize)
 
template<class T >
void resizeGLObjectBuffers (const osg::ref_ptr< T > &object, unsigned int maxSize)
 
void releaseGLObjects (osg::Object *object, osg::State *state=0)
 
template<class T >
void releaseGLObjects (const osg::ref_ptr< T > &object, osg::State *state=0)
 
osg::StateSetinitOQState ()
 
osg::StateSetinitOQDebugState ()
 
template<class T >
void swap (ref_ptr< T > &rp1, ref_ptr< T > &rp2)
 
template<class T >
T * get_pointer (const ref_ptr< T > &rp)
 
template<class T , class Y >
ref_ptr< T > static_pointer_cast (const ref_ptr< Y > &rp)
 
template<class T , class Y >
ref_ptr< T > dynamic_pointer_cast (const ref_ptr< Y > &rp)
 
template<class T , class Y >
ref_ptr< T > const_pointer_cast (const ref_ptr< Y > &rp)
 
void intrusive_ptr_add_ref (Referenced *p)
 
void intrusive_ptr_release (Referenced *p)
 
OSG_EXPORT GeometryconvertShapeToGeometry (const Shape &shape, const TessellationHints *hints)
 
OSG_EXPORT GeometryconvertShapeToGeometry (const Shape &shape, const TessellationHints *hints, const Vec4 &color, Array::Binding colorBinding=Array::BIND_OVERALL)
 
OSG_EXPORT bool isTextureMode (StateAttribute::GLMode mode)
 
OSG_EXPORT Matrix computeLocalToWorld (const NodePath &nodePath, bool ignoreCameras=true)
 
OSG_EXPORT Matrix computeWorldToLocal (const NodePath &nodePath, bool ignoreCameras=true)
 
OSG_EXPORT Matrix computeLocalToEye (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameras=true)
 
OSG_EXPORT Matrix computeEyeToLocal (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameras=true)
 
ObjectgetUserObject (osg::Object *object, const std::string &name)
 
const ObjectgetUserObject (const osg::Object *object, const std::string &name)
 
 META_ValueObject (std::string, StringValueObject) META_ValueObject(bool
 
BoolValueObject META_ValueObject (char, CharValueObject) META_ValueObject(unsigned char
 
BoolValueObject UCharValueObject META_ValueObject (short, ShortValueObject) META_ValueObject(unsigned short
 
BoolValueObject UCharValueObject UShortValueObject META_ValueObject (int, IntValueObject) META_ValueObject(unsigned int
 
BoolValueObject UCharValueObject UShortValueObject UIntValueObject META_ValueObject (float, FloatValueObject) META_ValueObject(double
 
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject META_ValueObject (Vec2f, Vec2fValueObject) META_ValueObject(Vec3f
 
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject META_ValueObject (Vec4f, Vec4fValueObject) META_ValueObject(Vec2d
 
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject META_ValueObject (Vec3d, Vec3dValueObject) META_ValueObject(Vec4d
 
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject META_ValueObject (Quat, QuatValueObject) META_ValueObject(Plane
 
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject META_ValueObject (Matrixf, MatrixfValueObject) META_ValueObject(Matrixd
 
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject META_ValueObject (BoundingBoxf, BoundingBoxfValueObject) META_ValueObject(BoundingBoxd
 
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject META_ValueObject (BoundingSpheref, BoundingSpherefValueObject) META_ValueObject(BoundingSphered
 
template<class P , class T >
T * getOrCreateUserObjectOfType (P *parent)
 
Vec2d componentMultiply (const Vec2d &lhs, const Vec2d &rhs)
 
Vec2d componentDivide (const Vec2d &lhs, const Vec2d &rhs)
 
Vec2f componentMultiply (const Vec2f &lhs, const Vec2f &rhs)
 
Vec2f componentDivide (const Vec2f &lhs, const Vec2f &rhs)
 
Vec2s componentMultiply (const Vec2s &lhs, const Vec2s &rhs)
 
Vec2s componentDivide (const Vec2s &lhs, const Vec2s &rhs)
 
Vec2ub componentMultiply (const Vec2ub &lhs, const Vec2ub &rhs)
 
Vec2ub componentDivide (const Vec2ub &lhs, const Vec2ub &rhs)
 
Vec2us componentMultiply (const Vec2us &lhs, const Vec2us &rhs)
 
Vec2us componentDivide (const Vec2us &lhs, const Vec2us &rhs)
 
Vec3d componentMultiply (const Vec3d &lhs, const Vec3d &rhs)
 
Vec3d componentDivide (const Vec3d &lhs, const Vec3d &rhs)
 
Vec3f componentMultiply (const Vec3f &lhs, const Vec3f &rhs)
 
Vec3f componentDivide (const Vec3f &lhs, const Vec3f &rhs)
 
Vec3s componentMultiply (const Vec3s &lhs, const Vec3s &rhs)
 
Vec3s componentDivide (const Vec3s &lhs, const Vec3s &rhs)
 
Vec3ub componentMultiply (const Vec3ub &lhs, const Vec3ub &rhs)
 
Vec3ub componentDivide (const Vec3ub &lhs, const Vec3ub &rhs)
 
Vec3us componentMultiply (const Vec3us &lhs, const Vec3us &rhs)
 
Vec3us componentDivide (const Vec3us &lhs, const Vec3us &rhs)
 
Vec4d::value_type operator* (const Vec3d &lhs, const Vec4d &rhs)
 
Vec4d::value_type operator* (const Vec3f &lhs, const Vec4d &rhs)
 
Vec4d::value_type operator* (const Vec3d &lhs, const Vec4f &rhs)
 
Vec4d::value_type operator* (const Vec4d &lhs, const Vec3d &rhs)
 
Vec4d::value_type operator* (const Vec4d &lhs, const Vec3f &rhs)
 
Vec4d::value_type operator* (const Vec4f &lhs, const Vec3d &rhs)
 
Vec4d componentMultiply (const Vec4d &lhs, const Vec4d &rhs)
 
Vec4d componentDivide (const Vec4d &lhs, const Vec4d &rhs)
 
Vec4f::value_type operator* (const Vec3f &lhs, const Vec4f &rhs)
 
Vec4f::value_type operator* (const Vec4f &lhs, const Vec3f &rhs)
 
Vec4f componentMultiply (const Vec4f &lhs, const Vec4f &rhs)
 
Vec4f componentDivide (const Vec4f &lhs, const Vec4f &rhs)
 
Vec4s componentMultiply (const Vec4s &lhs, const Vec4s &rhs)
 
Vec4s componentDivide (const Vec4s &lhs, const Vec4s &rhs)
 
Vec4ub convertToRGBA8 (const Vec4f &color)
 
Vec4ub convertToRGBA8 (float r, float g, float b, float a)
 
Vec4us componentMultiply (const Vec4us &lhs, const Vec4us &rhs)
 
Vec4us componentDivide (const Vec4us &lhs, const Vec4us &rhs)
 

Variables

const double WGS_84_RADIUS_EQUATOR = 6378137.0
 
const double WGS_84_RADIUS_POLAR = 6356752.3142
 
const double PI = 3.14159265358979323846
 
const double PI_2 = 1.57079632679489661923
 
const double PI_4 = 0.78539816339744830962
 
const double LN_2 = 0.69314718055994530942
 
const double INVLN_2 = 1.0 / LN_2
 
const float PIf = 3.14159265358979323846f
 
const float PI_2f = 1.57079632679489661923f
 
const float PI_4f = 0.78539816339744830962f
 
const float LN_2f = 0.69314718055994530942f
 
const float INVLN_2f = 1.0f / LN_2f
 
const unsigned int UNINITIALIZED_FRAME_NUMBER =0xffffffff
 
const Vec3f X_AXIS (1.0, 0.0, 0.0)
 
const Vec3f Y_AXIS (0.0, 1.0, 0.0)
 
const Vec3f Z_AXIS (0.0, 0.0, 1.0)
 

Detailed Description

The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.

Typedef Documentation

◆ _GLUfuncptr

typedef void(GL_APIENTRY * osg::_GLUfuncptr) ()

◆ BoundingBox

◆ BoundingBoxd

◆ BoundingBoxf

◆ BoundingSphere

◆ BoundingSphered

◆ BoundingSpheref

◆ ByteArray

◆ CoordinateFrame

CoordinateFrame encapsulates the orientation of east, north and up.

◆ CostPair

typedef std::pair<double, double> osg::CostPair

Pair of double representing CPU and GPU times in seconds as first and second elements in std::pair.

◆ DoubleArray

typedef TemplateArray<GLdouble,Array::DoubleArrayType,1,GL_DOUBLE> osg::DoubleArray

◆ FloatArray

◆ GL2Extensions

◆ GLBufferObjectList

◆ GLintptr

typedef ptrdiff_t osg::GLintptr

◆ GLsizeiptr

typedef ptrdiff_t osg::GLsizeiptr

◆ GLsync

typedef struct __GLsync* osg::GLsync

◆ GLTexImage3DProc

typedef void(GL_APIENTRY * osg::GLTexImage3DProc) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ GLU_TESS_CALLBACK

typedef void(GL_APIENTRY * osg::GLU_TESS_CALLBACK) ()

◆ GLUtesselatorObj

typedef GLUtesselator osg::GLUtesselatorObj

◆ GLUtriangulatorObj

typedef GLUtesselator osg::GLUtriangulatorObj

◆ Grid

◆ ImageList

typedef std::vector< osg::ref_ptr<osg::Image> > osg::ImageList

◆ Int64Array

◆ IntArray

◆ Matrix

◆ Matrix2

typedef Matrix2Template<float> osg::Matrix2

◆ Matrix2d

typedef Matrix2Template<double> osg::Matrix2d

◆ Matrix2x3

◆ Matrix2x3d

◆ Matrix2x4

◆ Matrix2x4d

◆ Matrix3

typedef Matrix3Template<float> osg::Matrix3

◆ Matrix3d

typedef Matrix3Template<double> osg::Matrix3d

◆ Matrix3x2

◆ Matrix3x2d

◆ Matrix3x4

◆ Matrix3x4d

◆ Matrix4x2

◆ Matrix4x2d

◆ Matrix4x3

◆ Matrix4x3d

◆ MatrixdArray

◆ MatrixfArray

◆ MatrixList

typedef std::vector< Matrix > osg::MatrixList

A vector of NodePath, typically used to describe all the paths from a node to the potential root nodes it has.

◆ NodeList

typedef std::vector< ref_ptr<Node> > osg::NodeList

◆ NodePath

typedef std::vector< Node* > osg::NodePath

A vector of Nodes pointers which is used to describe the path from a root node to a descendant.

◆ NodePathList

typedef std::vector< NodePath > osg::NodePathList

A vector of NodePath, typically used to describe all the paths from a node to the potential root nodes it has.

◆ OperationsThread

◆ Parameters

typedef std::vector< osg::ref_ptr<osg::Object> > osg::Parameters

◆ QuatArray

◆ RefMatrix

◆ RefNodePath

typedef std::vector< osg::ref_ptr<osg::Node> > osg::RefNodePath

◆ ShaderComponents

◆ ShaderDefines

typedef std::set<std::string> osg::ShaderDefines

◆ ShadowVolumeOccluderList

A list of ShadowVolumeOccluder, used by CollectOccluderVisitor and CullVistor's.

◆ ShortArray

◆ Timer_t

typedef unsigned long long osg::Timer_t

◆ UByteArray

typedef TemplateIndexArray<GLubyte,Array::UByteArrayType,1,GL_UNSIGNED_BYTE> osg::UByteArray

◆ UInt64Array

◆ UIntArray

typedef TemplateIndexArray<GLuint,Array::UIntArrayType,1,GL_UNSIGNED_INT> osg::UIntArray

◆ UShortArray

typedef TemplateIndexArray<GLushort,Array::UShortArrayType,1,GL_UNSIGNED_SHORT> osg::UShortArray

◆ Vec2

typedef Vec2f osg::Vec2

◆ Vec2Array

◆ Vec2bArray

◆ Vec2dArray

◆ Vec2iArray

◆ Vec2sArray

◆ Vec2ubArray

◆ Vec2uiArray

◆ Vec2usArray

◆ Vec3

typedef Vec3f osg::Vec3

◆ Vec3Array

◆ Vec3bArray

◆ Vec3dArray

◆ Vec3iArray

◆ Vec3sArray

◆ Vec3ubArray

◆ Vec3uiArray

◆ Vec3usArray

◆ Vec4

typedef Vec4f osg::Vec4

◆ Vec4Array

◆ Vec4bArray

◆ Vec4dArray

◆ Vec4iArray

◆ Vec4sArray

◆ Vec4ubArray

◆ Vec4uiArray

◆ Vec4usArray

◆ VectorGLsizei

typedef MixinVector<GLsizei> osg::VectorGLsizei

◆ VectorGLubyte

typedef MixinVector<GLubyte> osg::VectorGLubyte

◆ VectorGLuint

typedef MixinVector<GLuint> osg::VectorGLuint

◆ VectorGLushort

typedef MixinVector<GLushort> osg::VectorGLushort

Enumeration Type Documentation

◆ ColorSpaceOperation

Enumerator
NO_COLOR_SPACE_OPERATION 
MODULATE_ALPHA_BY_LUMINANCE 
MODULATE_ALPHA_BY_COLOR 
REPLACE_ALPHA_WITH_LUMINANCE 
REPLACE_RGB_WITH_LUMINANCE 

◆ Endian

Enumerator
BigEndian 
LittleEndian 

◆ NotifySeverity

Range of notify levels from DEBUG_FP through to FATAL, ALWAYS is reserved for forcing the absorption of all messages. The keywords are also used verbatim when specified by the environmental variable OSGNOTIFYLEVEL or OSG_NOTIFY_LEVEL. See documentation on osg::notify() for further details.

Enumerator
ALWAYS 
FATAL 
WARN 
NOTICE 
INFO 
DEBUG_INFO 
DEBUG_FP 

Function Documentation

◆ _modifyRow()

template<typename T , class M >
void osg::_modifyRow ( unsigned int  num,
GLenum  pixelFormat,
T *  data,
float  scale,
const M &  operation 
)

◆ _readRow()

template<typename T , class O >
void osg::_readRow ( unsigned int  num,
GLenum  pixelFormat,
const T *  data,
O &  operation 
)

◆ absolute()

template<typename T >
T osg::absolute ( v)
inline

◆ asciiToDouble()

OSG_EXPORT double osg::asciiToDouble ( const char *  str)
extern

Convert a ascii number to a double, ignoring locale settings.

◆ asciiToFloat()

float osg::asciiToFloat ( const char *  str)
inline

Convert a ascii number to a float, ignoring locale settings.

◆ clampAbove()

template<typename T >
T osg::clampAbove ( v,
minimum 
)
inline

◆ clampArray3BetweenRange()

template<typename A , typename T >
void osg::clampArray3BetweenRange ( A &  value,
const T  minValue,
const T  maxValue,
const char *  valueName 
)
inline

For each element of the three-element array value[], if the element is between or equal to minValue and maxValue do nothing - legal value, Otherwise clamp the element to the range and warn that valueName[i] was clamped. Equivalent to calling clampArray3GEQUAL( value, minValue, valueName); clampArray3LEQUAL( value, maxValue, valueName);

◆ clampArray3GEQUAL()

template<typename A , typename T >
void osg::clampArray3GEQUAL ( A &  value,
const T  minValue,
const char *  valueName 
)
inline

For each element of the three-element array value[], if the element is greater than or equal to minValue do nothing - legal value, Otherwise clamp the element to minValue, and warn that valueName[i] was clamped.

◆ clampArray3LEQUAL()

template<typename A , typename T >
void osg::clampArray3LEQUAL ( A &  value,
const T  maxValue,
const char *  valueName 
)
inline

For each element of the three-element array value[], if the element is less than or equal to maxValue do nothing - legal value, Otherwise clamp the element to maxValue, and warn that valueName[i] was clamped.

◆ clampArray4BetweenRange()

template<typename A , typename T >
void osg::clampArray4BetweenRange ( A &  value,
const T  minValue,
const T  maxValue,
const char *  valueName 
)
inline

For each element of the four-element array value[], if the element is between or equal to minValue and maxValue do nothing - legal value, Otherwise clamp the element to the range and warn that valueName[i] was clamped. Equivalent to calling clampArray4GEQUAL( value, minValue, valueName); clampArray4LEQUAL( value, maxValue, valueName);

◆ clampArray4GEQUAL()

template<typename A , typename T >
void osg::clampArray4GEQUAL ( A &  value,
const T  minValue,
const char *  valueName 
)
inline

For each element of the four-element array value[], if the element is greater than or equal to minValue do nothing - legal value, Otherwise clamp the element to minValue, and warn that valueName[i] was clamped.

◆ clampArray4LEQUAL()

template<typename A , typename T >
void osg::clampArray4LEQUAL ( A &  value,
const T  maxValue,
const char *  valueName 
)
inline

For each element of the four-element array value[], if the element is less than or equal to maxValue do nothing - legal value, Otherwise clamp the element to maxValue, and warn that valueName[i] was clamped.

◆ clampArrayElementBetweenRange()

template<typename A , typename T >
void osg::clampArrayElementBetweenRange ( A &  value,
unsigned int  i,
const T  minValue,
const T  maxValue,
const char *  valueName 
)
inline

If value[i] is between or equal to minValue and maxValue do nothing - legal value, Otherwise clamp value[i] to specified range and warn that valueName[i] was clamped. Equivalent to calling clampArrayElementGEQUAL( value, i, minValue, valueName ); clampArrayElementLEQUAL( value, i, maxValue, valueName );

◆ clampArrayElementGEQUAL()

template<typename A , typename T >
void osg::clampArrayElementGEQUAL ( A &  value,
unsigned int  i,
const T  minValue,
const char *  valueName 
)
inline

If value[i] is greater than or equal to minValue do nothing - legal value, Otherwise set value[i] to minValue, and warn that valueName[i] was clamped. Note this is effectively A[i]=max(A[i],B).

◆ clampArrayElementLEQUAL()

template<typename A , typename T >
void osg::clampArrayElementLEQUAL ( A &  value,
unsigned int  i,
const T  maxValue,
const char *  valueName 
)
inline

If value[i] is less than or equal to maxValue do nothing - legal value, Otherwise set value[i] to maxValue, and warn that valueName[i] was clamped. Note this is effectively A[i]=min(A[i],B).

◆ clampArrayElementsBetweenRange()

template<typename A , typename T >
void osg::clampArrayElementsBetweenRange ( A &  value,
unsigned int  first,
unsigned int  last,
const T  minValue,
const T  maxValue,
const char *  valueName 
)
inline

For each element of value[] in the range (first,last), if the element is between or equal to minValue and maxValue do nothing - legal value, Otherwise clamp the element to the range and warn that valueName[i] was clamped. Equivalent to calling clampArrayElementsGEQUAL( value, first, last, minValue, valueName); clampArrayElementsLEQUAL( value, first, last, maxValue, valueName);

◆ clampArrayElementsGEQUAL()

template<typename A , typename T >
void osg::clampArrayElementsGEQUAL ( A &  value,
unsigned int  first,
unsigned int  last,
const T  minValue,
const char *  valueName 
)
inline

For each element of value[] in the range (first,last), if the element is greater than or equal to minValue do nothing - legal value, Otherwise clamp the element to minValue, and warn that valueName[i] was clamped.

◆ clampArrayElementsLEQUAL()

template<typename A , typename T >
void osg::clampArrayElementsLEQUAL ( A &  value,
unsigned int  first,
unsigned int  last,
const T  maxValue,
const char *  valueName 
)
inline

For each element of value[] in the range (first,last), if the element is less than or equal to maxValue do nothing - legal value, Otherwise clamp the element to maxValue, and warn that valueName[i] was clamped.

◆ clampBelow()

template<typename T >
T osg::clampBelow ( v,
maximum 
)
inline

◆ clampBetween()

template<typename T >
T osg::clampBetween ( v,
minimum,
maximum 
)
inline

◆ clampBetweenRange()

template<typename T >
void osg::clampBetweenRange ( T &  value,
const T  minValue,
const T  maxValue,
const char *  valueName 
)
inline

If value is between or equal to minValue and maxValue do nothing - legal value, Otherwise clamp value to specified range and warn that valueName was clamped. Equivalent to calling clampGEQUAL( value, minValue, valueName ); clampLEQUAL( value, maxValue, valueName );

◆ clampGEQUAL()

template<typename T >
void osg::clampGEQUAL ( T &  value,
const T  minValue,
const char *  valueName 
)
inline

If value is greater than or equal to minValue do nothing - legal value, Otherwise set value to minValue, and warn that valueName was clamped. Note this is effectively A=max(A,B).

◆ clampLEQUAL()

template<typename T >
void osg::clampLEQUAL ( T &  value,
const T  maxValue,
const char *  valueName 
)
inline

If value is less than or equal to maxValue do nothing - legal value, Otherwise set value to maxValue, and warn that valueName was clamped. Note this is effectively A=min(A,B).

◆ clampProjectionMatrix()

template<class matrix_type , class value_type >
bool osg::clampProjectionMatrix ( matrix_type &  projection,
double &  znear,
double &  zfar,
value_type  nearFarRatio 
)

◆ clampTo()

template<typename T >
T osg::clampTo ( v,
minimum,
maximum 
)
inline

◆ clearImageToColor()

OSG_EXPORT bool osg::clearImageToColor ( osg::Image image,
const osg::Vec4 colour 
)
extern

Compute the min max colour values in the image.

◆ clone() [1/2]

template<typename T >
T * osg::clone ( const T *  t,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

◆ clone() [2/2]

template<typename T >
T * osg::clone ( const T *  t,
const std::string &  name,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

◆ cloneType()

template<typename T >
T * osg::cloneType ( const T *  t)

◆ colorSpaceConversion()

OSG_EXPORT osg::Image * osg::colorSpaceConversion ( ColorSpaceOperation  op,
osg::Image image,
const osg::Vec4 colour 
)
extern

Convert the RGBA values in a Image based on a ColorSpaceOperation defined scheme.

◆ componentDivide() [1/14]

Vec2d osg::componentDivide ( const Vec2d lhs,
const Vec2d rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [2/14]

Vec2f osg::componentDivide ( const Vec2f lhs,
const Vec2f rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [3/14]

Vec2s osg::componentDivide ( const Vec2s lhs,
const Vec2s rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [4/14]

Vec2ub osg::componentDivide ( const Vec2ub lhs,
const Vec2ub rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [5/14]

Vec2us osg::componentDivide ( const Vec2us lhs,
const Vec2us rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [6/14]

Vec3d osg::componentDivide ( const Vec3d lhs,
const Vec3d rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [7/14]

Vec3f osg::componentDivide ( const Vec3f lhs,
const Vec3f rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [8/14]

Vec3s osg::componentDivide ( const Vec3s lhs,
const Vec3s rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [9/14]

Vec3ub osg::componentDivide ( const Vec3ub lhs,
const Vec3ub rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [10/14]

Vec3us osg::componentDivide ( const Vec3us lhs,
const Vec3us rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [11/14]

Vec4d osg::componentDivide ( const Vec4d lhs,
const Vec4d rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [12/14]

Vec4f osg::componentDivide ( const Vec4f lhs,
const Vec4f rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [13/14]

Vec4s osg::componentDivide ( const Vec4s lhs,
const Vec4s rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentDivide() [14/14]

Vec4us osg::componentDivide ( const Vec4us lhs,
const Vec4us rhs 
)
inline

divide rhs components by rhs vector components.

◆ componentMultiply() [1/14]

Vec2d osg::componentMultiply ( const Vec2d lhs,
const Vec2d rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [2/14]

Vec2f osg::componentMultiply ( const Vec2f lhs,
const Vec2f rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [3/14]

Vec2s osg::componentMultiply ( const Vec2s lhs,
const Vec2s rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [4/14]

Vec2ub osg::componentMultiply ( const Vec2ub lhs,
const Vec2ub rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [5/14]

Vec2us osg::componentMultiply ( const Vec2us lhs,
const Vec2us rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [6/14]

Vec3d osg::componentMultiply ( const Vec3d lhs,
const Vec3d rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [7/14]

Vec3f osg::componentMultiply ( const Vec3f lhs,
const Vec3f rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [8/14]

Vec3s osg::componentMultiply ( const Vec3s lhs,
const Vec3s rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [9/14]

Vec3ub osg::componentMultiply ( const Vec3ub lhs,
const Vec3ub rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [10/14]

Vec3us osg::componentMultiply ( const Vec3us lhs,
const Vec3us rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [11/14]

Vec4d osg::componentMultiply ( const Vec4d lhs,
const Vec4d rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [12/14]

Vec4f osg::componentMultiply ( const Vec4f lhs,
const Vec4f rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [13/14]

Vec4s osg::componentMultiply ( const Vec4s lhs,
const Vec4s rhs 
)
inline

multiply by vector components.

◆ componentMultiply() [14/14]

Vec4us osg::componentMultiply ( const Vec4us lhs,
const Vec4us rhs 
)
inline

multiply by vector components.

◆ computeBufferAlignment()

unsigned int osg::computeBufferAlignment ( unsigned int  pos,
unsigned int  bufferAlignment 
)
inline

◆ computeEyeToLocal()

OSG_EXPORT Matrix osg::computeEyeToLocal ( const Matrix modelview,
const NodePath nodePath,
bool  ignoreCameras = true 
)
extern

Compute the matrix which transforms objects in eye coords to local coords, by accumulating the Transform world to local matrices along the specified node path and multiplying by the inverse of the supplied initial camera modelview.

◆ computeLocalToEye()

OSG_EXPORT Matrix osg::computeLocalToEye ( const Matrix modelview,
const NodePath nodePath,
bool  ignoreCameras = true 
)
extern

Compute the matrix which transforms objects in local coords to eye coords, by accumulating the Transform local to world matrices along the specified node path and multiplying by the supplied initial camera modelview.

◆ computeLocalToWorld()

OSG_EXPORT Matrix osg::computeLocalToWorld ( const NodePath nodePath,
bool  ignoreCameras = true 
)
extern

Compute the matrix which transforms objects in local coords to world coords, by accumulating the Transform local to world matrices along the specified node path.

◆ computeMinMax()

OSG_EXPORT bool osg::computeMinMax ( const osg::Image image,
osg::Vec4 min,
osg::Vec4 max 
)
extern

Compute the min max colour values in the image.

◆ computeVolume() [1/2]

template<typename T >
float osg::computeVolume ( const T &  a,
const T &  b,
const T &  c,
const T &  d 
)
inline

compute the volume of a tetrahedron.

◆ computeVolume() [2/2]

template<typename T >
float osg::computeVolume ( const T &  f1,
const T &  f2,
const T &  f3,
const T &  b1,
const T &  b2,
const T &  b3 
)
inline

compute the volume of a prism.

◆ computeWorldToLocal()

OSG_EXPORT Matrix osg::computeWorldToLocal ( const NodePath nodePath,
bool  ignoreCameras = true 
)
extern

Compute the matrix which transforms objects in world coords to local coords, by accumulating the Transform world to local matrices along the specified node path.

◆ const_pointer_cast()

template<class T , class Y >
ref_ptr< T > osg::const_pointer_cast ( const ref_ptr< Y > &  rp)
inline

◆ convertPointer()

template<typename T , typename R >
bool osg::convertPointer ( T &  dest,
src 
)

◆ convertPointerType()

template<typename T , typename R >
T osg::convertPointerType ( src)

◆ convertShapeToGeometry() [1/2]

OSG_EXPORT Geometry * osg::convertShapeToGeometry ( const Shape shape,
const TessellationHints hints 
)
extern

◆ convertShapeToGeometry() [2/2]

OSG_EXPORT Geometry * osg::convertShapeToGeometry ( const Shape shape,
const TessellationHints hints,
const Vec4 color,
Array::Binding  colorBinding = Array::BIND_OVERALL 
)
extern

◆ convertToRGBA8() [1/2]

Vec4ub osg::convertToRGBA8 ( const Vec4f color)
inline

◆ convertToRGBA8() [2/2]

Vec4ub osg::convertToRGBA8 ( float  r,
float  g,
float  b,
float  a 
)
inline

◆ copyImage()

OSG_EXPORT bool osg::copyImage ( const osg::Image srcImage,
int  src_s,
int  src_t,
int  src_r,
int  width,
int  height,
int  depth,
osg::Image destImage,
int  dest_s,
int  dest_t,
int  dest_r,
bool  doRescale = false 
)
extern

Compute source image to destination image.

◆ createGeodeForImage() [1/4]

template<class T >
Geode * osg::createGeodeForImage ( const ref_ptr< T > &  image)

◆ createGeodeForImage() [2/4]

template<class T >
Geode * osg::createGeodeForImage ( const ref_ptr< T > &  image,
float  s,
float  t 
)

◆ createGeodeForImage() [3/4]

OSG_EXPORT Geode * osg::createGeodeForImage ( Image image)
extern

Convenience function to be used by image loaders to generate a valid geode to return for readNode(). Use the image's s and t values to scale the dimensions of the image.

◆ createGeodeForImage() [4/4]

OSG_EXPORT Geode * osg::createGeodeForImage ( Image image,
float  s,
float  t 
)
extern

Convenience function to be used by image loaders to generate a valid geode to return for readNode(). Use the specified s and t values to scale the dimensions of the image.

◆ createImage3D()

OSG_EXPORT osg::Image * osg::createImage3D ( const ImageList imageList,
GLenum  desiredPixelFormat,
int  s_maximumImageSize = 1024,
int  t_maximumImageSize = 1024,
int  r_maximumImageSize = 1024,
bool  resizeToPowerOfTwo = false 
)
extern

create a 3D osg::Image from a list of osg::Image.

◆ createImage3DWithAlpha()

OSG_EXPORT osg::Image * osg::createImage3DWithAlpha ( const ImageList imageList,
int  s_maximumImageSize = 1024,
int  t_maximumImageSize = 1024,
int  r_maximumImageSize = 1024,
bool  resizeToPowerOfTwo = false 
)
extern

create a 3D osg::Image from a list of osg::Image.

◆ createImageWithOrientationConversion()

OSG_EXPORT osg::Image * osg::createImageWithOrientationConversion ( const osg::Image srcImage,
const osg::Vec3i srcOrigin,
const osg::Vec3i srcRow,
const osg::Vec3i srcColumn,
const osg::Vec3i srcLayer 
)
extern

Create a copy of an osg::Image. converting the origin and orientation to standard lower left OpenGL style origin .

◆ createSpotLightImage()

OSG_EXPORT osg::Image * osg::createSpotLightImage ( const osg::Vec4 centerColour,
const osg::Vec4 backgroudColour,
unsigned int  size,
float  power 
)
extern

create a 2D osg::Image that provides a point at the center of the image. The colour across th image is computed from a balance between the center color and the background color controlled by the power of the radius from the center.

◆ createTexturedQuadGeometry() [1/2]

OSG_EXPORT Geometry * osg::createTexturedQuadGeometry ( const Vec3 corner,
const Vec3 widthVec,
const Vec3 heightVec,
float  l,
float  b,
float  r,
float  t 
)
extern

Convenience function to be used for creating quad geometry with texture coords. Tex coords go from left bottom (l,b) to right top (r,t).

◆ createTexturedQuadGeometry() [2/2]

Geometry * osg::createTexturedQuadGeometry ( const Vec3 corner,
const Vec3 widthVec,
const Vec3 heightVec,
float  s = 1.0f,
float  t = 1.0f 
)
inline

Convenience function to be used for creating quad geometry with texture coords. Tex coords go from bottom left (0,0) to top right (s,t).

◆ default_value()

template<typename T >
T osg::default_value ( )
inline

◆ default_value< char >()

template<>
char osg::default_value< char > ( )
inline

◆ default_value< double >()

template<>
double osg::default_value< double > ( )
inline

◆ default_value< float >()

template<>
float osg::default_value< float > ( )
inline

◆ default_value< int >()

template<>
int osg::default_value< int > ( )
inline

◆ default_value< short >()

template<>
short osg::default_value< short > ( )
inline

◆ default_value< unsigned char >()

template<>
unsigned char osg::default_value< unsigned char > ( )
inline

◆ default_value< unsigned int >()

template<>
unsigned int osg::default_value< unsigned int > ( )
inline

◆ default_value< unsigned short >()

template<>
unsigned short osg::default_value< unsigned short > ( )
inline

◆ DegreesToRadians() [1/2]

double osg::DegreesToRadians ( double  angle)
inline

◆ DegreesToRadians() [2/2]

float osg::DegreesToRadians ( float  angle)
inline

◆ deleteAllGLObjects()

OSG_EXPORT void osg::deleteAllGLObjects ( unsigned int  contextID)
extern

Do a GL delete all OpenGL objects. Note, must be called from a thread which has current the graphics context associated with contextID.

◆ discardAllGLObjects()

OSG_EXPORT void osg::discardAllGLObjects ( unsigned int  contextID)
extern

Discard all OpenGL objects. Note, unlike deleteAllGLjects discard does not do any OpenGL calls so can be called from any thread, but as a consequence it also doesn't remove the associated OpenGL resource so discard should only be called when the associated graphics context is being/has been closed.

◆ dynamic_pointer_cast()

template<class T , class Y >
ref_ptr< T > osg::dynamic_pointer_cast ( const ref_ptr< Y > &  rp)
inline

◆ equivalent() [1/2]

bool osg::equivalent ( double  lhs,
double  rhs,
double  epsilon = 1e-6 
)
inline

return true if double lhs and rhs are equivalent, meaning that the difference between them is less than an epsilon value which defaults to 1e-6.

◆ equivalent() [2/2]

bool osg::equivalent ( float  lhs,
float  rhs,
float  epsilon = 1e-6 
)
inline

return true if float lhs and rhs are equivalent, meaning that the difference between them is less than an epsilon value which defaults to 1e-6.

◆ findAsciiToDouble()

OSG_EXPORT double osg::findAsciiToDouble ( const char *  str)
extern

Detect first ascii POSITIVE number in string and convert to double.

◆ findAsciiToFloat()

float osg::findAsciiToFloat ( const char *  str)
inline

Detect first ascii POSITIVE number in string and convert to double.

◆ flushAllDeletedGLObjects()

OSG_EXPORT void osg::flushAllDeletedGLObjects ( unsigned int  contextID)
extern

Flush all deleted OpenGL objects. Note, must be called from a thread which has current the graphics context associated with contextID.

◆ flushDeletedGLObjects()

OSG_EXPORT void osg::flushDeletedGLObjects ( unsigned int  contextID,
double  currentTime,
double &  availableTime 
)
extern

Flush all deleted OpenGL objects within the specified availableTime. Note, must be called from a thread which has current the graphics context associated with contextID.

◆ get()

template<typename T >
T * osg::get ( unsigned int  contextID)
inline

◆ get< ContextData >()

template<>
ContextData * osg::get< ContextData > ( unsigned int  contextID)
inline

◆ get_pointer()

template<class T >
T * osg::get_pointer ( const ref_ptr< T > &  rp)
inline

◆ getBinding()

osg::Array::Binding osg::getBinding ( const osg::Array array)
inline

convenience function for getting the binding of array via a ptr that may be null.

◆ getCallbackObject() [1/2]

const CallbackObject * osg::getCallbackObject ( const osg::Object object,
const std::string &  name 
)
inline

Convenience function for getting the CallbackObject associated with specified name from an Object's UserDataContainer.

◆ getCallbackObject() [2/2]

CallbackObject * osg::getCallbackObject ( osg::Object object,
const std::string &  name 
)
inline

Convenience function for getting the CallbackObject associated with specified name from an Object's UserDataContainer.

◆ getContextData()

OSG_EXPORT ContextData * osg::getContextData ( unsigned int  contextID)
extern

Get the ContextData for a specific contextID.

◆ getCpuByteOrder()

Endian osg::getCpuByteOrder ( )
inline

◆ getGLExtensionDisableString()

OSG_EXPORT std::string & osg::getGLExtensionDisableString ( )
extern

Get the list of extensions that are disabled for various OpenGL renderers.

◆ getGLExtensionFuncPtr() [1/3]

OSG_EXPORT void * osg::getGLExtensionFuncPtr ( const char *  funcName)
extern

Return the address of the specified OpenGL/GLES function. Return NULL if function not supported by OpenGL library. Note, glGLExtensionFuncPtr is declared inline so that the code is compiled locally to the calling code. This should get by Windows' dumb implementation of having different GL function ptr's for each library when linked to it.

◆ getGLExtensionFuncPtr() [2/3]

void * osg::getGLExtensionFuncPtr ( const char *  funcName,
const char *  fallbackFuncName 
)
inline

Return the address of the specified OpenGL function. If not found then check a second function name, if this fails then return NULL as function is not supported by OpenGL library. This is used for checking something like glActiveTexture (which is in OGL1.3) or glActiveTextureARB.

◆ getGLExtensionFuncPtr() [3/3]

void * osg::getGLExtensionFuncPtr ( const char *  funcName1,
const char *  funcName2,
const char *  funcName3 
)
inline

Return the address of the specified OpenGL function. If not found then check a second function name, if this fails then return NULL as function is not supported by OpenGL library. This is used for checking something like glActiveTexture (which is in OGL1.3) or glActiveTextureARB.

◆ getGLVersionNumber()

OSG_EXPORT float osg::getGLVersionNumber ( )
extern

Return floating-point OpenGL/GLES version number. Note: Must only be called within a valid OpenGL context, undefined behavior may occur otherwise.

◆ getNormalize()

bool osg::getNormalize ( const osg::Array array)
inline

convenience function for getting the binding of array via a ptr that may be null.

◆ getNotifyHandler()

OSG_EXPORT NotifyHandler * osg::getNotifyHandler ( )
extern

Get currrent notification handler.

◆ getNotifyLevel()

OSG_EXPORT NotifySeverity osg::getNotifyLevel ( )
extern

get the notify level.

◆ getOrCreateContextData()

OSG_EXPORT ContextData * osg::getOrCreateContextData ( unsigned int  contextID)
extern

Get or create the ContextData for a specific contextID.

◆ getOrCreateUserObjectOfType()

template<class P , class T >
T * osg::getOrCreateUserObjectOfType ( P *  parent)

◆ getOrCreateUserObjectOfType< NodeVisitor, ValueMap >()

◆ getOrCreateUserObjectOfType< NodeVisitor, ValueStack >()

◆ getUserObject() [1/2]

const Object * osg::getUserObject ( const osg::Object object,
const std::string &  name 
)
inline

Convenience function for getting the User Object associated with specified name from an Object's UserDataContainer.

◆ getUserObject() [2/2]

Object * osg::getUserObject ( osg::Object object,
const std::string &  name 
)
inline

Convenience function for getting the User Object associated with specified name from an Object's UserDataContainer.

◆ gluBuild1DMipmapLevels()

OSG_EXPORT GLint osg::gluBuild1DMipmapLevels ( GLenum  target,
GLint  internalFormat,
GLsizei  width,
GLenum  format,
GLenum  type,
GLint  level,
GLint  base,
GLint  max,
const void *  data 
)
extern

◆ gluBuild1DMipmaps()

OSG_EXPORT GLint osg::gluBuild1DMipmaps ( GLenum  target,
GLint  internalFormat,
GLsizei  width,
GLenum  format,
GLenum  type,
const void *  data 
)
extern

◆ gluBuild2DMipmapLevels()

OSG_EXPORT GLint osg::gluBuild2DMipmapLevels ( GLenum  target,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLint  level,
GLint  base,
GLint  max,
const void *  data 
)
extern

◆ gluBuild2DMipmaps()

OSG_EXPORT GLint osg::gluBuild2DMipmaps ( GLenum  target,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const void *  data 
)
extern

◆ gluBuild3DMipmapLevels()

OSG_EXPORT GLint osg::gluBuild3DMipmapLevels ( GLTexImage3DProc  glTextImage3DProc,
GLenum  target,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
GLint  level,
GLint  base,
GLint  max,
const void *  data 
)
extern

Small variation on normal gluBuild3DMipmapLevels as we pass in the function pointer to glTexImage3D rather than rely on GLU style query for this function pointer.

◆ gluBuild3DMipmaps()

OSG_EXPORT GLint osg::gluBuild3DMipmaps ( GLTexImage3DProc  glTextImage3DProc,
GLenum  target,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const void *  data 
)
extern

Small variation on normal gluBuild3DMipmapLevels as we pass in the function pointer to glTexImage3D rather than rely on GLU style query for this function pointer.

◆ gluDeleteTess()

OSG_EXPORT void GL_APIENTRY osg::gluDeleteTess ( GLUtesselator *  tess)
extern

◆ gluErrorString()

OSG_EXPORT const GLubyte * osg::gluErrorString ( GLenum  error)
extern

◆ gluGetTessProperty()

OSG_EXPORT void GL_APIENTRY osg::gluGetTessProperty ( GLUtesselator *  tess,
GLenum  which,
GLdouble *  value 
)
extern

◆ gluNewTess()

OSG_EXPORT GLUtesselator *GL_APIENTRY osg::gluNewTess ( void  )
extern

◆ gluScaleImage() [1/2]

OSG_EXPORT GLint osg::gluScaleImage ( GLenum  format,
GLsizei  wIn,
GLsizei  hIn,
GLenum  typeIn,
const void *  dataIn,
GLsizei  wOut,
GLsizei  hOut,
GLenum  typeOut,
GLvoid *  dataOut 
)
extern

Traditional GLU gluScaleImage function that sets up the PixelStoreModes automatically by doing glGets.; The use of glGet's means that you can only call this function from a thread with a valid graphics context. The use of glGet's will also result in lower performance due to the round trip to the OpenGL driver.

◆ gluScaleImage() [2/2]

OSG_EXPORT GLint osg::gluScaleImage ( PixelStorageModes psm,
GLenum  format,
GLsizei  wIn,
GLsizei  hIn,
GLenum  typeIn,
const void *  dataIn,
GLsizei  wOut,
GLsizei  hOut,
GLenum  typeOut,
GLvoid *  dataOut 
)
extern

OSG specific gluScaleImage function that allows you to pass in the PixelStoreModes, which enables the code to avoid glGet's that are associated with the conventional gluScaleImage function. Avoiding glGet's allows this gluScaleImage function to be called at any time, from any thread, there is no need to have a graphics context current.

◆ gluTessBeginContour()

OSG_EXPORT void GL_APIENTRY osg::gluTessBeginContour ( GLUtesselator *  tess)
extern

◆ gluTessBeginPolygon()

OSG_EXPORT void GL_APIENTRY osg::gluTessBeginPolygon ( GLUtesselator *  tess,
GLvoid *  data 
)
extern

◆ gluTessCallback()

OSG_EXPORT void GL_APIENTRY osg::gluTessCallback ( GLUtesselator *  tess,
GLenum  which,
_GLUfuncptr  CallBackFunc 
)
extern

◆ gluTessEndContour()

OSG_EXPORT void GL_APIENTRY osg::gluTessEndContour ( GLUtesselator *  tess)
extern

◆ gluTessEndPolygon()

OSG_EXPORT void GL_APIENTRY osg::gluTessEndPolygon ( GLUtesselator *  tess)
extern

◆ gluTessNormal()

OSG_EXPORT void GL_APIENTRY osg::gluTessNormal ( GLUtesselator *  tess,
GLdouble  valueX,
GLdouble  valueY,
GLdouble  valueZ 
)
extern

◆ gluTessProperty()

OSG_EXPORT void GL_APIENTRY osg::gluTessProperty ( GLUtesselator *  tess,
GLenum  which,
GLdouble  data 
)
extern

◆ gluTessVertex()

OSG_EXPORT void GL_APIENTRY osg::gluTessVertex ( GLUtesselator *  tess,
GLdouble *  location,
GLvoid *  data 
)
extern

◆ iequals()

bool osg::iequals ( const std::string &  lhs,
const std::string &  rhs 
)
inline

helper function for doing a case insenstive compare of two strings.

◆ inDegrees() [1/2]

double osg::inDegrees ( double  angle)
inline

◆ inDegrees() [2/2]

float osg::inDegrees ( float  angle)
inline

◆ initNotifyLevel()

OSG_EXPORT bool osg::initNotifyLevel ( )
extern

initialize notify level.

◆ initOQDebugState()

osg::StateSet * osg::initOQDebugState ( )

◆ initOQState()

osg::StateSet * osg::initOQState ( )

◆ inRadians()

template<typename T >
T osg::inRadians ( angle)
inline

◆ intrusive_ptr_add_ref()

void osg::intrusive_ptr_add_ref ( Referenced p)
inline

◆ intrusive_ptr_release()

void osg::intrusive_ptr_release ( Referenced p)
inline

◆ isExtensionInExtensionString()

OSG_EXPORT bool osg::isExtensionInExtensionString ( const char *  extension,
const char *  extensionString 
)
extern

Return true if "extension" is contained in "extensionString".

◆ isGLExtensionOrVersionSupported()

OSG_EXPORT bool osg::isGLExtensionOrVersionSupported ( unsigned int  contextID,
const char *  extension,
float  requiredGlVersion 
)
extern

Return true if OpenGL/GLES "extension" or minimum OpenGL version number is supported. Note: Must only be called within a valid OpenGL context, undefined behavior may occur otherwise.

◆ isGLExtensionSupported() [1/2]

OSG_EXPORT bool osg::isGLExtensionSupported ( unsigned int  contextID,
const char *  extension 
)
extern

Return true if OpenGL/GLES "extension" is supported. Note: Must only be called within a valid OpenGL context, undefined behavior may occur otherwise.

◆ isGLExtensionSupported() [2/2]

OSG_EXPORT bool osg::isGLExtensionSupported ( unsigned int  contextID,
const char *  extension1,
const char *  extension2 
)
extern

Return true if either OpenGL/GLES "extension1" or "extension2" is supported. Note: Must only be called within a valid OpenGL context, undefined behavior may occur otherwise.

◆ isNaN() [1/2]

bool osg::isNaN ( double  v)
inline

◆ isNaN() [2/2]

bool osg::isNaN ( float  v)
inline

◆ isNotifyEnabled()

OSG_EXPORT bool osg::isNotifyEnabled ( NotifySeverity  severity)
extern

is notification enabled, given the current setNotifyLevel() setting?

◆ isTextureMode()

OSG_EXPORT bool osg::isTextureMode ( StateAttribute::GLMode  mode)
extern

◆ maximimNumOfComponents()

OSG_EXPORT unsigned int osg::maximimNumOfComponents ( const ImageList imageList)
extern

Search through the list of Images and find the maximum number of components used among the images.

◆ maximum()

template<typename T >
T osg::maximum ( lhs,
rhs 
)
inline

return the maximum of two values, equivalent to std::max. std::max not used because of STL implementation under IRIX not containing std::max.

◆ META_ValueObject() [1/12]

BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject osg::META_ValueObject ( BoundingBoxf  ,
BoundingBoxfValueObject   
)

◆ META_ValueObject() [2/12]

BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject osg::META_ValueObject ( BoundingSpheref  ,
BoundingSpherefValueObject   
)

◆ META_ValueObject() [3/12]

BoolValueObject osg::META_ValueObject ( char  ,
CharValueObject   
)

◆ META_ValueObject() [4/12]

BoolValueObject UCharValueObject UShortValueObject UIntValueObject osg::META_ValueObject ( float  ,
FloatValueObject   
)

◆ META_ValueObject() [5/12]

BoolValueObject UCharValueObject UShortValueObject osg::META_ValueObject ( int  ,
IntValueObject   
)

◆ META_ValueObject() [6/12]

BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject osg::META_ValueObject ( Matrixf  ,
MatrixfValueObject   
)

◆ META_ValueObject() [7/12]

BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject osg::META_ValueObject ( Quat  ,
QuatValueObject   
)

◆ META_ValueObject() [8/12]

BoolValueObject UCharValueObject osg::META_ValueObject ( short  ,
ShortValueObject   
)

◆ META_ValueObject() [9/12]

osg::META_ValueObject ( std::string  ,
StringValueObject   
)

◆ META_ValueObject() [10/12]

BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject osg::META_ValueObject ( Vec2f  ,
Vec2fValueObject   
)

◆ META_ValueObject() [11/12]

BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject osg::META_ValueObject ( Vec3d  ,
Vec3dValueObject   
)

◆ META_ValueObject() [12/12]

BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject osg::META_ValueObject ( Vec4f  ,
Vec4fValueObject   
)

◆ minimum()

template<typename T >
T osg::minimum ( lhs,
rhs 
)
inline

return the minimum of two values, equivalent to std::min. std::min not used because of STL implementation under IRIX not containing std::min.

◆ modifyImage()

template<class M >
void osg::modifyImage ( osg::Image image,
const M &  operation 
)

◆ modifyRow()

template<class M >
void osg::modifyRow ( unsigned int  num,
GLenum  pixelFormat,
GLenum  dataType,
unsigned char *  data,
const M &  operation 
)

◆ notify() [1/2]

OSG_EXPORT std::ostream & osg::notify ( const NotifySeverity  severity)
extern

notify messaging function for providing fatal through to verbose debugging messages. Level of messages sent to the console can be controlled by setting the NotifyLevel either within your application or via the an environmental variable i.e.

  • setenv OSGNOTIFYLEVEL DEBUG (for tsh)
  • export OSGNOTIFYLEVEL=DEBUG (for bourne shell)
  • set OSGNOTIFYLEVEL=DEBUG (for Windows)

All tell the osg to redirect all debugging and more important messages to the notification stream (useful for debugging) setting ALWAYS will force all messages to be absorbed, which might be appropriate for final applications. Default NotifyLevel is NOTICE. Check the enum NotifySeverity for full range of possibilities. To use the notify with your code simply use the notify function as a normal file stream (like std::cout) i.e

osg::notify(osg::DEBUG) << "Hello Bugs!" << std::endl;
See also
setNotifyLevel, setNotifyHandler

◆ notify() [2/2]

std::ostream & osg::notify ( void  )
inline

◆ offsetAndScaleImage()

OSG_EXPORT bool osg::offsetAndScaleImage ( osg::Image image,
const osg::Vec4 offset,
const osg::Vec4 scale 
)
extern

Compute the min max colour values in the image.

◆ operator*() [1/16]

Vec4d::value_type osg::operator* ( const Vec3d lhs,
const Vec4d rhs 
)
inline

Compute the dot product of a (Vec3,1.0) and a Vec4d.

◆ operator*() [2/16]

Vec4d::value_type osg::operator* ( const Vec3d lhs,
const Vec4f rhs 
)
inline

Compute the dot product of a (Vec3,1.0) and a Vec4d.

◆ operator*() [3/16]

Vec3d osg::operator* ( const Vec3d v,
const Matrixd m 
)
inline

◆ operator*() [4/16]

Vec3d osg::operator* ( const Vec3d v,
const Matrixf m 
)
inline

◆ operator*() [5/16]

Vec4d::value_type osg::operator* ( const Vec3f lhs,
const Vec4d rhs 
)
inline

Compute the dot product of a (Vec3,1.0) and a Vec4d.

◆ operator*() [6/16]

Vec4f::value_type osg::operator* ( const Vec3f lhs,
const Vec4f rhs 
)
inline

Compute the dot product of a (Vec3,1.0) and a Vec4f.

◆ operator*() [7/16]

Vec3f osg::operator* ( const Vec3f v,
const Matrixd m 
)
inline

◆ operator*() [8/16]

Vec3f osg::operator* ( const Vec3f v,
const Matrixf m 
)
inline

◆ operator*() [9/16]

Vec4d::value_type osg::operator* ( const Vec4d lhs,
const Vec3d rhs 
)
inline

Compute the dot product of a Vec4d and a (Vec3,1.0).

◆ operator*() [10/16]

Vec4d::value_type osg::operator* ( const Vec4d lhs,
const Vec3f rhs 
)
inline

Compute the dot product of a Vec4d and a (Vec3,1.0).

◆ operator*() [11/16]

Vec4d osg::operator* ( const Vec4d v,
const Matrixd m 
)
inline

◆ operator*() [12/16]

Vec4d osg::operator* ( const Vec4d v,
const Matrixf m 
)
inline

◆ operator*() [13/16]

Vec4d::value_type osg::operator* ( const Vec4f lhs,
const Vec3d rhs 
)
inline

Compute the dot product of a Vec4d and a (Vec3,1.0).

◆ operator*() [14/16]

Vec4f::value_type osg::operator* ( const Vec4f lhs,
const Vec3f rhs 
)
inline

Compute the dot product of a Vec4f and a (Vec3,1.0).

◆ operator*() [15/16]

Vec4f osg::operator* ( const Vec4f v,
const Matrixd m 
)
inline

◆ operator*() [16/16]

Vec4f osg::operator* ( const Vec4f v,
const Matrixf m 
)
inline

◆ operator<<() [1/21]

std::ostream & osg::operator<< ( std::ostream &  os,
const Matrixd m 
)
inline

◆ operator<<() [2/21]

std::ostream & osg::operator<< ( std::ostream &  os,
const Matrixf m 
)
inline

◆ operator<<() [3/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const MakeString str 
)
inline

◆ operator<<() [4/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Plane pl 
)
inline

◆ operator<<() [5/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Quat vec 
)
inline

◆ operator<<() [6/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec2b vec 
)
inline

◆ operator<<() [7/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec2d vec 
)
inline

◆ operator<<() [8/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec2f vec 
)
inline

◆ operator<<() [9/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec2i vec 
)
inline

◆ operator<<() [10/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec2s vec 
)
inline

◆ operator<<() [11/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec3b vec 
)
inline

◆ operator<<() [12/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec3d vec 
)
inline

◆ operator<<() [13/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec3f vec 
)
inline

◆ operator<<() [14/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec3i vec 
)
inline

◆ operator<<() [15/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec3s vec 
)
inline

◆ operator<<() [16/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec4b vec 
)
inline

◆ operator<<() [17/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec4d vec 
)
inline

◆ operator<<() [18/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec4f vec 
)
inline

◆ operator<<() [19/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec4i vec 
)
inline

◆ operator<<() [20/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec4s vec 
)
inline

◆ operator<<() [21/21]

std::ostream & osg::operator<< ( std::ostream &  output,
const Vec4ub vec 
)
inline

◆ operator>>() [1/18]

std::istream & osg::operator>> ( std::istream &  input,
Plane vec 
)
inline

◆ operator>>() [2/18]

std::istream & osg::operator>> ( std::istream &  input,
Quat vec 
)
inline

◆ operator>>() [3/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec2b vec 
)
inline

◆ operator>>() [4/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec2d vec 
)
inline

◆ operator>>() [5/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec2f vec 
)
inline

◆ operator>>() [6/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec2i vec 
)
inline

◆ operator>>() [7/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec2s vec 
)
inline

◆ operator>>() [8/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec3b vec 
)
inline

◆ operator>>() [9/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec3d vec 
)
inline

◆ operator>>() [10/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec3f vec 
)
inline

◆ operator>>() [11/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec3i vec 
)
inline

◆ operator>>() [12/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec3s vec 
)
inline

◆ operator>>() [13/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec4b vec 
)
inline

◆ operator>>() [14/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec4d vec 
)
inline

◆ operator>>() [15/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec4f vec 
)
inline

◆ operator>>() [16/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec4i vec 
)
inline

◆ operator>>() [17/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec4s vec 
)
inline

◆ operator>>() [18/18]

std::istream & osg::operator>> ( std::istream &  input,
Vec4ub vec 
)
inline

◆ RadiansToDegrees() [1/2]

double osg::RadiansToDegrees ( double  angle)
inline

◆ RadiansToDegrees() [2/2]

float osg::RadiansToDegrees ( float  angle)
inline

◆ readImage()

template<class O >
void osg::readImage ( const osg::Image image,
O &  operation 
)

◆ readRow()

template<class O >
void osg::readRow ( unsigned int  num,
GLenum  pixelFormat,
GLenum  dataType,
const unsigned char *  data,
O &  operation 
)

◆ releaseGLObjects() [1/2]

template<class T >
void osg::releaseGLObjects ( const osg::ref_ptr< T > &  object,
osg::State state = 0 
)

◆ releaseGLObjects() [2/2]

void osg::releaseGLObjects ( osg::Object object,
osg::State state = 0 
)
inline

◆ resizeGLObjectBuffers() [1/2]

template<class T >
void osg::resizeGLObjectBuffers ( const osg::ref_ptr< T > &  object,
unsigned int  maxSize 
)

◆ resizeGLObjectBuffers() [2/2]

void osg::resizeGLObjectBuffers ( osg::Object object,
unsigned int  maxSize 
)
inline

◆ round() [1/2]

double osg::round ( double  v)
inline

◆ round() [2/2]

float osg::round ( float  v)
inline

◆ runNamedCallbackObjects()

bool osg::runNamedCallbackObjects ( osg::Object object,
const std::string &  name,
osg::Parameters inputParameters,
osg::Parameters outputParameters 
)
inline

Call run(..) on named CallbackObjects attached to specified Object. Return true if at least one CallbackObject has been successfully invoked.

◆ setGLExtensionDisableString()

OSG_EXPORT void osg::setGLExtensionDisableString ( const std::string &  disableString)
extern

Set a list of extensions to disable for different OpenGL renderers. This allows OSG applications to work around OpenGL drivers' bugs which are due to problematic extension support. The format of the string is: "GLRendererString : ExtensionName, ExtensionName; GLRenderString2 : ExtensionName;" An example of is : "SUN_XVR1000:GL_EXT_texture_filter_anisotropic" The default setting of GLExtensionDisableString is obtained from the OSG_GL_EXTENSION_DISABLE environmental variable.

◆ setGLExtensionFuncPtr() [1/3]

template<typename T >
bool osg::setGLExtensionFuncPtr ( T &  t,
const char *  str1,
bool  validContext = true 
)

◆ setGLExtensionFuncPtr() [2/3]

template<typename T >
bool osg::setGLExtensionFuncPtr ( T &  t,
const char *  str1,
const char *  str2,
bool  validContext = true 
)

◆ setGLExtensionFuncPtr() [3/3]

template<typename T >
bool osg::setGLExtensionFuncPtr ( T &  t,
const char *  str1,
const char *  str2,
const char *  str3,
bool  validContext = true 
)

◆ setNotifyHandler()

OSG_EXPORT void osg::setNotifyHandler ( NotifyHandler handler)
extern

Set notification handler, by default StandardNotifyHandler is used.

See also
NotifyHandler

◆ setNotifyLevel()

OSG_EXPORT void osg::setNotifyLevel ( NotifySeverity  severity)
extern

set the notify level, overriding the default or the value set by the environmental variable OSGNOTIFYLEVEL or OSG_NOTIFY_LEVEL.

◆ sign()

template<typename T >
T osg::sign ( v)
inline

◆ signedSquare()

template<typename T >
T osg::signedSquare ( v)
inline

◆ signOrZero()

template<typename T >
T osg::signOrZero ( v)
inline

◆ square()

template<typename T >
T osg::square ( v)
inline

◆ static_pointer_cast()

template<class T , class Y >
ref_ptr< T > osg::static_pointer_cast ( const ref_ptr< Y > &  rp)
inline

◆ swap() [1/4]

template<class ValueT >
void osg::swap ( MixinVector< ValueT > &  left,
MixinVector< ValueT > &  right 
)
inline

◆ swap() [2/4]

template<class ValueT >
void osg::swap ( MixinVector< ValueT > &  left,
std::vector< ValueT > &  right 
)
inline

◆ swap() [3/4]

template<class T >
void osg::swap ( ref_ptr< T > &  rp1,
ref_ptr< T > &  rp2 
)
inline

◆ swap() [4/4]

template<class ValueT >
void osg::swap ( std::vector< ValueT > &  left,
MixinVector< ValueT > &  right 
)
inline

◆ swapBytes() [1/2]

void osg::swapBytes ( char *  in,
unsigned int  size 
)
inline

◆ swapBytes() [2/2]

template<typename T >
void osg::swapBytes ( T &  t)

◆ swapBytes16()

void osg::swapBytes16 ( char *  in)
inline

◆ swapBytes2()

void osg::swapBytes2 ( char *  in)
inline

◆ swapBytes4()

void osg::swapBytes4 ( char *  in)
inline

◆ swapBytes8()

void osg::swapBytes8 ( char *  in)
inline

Variable Documentation

◆ INVLN_2

const double osg::INVLN_2 = 1.0 / LN_2

◆ INVLN_2f

const float osg::INVLN_2f = 1.0f / LN_2f

◆ LN_2

const double osg::LN_2 = 0.69314718055994530942

◆ LN_2f

const float osg::LN_2f = 0.69314718055994530942f

◆ PI

const double osg::PI = 3.14159265358979323846

◆ PI_2

const double osg::PI_2 = 1.57079632679489661923

◆ PI_2f

const float osg::PI_2f = 1.57079632679489661923f

◆ PI_4

const double osg::PI_4 = 0.78539816339744830962

◆ PI_4f

const float osg::PI_4f = 0.78539816339744830962f

◆ PIf

const float osg::PIf = 3.14159265358979323846f

◆ UNINITIALIZED_FRAME_NUMBER

const unsigned int osg::UNINITIALIZED_FRAME_NUMBER =0xffffffff

◆ WGS_84_RADIUS_EQUATOR

const double osg::WGS_84_RADIUS_EQUATOR = 6378137.0

◆ WGS_84_RADIUS_POLAR

const double osg::WGS_84_RADIUS_POLAR = 6356752.3142

◆ X_AXIS

const Vec3f osg::X_AXIS(1.0, 0.0, 0.0) ( 1.  0,
0.  0,
0.  0 
)

◆ Y_AXIS

const Vec3f osg::Y_AXIS(0.0, 1.0, 0.0) ( 0.  0,
1.  0,
0.  0 
)

◆ Z_AXIS

const Vec3f osg::Z_AXIS(0.0, 0.0, 1.0) ( 0.  0,
0.  0,
1.  0 
)