openscenegraph
|
#include <ViewDependentShadowMap>
Public Member Functions | |
ShadowData (ViewDependentData *vdd) | |
virtual void | releaseGLObjects (osg::State *=0) const |
![]() | |
Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Public Attributes | |
ViewDependentData * | _viewDependentData |
unsigned int | _textureUnit |
osg::ref_ptr< osg::Texture2D > | _texture |
osg::ref_ptr< osg::TexGen > | _texgen |
osg::ref_ptr< osg::Camera > | _camera |
Additional Inherited Members | |
![]() | |
static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
![]() | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
![]() | |
OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
osgShadow::ViewDependentShadowMap::ShadowData::ShadowData | ( | ViewDependentData * | vdd | ) |
|
virtual |
osg::ref_ptr<osg::Camera> osgShadow::ViewDependentShadowMap::ShadowData::_camera |
osg::ref_ptr<osg::TexGen> osgShadow::ViewDependentShadowMap::ShadowData::_texgen |
osg::ref_ptr<osg::Texture2D> osgShadow::ViewDependentShadowMap::ShadowData::_texture |
unsigned int osgShadow::ViewDependentShadowMap::ShadowData::_textureUnit |
ViewDependentData* osgShadow::ViewDependentShadowMap::ShadowData::_viewDependentData |