1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
13//osgFX - Copyright (C) 2003 Marco Jez
18#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
19 # if defined( OSG_LIBRARY_STATIC )
21 # elif defined( OSGFX_LIBRARY )
22 # define OSGFX_EXPORT __declspec(dllexport)
24 # define OSGFX_EXPORT __declspec(dllimport)
34The osgFX library is a NodeKit that extends the core scene graph to provide a special effects framework.
35osgFX's framework allows multiple rendering techniques to be provide for each effect, thereby provide the use
36appropriate rendering techniques for each different class of graphics hardware, i.e. support for both modern
37programmable graphics hardware and still have standard OpenGL 1.1 support as a fallback.