openscenegraph
PushButton
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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14#ifndef OSGUI_PUSHBUTTON
15#define OSGUI_PUSHBUTTON
16
17#include <osgUI/Widget>
18#include <osg/Switch>
19#include <osgText/Text>
20
21namespace osgUI
22{
23
24class OSGUI_EXPORT PushButton : public osgUI::Widget
25{
26public:
27 PushButton();
28 PushButton(const PushButton& pb, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
29 META_Node(osgUI, PushButton);
30
31 void setText(const std::string& text) { _text = text; dirty(); }
32 std::string& getText() { return _text; }
33 const std::string& getText() const { return _text; }
34
35 virtual bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event);
36 virtual void createGraphicsImplementation();
37 virtual void enterImplementation();
38 virtual void leaveImplementation();
39
40 virtual void pressed() { if (!runCallbacks("pressed")) pressedImplementation(); }
41 virtual void pressedImplementation();
42
43 virtual void released() { if (!runCallbacks("released")) releasedImplementation(); }
44 virtual void releasedImplementation();
45
46
47protected:
48 virtual ~PushButton() {}
49
50 std::string _text;
51
52 // implementation detail
53 osg::ref_ptr<osg::Switch> _buttonSwitch;
54 osg::ref_ptr<osgText::Text> _textDrawable;
55};
56
57}
58
59#endif