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| ModularEmitter () |
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| ModularEmitter (const ModularEmitter ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Node (osgParticle, ModularEmitter) |
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Counter * | getCounter () |
| Get the counter object.
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const Counter * | getCounter () const |
| Get the const Counter object.
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void | setCounter (Counter *c) |
| Set the Counter object.
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float | getNumParticlesToCreateMovementCompensationRatio () const |
| Get the ratio between number of particle to create in compensation for movement of the emitter.
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void | setNumParticlesToCreateMovementCompensationRatio (float r) |
| Set the ratio between number of particle to create in compenstation for movement of the emitter.
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Placer * | getPlacer () |
| Get the Placer object.
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const Placer * | getPlacer () const |
| Get the const Placer object.
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void | setPlacer (Placer *p) |
| Set the Placer object.
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Shooter * | getShooter () |
| Get the Shooter object.
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const Shooter * | getShooter () const |
| Get the const Shooter object.
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void | setShooter (Shooter *s) |
| Set the Shooter object.
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Public Member Functions inherited from osgParticle::Emitter |
| Emitter () |
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| Emitter (const Emitter ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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virtual const char * | libraryName () const |
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virtual const char * | className () const |
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virtual bool | isSameKindAs (const osg::Object *obj) const |
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virtual void | accept (osg::NodeVisitor &nv) |
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void | setParticleSystem (ParticleSystem *ps) |
| Set the destination particle system.
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void | setEstimatedMaxNumOfParticles (int num) |
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int | getEstimatedMaxNumOfParticles () const |
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const Particle & | getParticleTemplate () const |
| Get the particle template.
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void | setParticleTemplate (const Particle &p) |
| Set the particle template (particle is copied).
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bool | getUseDefaultTemplate () const |
| Return whether the particle system's default template should be used.
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void | setUseDefaultTemplate (bool v) |
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Public Member Functions inherited from osgParticle::ParticleProcessor |
| ParticleProcessor () |
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| ParticleProcessor (const ParticleProcessor ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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ReferenceFrame | getReferenceFrame () const |
| Get the reference frame.
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void | setReferenceFrame (ReferenceFrame rf) |
| Set the reference frame.
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bool | getEnabled () const |
| Get whether this processor is enabled or not.
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bool | isEnabled () const |
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void | setEnabled (bool v) |
| Set whether this processor is enabled or not.
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ParticleSystem * | getParticleSystem () |
| Get a pointer to the destination particle system.
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const ParticleSystem * | getParticleSystem () const |
| Get a const pointer to the destination particle system.
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void | setEndless (bool type) |
| Set the endless flag of this processor.
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bool | getEndless () const |
| Check whether this processor is endless.
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bool | isEndless () const |
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void | setLifeTime (double t) |
| Set the lifetime of this processor.
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double | getLifeTime () const |
| Get the lifetime of this processor.
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void | setStartTime (double t) |
| Set the start time of this processor.
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double | getStartTime () const |
| Get the start time of this processor.
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void | setCurrentTime (double t) |
| Set the current time of this processor.
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double | getCurrentTime () const |
| Get the current time of this processor.
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void | setResetTime (double t) |
| Set the reset time of this processor. A value of 0 disables reset.
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double | getResetTime () const |
| Get the reset time of this processor.
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bool | isAlive () const |
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void | traverse (osg::NodeVisitor &nv) |
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const osg::Matrix & | getLocalToWorldMatrix () |
| Get the current local-to-world transformation matrix (valid only during cull traversal).
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const osg::Matrix & | getWorldToLocalMatrix () |
| Get the current world-to-local transformation matrix (valid only during cull traversal).
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const osg::Matrix & | getPreviousLocalToWorldMatrix () |
| Get the previous local-to-world transformation matrix (valid only during cull traversal).
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const osg::Matrix & | getPreviousWorldToLocalMatrix () |
| Get the previous world-to-local transformation matrix (valid only during cull traversal).
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osg::Vec3 | transformLocalToWorld (const osg::Vec3 &P) |
| Transform a point from local to world coordinates (valid only during cull traversal).
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osg::Vec3 | rotateLocalToWorld (const osg::Vec3 &P) |
| Transform a vector from local to world coordinates, discarding translation (valid only during cull traversal).
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osg::Vec3 | transformWorldToLocal (const osg::Vec3 &P) |
| Transform a point from world to local coordinates (valid only during cull traversal).
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osg::Vec3 | rotateWorldToLocal (const osg::Vec3 &P) |
| Transform a vector from world to local coordinates, discarding translation (valid only during cull traversal).
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virtual osg::BoundingSphere | computeBound () const |
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| Node () |
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| Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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virtual Object * | cloneType () const |
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virtual Object * | clone (const CopyOp ©op) const |
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virtual Node * | asNode () |
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virtual const Node * | asNode () const |
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virtual Drawable * | asDrawable () |
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virtual const Drawable * | asDrawable () const |
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virtual Geometry * | asGeometry () |
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virtual const Geometry * | asGeometry () const |
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virtual Group * | asGroup () |
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virtual const Group * | asGroup () const |
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virtual Transform * | asTransform () |
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virtual const Transform * | asTransform () const |
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virtual Switch * | asSwitch () |
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virtual const Switch * | asSwitch () const |
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virtual Geode * | asGeode () |
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virtual const Geode * | asGeode () const |
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virtual osgTerrain::Terrain * | asTerrain () |
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virtual const osgTerrain::Terrain * | asTerrain () const |
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virtual void | ascend (NodeVisitor &nv) |
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const ParentList & | getParents () const |
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ParentList | getParents () |
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Group * | getParent (unsigned int i) |
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const Group * | getParent (unsigned int i) const |
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unsigned int | getNumParents () const |
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NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
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MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
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void | setUpdateCallback (Callback *nc) |
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template<class T > |
void | setUpdateCallback (const ref_ptr< T > &nc) |
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Callback * | getUpdateCallback () |
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const Callback * | getUpdateCallback () const |
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void | addUpdateCallback (Callback *nc) |
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template<class T > |
void | addUpdateCallback (const ref_ptr< T > &nc) |
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void | removeUpdateCallback (Callback *nc) |
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template<class T > |
void | removeUpdateCallback (const ref_ptr< T > &nc) |
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unsigned int | getNumChildrenRequiringUpdateTraversal () const |
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void | setEventCallback (Callback *nc) |
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template<class T > |
void | setEventCallback (const ref_ptr< T > &nc) |
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Callback * | getEventCallback () |
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const Callback * | getEventCallback () const |
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void | addEventCallback (Callback *nc) |
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template<class T > |
void | addEventCallback (const ref_ptr< T > &nc) |
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void | removeEventCallback (Callback *nc) |
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template<class T > |
void | removeEventCallback (const ref_ptr< T > &nc) |
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unsigned int | getNumChildrenRequiringEventTraversal () const |
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void | setCullCallback (Callback *nc) |
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template<class T > |
void | setCullCallback (const ref_ptr< T > &nc) |
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Callback * | getCullCallback () |
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const Callback * | getCullCallback () const |
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void | addCullCallback (Callback *nc) |
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template<class T > |
void | addCullCallback (const ref_ptr< T > &nc) |
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void | removeCullCallback (Callback *nc) |
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template<class T > |
void | removeCullCallback (const ref_ptr< T > &nc) |
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void | setCullingActive (bool active) |
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bool | getCullingActive () const |
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unsigned int | getNumChildrenWithCullingDisabled () const |
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bool | isCullingActive () const |
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unsigned int | getNumChildrenWithOccluderNodes () const |
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bool | containsOccluderNodes () const |
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void | setNodeMask (NodeMask nm) |
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NodeMask | getNodeMask () const |
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void | setStateSet (osg::StateSet *stateset) |
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template<class T > |
void | setStateSet (const osg::ref_ptr< T > &stateset) |
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osg::StateSet * | getOrCreateStateSet () |
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osg::StateSet * | getStateSet () |
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const osg::StateSet * | getStateSet () const |
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void | setDescriptions (const DescriptionList &descriptions) |
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DescriptionList & | getDescriptions () |
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const DescriptionList & | getDescriptions () const |
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const std::string & | getDescription (unsigned int i) const |
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std::string & | getDescription (unsigned int i) |
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unsigned int | getNumDescriptions () const |
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void | addDescription (const std::string &desc) |
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void | setInitialBound (const osg::BoundingSphere &bsphere) |
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const BoundingSphere & | getInitialBound () const |
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void | dirtyBound () |
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const BoundingSphere & | getBound () const |
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void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
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template<class T > |
void | setComputeBoundingSphereCallback (const ref_ptr< T > &callback) |
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ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
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const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
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virtual void | resizeGLObjectBuffers (unsigned int) |
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virtual void | releaseGLObjects (osg::State *=0) const |
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| Object () |
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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std::string | getCompoundClassName () const |
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virtual NodeVisitor * | asNodeVisitor () |
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virtual const NodeVisitor * | asNodeVisitor () const |
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virtual StateSet * | asStateSet () |
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virtual const StateSet * | asStateSet () const |
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virtual StateAttribute * | asStateAttribute () |
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virtual const StateAttribute * | asStateAttribute () const |
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virtual Uniform * | asUniform () |
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virtual const Uniform * | asUniform () const |
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virtual Camera * | asCamera () |
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virtual const Camera * | asCamera () const |
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virtual Callback * | asCallback () |
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virtual const Callback * | asCallback () const |
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virtual CallbackObject * | asCallbackObject () |
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virtual const CallbackObject * | asCallbackObject () const |
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virtual UserDataContainer * | asUserDataContainer () |
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virtual const UserDataContainer * | asUserDataContainer () const |
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virtual ValueObject * | asValueObject () |
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virtual const ValueObject * | asValueObject () const |
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virtual Image * | asImage () |
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virtual const Image * | asImage () const |
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virtual void | setName (const std::string &name) |
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void | setName (const char *name) |
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const std::string & | getName () const |
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void | setDataVariance (DataVariance dv) |
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DataVariance | getDataVariance () const |
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virtual void | computeDataVariance () |
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void | setUserDataContainer (osg::UserDataContainer *udc) |
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template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
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osg::UserDataContainer * | getUserDataContainer () |
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const osg::UserDataContainer * | getUserDataContainer () const |
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
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virtual void | setUserData (Referenced *obj) |
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template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
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virtual Referenced * | getUserData () |
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virtual const Referenced * | getUserData () const |
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
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int | unref () const |
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int | unref_nodelete () const |
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int | referenceCount () const |
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ObserverSet * | getObserverSet () const |
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ObserverSet * | getOrCreateObserverSet () const |
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void | addObserver (Observer *observer) const |
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void | removeObserver (Observer *observer) const |
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An emitter class that holds three objects to control the creation of particles. These objects are a counter, a placer and a shooter. The counter controls the number of particles to be emitted at each frame; the placer must initialize the particle's position vector, while the shooter initializes its velocity vector. You can use the predefined counter/placer/shooter classes, or you can create your own.