openscenegraph
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#include <PrecipitationEffect>
Classes | |
class | PrecipitationDrawable |
struct | PrecipitationDrawableSet |
Public Member Functions | |
PrecipitationEffect () | |
PrecipitationEffect (const PrecipitationEffect ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual bool | isSameKindAs (const osg::Object *obj) const |
virtual void | accept (osg::NodeVisitor &nv) |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
virtual void | releaseGLObjects (osg::State *state=0) const |
virtual void | traverse (osg::NodeVisitor &nv) |
void | rain (float intensity) |
void | snow (float intensity) |
void | setMaximumParticleDensity (float density) |
float | getMaximumParticleDensity () const |
void | setWind (const osg::Vec3 &wind) |
const osg::Vec3 & | getWind () const |
void | setPosition (const osg::Vec3 &position) |
const osg::Vec3 & | getPosition () const |
void | setCellSize (const osg::Vec3 &cellSize) |
const osg::Vec3 & | getCellSize () const |
void | setParticleSpeed (float particleSpeed) |
float | getParticleSpeed () const |
void | setParticleSize (float particleSize) |
float | getParticleSize () const |
void | setParticleColor (const osg::Vec4 &color) |
const osg::Vec4 & | getParticleColor () const |
void | setNearTransition (float nearTransition) |
float | getNearTransition () const |
void | setFarTransition (float farTransition) |
float | getFarTransition () const |
void | setUseFarLineSegments (bool useFarLineSegments) |
bool | getUseFarLineSegments () const |
void | setFog (osg::Fog *fog) |
osg::Fog * | getFog () |
const osg::Fog * | getFog () const |
osg::Geometry * | getQuadGeometry () |
osg::StateSet * | getQuadStateSet () |
osg::Geometry * | getLineGeometry () |
osg::StateSet * | getLineStateSet () |
osg::Geometry * | getPointGeometry () |
osg::StateSet * | getPointStateSet () |
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Node () | |
Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const |
virtual Object * | clone (const CopyOp ©op) const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual Drawable * | asDrawable () |
virtual const Drawable * | asDrawable () const |
virtual Geometry * | asGeometry () |
virtual const Geometry * | asGeometry () const |
virtual Group * | asGroup () |
virtual const Group * | asGroup () const |
virtual Transform * | asTransform () |
virtual const Transform * | asTransform () const |
virtual Switch * | asSwitch () |
virtual const Switch * | asSwitch () const |
virtual Geode * | asGeode () |
virtual const Geode * | asGeode () const |
virtual osgTerrain::Terrain * | asTerrain () |
virtual const osgTerrain::Terrain * | asTerrain () const |
virtual void | ascend (NodeVisitor &nv) |
const ParentList & | getParents () const |
ParentList | getParents () |
Group * | getParent (unsigned int i) |
const Group * | getParent (unsigned int i) const |
unsigned int | getNumParents () const |
NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
void | setUpdateCallback (Callback *nc) |
template<class T > | |
void | setUpdateCallback (const ref_ptr< T > &nc) |
Callback * | getUpdateCallback () |
const Callback * | getUpdateCallback () const |
void | addUpdateCallback (Callback *nc) |
template<class T > | |
void | addUpdateCallback (const ref_ptr< T > &nc) |
void | removeUpdateCallback (Callback *nc) |
template<class T > | |
void | removeUpdateCallback (const ref_ptr< T > &nc) |
unsigned int | getNumChildrenRequiringUpdateTraversal () const |
void | setEventCallback (Callback *nc) |
template<class T > | |
void | setEventCallback (const ref_ptr< T > &nc) |
Callback * | getEventCallback () |
const Callback * | getEventCallback () const |
void | addEventCallback (Callback *nc) |
template<class T > | |
void | addEventCallback (const ref_ptr< T > &nc) |
void | removeEventCallback (Callback *nc) |
template<class T > | |
void | removeEventCallback (const ref_ptr< T > &nc) |
unsigned int | getNumChildrenRequiringEventTraversal () const |
void | setCullCallback (Callback *nc) |
template<class T > | |
void | setCullCallback (const ref_ptr< T > &nc) |
Callback * | getCullCallback () |
const Callback * | getCullCallback () const |
void | addCullCallback (Callback *nc) |
template<class T > | |
void | addCullCallback (const ref_ptr< T > &nc) |
void | removeCullCallback (Callback *nc) |
template<class T > | |
void | removeCullCallback (const ref_ptr< T > &nc) |
void | setCullingActive (bool active) |
bool | getCullingActive () const |
unsigned int | getNumChildrenWithCullingDisabled () const |
bool | isCullingActive () const |
unsigned int | getNumChildrenWithOccluderNodes () const |
bool | containsOccluderNodes () const |
void | setNodeMask (NodeMask nm) |
NodeMask | getNodeMask () const |
void | setStateSet (osg::StateSet *stateset) |
template<class T > | |
void | setStateSet (const osg::ref_ptr< T > &stateset) |
osg::StateSet * | getOrCreateStateSet () |
osg::StateSet * | getStateSet () |
const osg::StateSet * | getStateSet () const |
void | setDescriptions (const DescriptionList &descriptions) |
DescriptionList & | getDescriptions () |
const DescriptionList & | getDescriptions () const |
const std::string & | getDescription (unsigned int i) const |
std::string & | getDescription (unsigned int i) |
unsigned int | getNumDescriptions () const |
void | addDescription (const std::string &desc) |
void | setInitialBound (const osg::BoundingSphere &bsphere) |
const BoundingSphere & | getInitialBound () const |
void | dirtyBound () |
const BoundingSphere & | getBound () const |
virtual BoundingSphere | computeBound () const |
void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
template<class T > | |
void | setComputeBoundingSphereCallback (const ref_ptr< T > &callback) |
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
std::string | getCompoundClassName () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateSet * | asStateSet () |
virtual const StateSet * | asStateSet () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual Camera * | asCamera () |
virtual const Camera * | asCamera () const |
virtual Callback * | asCallback () |
virtual const Callback * | asCallback () const |
virtual CallbackObject * | asCallbackObject () |
virtual const CallbackObject * | asCallbackObject () const |
virtual UserDataContainer * | asUserDataContainer () |
virtual const UserDataContainer * | asUserDataContainer () const |
virtual ValueObject * | asValueObject () |
virtual const ValueObject * | asValueObject () const |
virtual Image * | asImage () |
virtual const Image * | asImage () const |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
template<class T > | |
void | setUserDataContainer (const ref_ptr< T > &udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
template<class T > | |
void | setUserData (const ref_ptr< T > &ud) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Types | |
typedef std::pair< osg::NodeVisitor *, osg::NodePath > | ViewIdentifier |
typedef std::map< ViewIdentifier, PrecipitationDrawableSet > | ViewDrawableMap |
Protected Member Functions | |
virtual | ~PrecipitationEffect () |
void | compileGLObjects (osg::RenderInfo &renderInfo) const |
void | update () |
void | createGeometry (unsigned int numParticles, osg::Geometry *quad_geometry, osg::Geometry *line_geometry, osg::Geometry *point_geometry) |
void | setUpGeometries (unsigned int numParticles) |
void | cull (PrecipitationDrawableSet &pds, osgUtil::CullVisitor *cv) const |
bool | build (const osg::Vec3 eyeLocal, int i, int j, int k, float startTime, PrecipitationDrawableSet &pds, osg::Polytope &frustum, osgUtil::CullVisitor *cv) const |
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virtual | ~Node () |
void | addParent (osg::Group *parent) |
void | removeParent (osg::Group *parent) |
void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
void | setNumChildrenRequiringEventTraversal (unsigned int num) |
void | setNumChildrenWithCullingDisabled (unsigned int num) |
void | setNumChildrenWithOccluderNodes (unsigned int num) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
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typedef std::vector< Group * > | ParentList |
typedef unsigned int | NodeMask |
typedef std::vector< std::string > | DescriptionList |
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enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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osgParticle::PrecipitationEffect::PrecipitationEffect | ( | ) |
osgParticle::PrecipitationEffect::PrecipitationEffect | ( | const PrecipitationEffect & | copy, |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
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Visitor Pattern : calls the apply method of a NodeVisitor with this node's type.
Reimplemented from osg::Node.
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return the name of the node's class type.
Reimplemented from osg::Node.
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return true if this and obj are of the same kind of object.
Reimplemented from osg::Node.
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return the name of the node's library.
Reimplemented from osg::Node.
void osgParticle::PrecipitationEffect::rain | ( | float | intensity | ) |
Set all the parameters to create an rain effect of specified intensity.
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If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Node.
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Resize any per context GLObject buffers to specified size.
Reimplemented from osg::Node.
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void osgParticle::PrecipitationEffect::snow | ( | float | intensity | ) |
Set all the parameters to create an snow effect of specified intensity.
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Traverse downwards : calls children's accept method with NodeVisitor.
Reimplemented from osg::Node.
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