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osgTerrain::TerrainTile Class Reference

#include <TerrainTile>

Inheritance diagram for osgTerrain::TerrainTile:
osg::Group osg::Node osg::Object osg::Referenced

Classes

struct  TileLoadedCallback
 

Public Types

enum  BlendingPolicy { INHERIT , DO_NOT_SET_BLENDING , ENABLE_BLENDING , ENABLE_BLENDING_WHEN_ALPHA_PRESENT }
 
enum  DirtyMask {
  NOT_DIRTY = 0 , IMAGERY_DIRTY = 1<<0 , ELEVATION_DIRTY = 1<<1 , LEFT_EDGE_DIRTY = 1<<2 ,
  RIGHT_EDGE_DIRTY = 1<<3 , TOP_EDGE_DIRTY = 1<<4 , TOP_LEFT_CORNER_DIRTY = 1<<5 , TOP_RIGHT_CORNER_DIRTY = 1<<6 ,
  BOTTOM_EDGE_DIRTY = 1<<7 , BOTTOM_LEFT_CORNER_DIRTY = 1<<8 , BOTTOM_RIGHT_CORNER_DIRTY = 1<<9 , EDGES_DIRTY ,
  ALL_DIRTY = IMAGERY_DIRTY | ELEVATION_DIRTY | EDGES_DIRTY
}
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 

Public Member Functions

 TerrainTile ()
 
 TerrainTile (const TerrainTile &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Node (osgTerrain, TerrainTile)
 
virtual void traverse (osg::NodeVisitor &nv)
 
void init (int dirtyMask, bool assumeMultiThreaded)
 
void setTerrain (Terrain *ts)
 
TerraingetTerrain ()
 
const TerraingetTerrain () const
 
void setTileID (const TileID &tileID)
 
const TileIDgetTileID () const
 
void setTerrainTechnique (TerrainTechnique *terrainTechnique)
 
template<class T >
void setTerrainTechnique (const osg::ref_ptr< T > &terrainTechnique)
 
TerrainTechniquegetTerrainTechnique ()
 
const TerrainTechniquegetTerrainTechnique () const
 
void setLocator (Locator *locator)
 
template<class T >
void setLocator (const osg::ref_ptr< T > &locator)
 
LocatorgetLocator ()
 
const LocatorgetLocator () const
 
void setElevationLayer (Layer *layer)
 
template<class T >
void setElevationLayer (const osg::ref_ptr< T > &layer)
 
LayergetElevationLayer ()
 
const LayergetElevationLayer () const
 
void setColorLayer (unsigned int i, Layer *layer)
 
template<class T >
void setColorLayer (unsigned int i, const osg::ref_ptr< T > &layer)
 
LayergetColorLayer (unsigned int i)
 
const LayergetColorLayer (unsigned int i) const
 
unsigned int getNumColorLayers () const
 
void setRequiresNormals (bool flag)
 
bool getRequiresNormals () const
 
void setTreatBoundariesToValidDataAsDefaultValue (bool flag)
 
bool getTreatBoundariesToValidDataAsDefaultValue () const
 
void setBlendingPolicy (BlendingPolicy policy)
 
BlendingPolicy getBlendingPolicy () const
 
void setDirty (bool dirty)
 
int getDirty () const
 
void setDirtyMask (int dirtyMask)
 
int getDirtyMask () const
 
virtual osg::BoundingSphere computeBound () const
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, Group)
 
virtual GroupasGroup ()
 
virtual const GroupasGroup () const
 
virtual bool addChild (Node *child)
 
template<class T >
bool addChild (const ref_ptr< T > &child)
 
virtual bool insertChild (unsigned int index, Node *child)
 
template<class T >
bool insertChild (unsigned int index, const ref_ptr< T > &child)
 
virtual bool removeChild (Node *child)
 
template<class T >
bool removeChild (const ref_ptr< T > &child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 
template<class T , class R >
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
 
virtual unsigned int getNumChildren () const
 
virtual bool setChild (unsigned int i, Node *node)
 
NodegetChild (unsigned int i)
 
const NodegetChild (unsigned int i) const
 
bool containsNode (const Node *node) const
 
template<class T >
bool containsNode (const ref_ptr< T > &node) const
 
unsigned int getChildIndex (const Node *node) const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const
 
virtual Objectclone (const CopyOp &copyop) const
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual DrawableasDrawable ()
 
virtual const DrawableasDrawable () const
 
virtual GeometryasGeometry ()
 
virtual const GeometryasGeometry () const
 
virtual TransformasTransform ()
 
virtual const TransformasTransform () const
 
virtual SwitchasSwitch ()
 
virtual const SwitchasSwitch () const
 
virtual GeodeasGeode ()
 
virtual const GeodeasGeode () const
 
virtual osgTerrain::TerrainasTerrain ()
 
virtual const osgTerrain::TerrainasTerrain () const
 
virtual void accept (NodeVisitor &nv)
 
virtual void ascend (NodeVisitor &nv)
 
const ParentListgetParents () const
 
ParentList getParents ()
 
GroupgetParent (unsigned int i)
 
const GroupgetParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (Callback *nc)
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
CallbackgetUpdateCallback ()
 
const CallbackgetUpdateCallback () const
 
void addUpdateCallback (Callback *nc)
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (Callback *nc)
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
CallbackgetEventCallback ()
 
const CallbackgetEventCallback () const
 
void addEventCallback (Callback *nc)
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (Callback *nc)
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
CallbackgetCullCallback ()
 
const CallbackgetCullCallback () const
 
void addCullCallback (Callback *nc)
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSetgetOrCreateStateSet ()
 
osg::StateSetgetStateSet ()
 
const osg::StateSetgetStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionListgetDescriptions ()
 
const DescriptionListgetDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSpheregetInitialBound () const
 
void dirtyBound ()
 
const BoundingSpheregetBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
 
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateSetasStateSet ()
 
virtual const StateSetasStateSet () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual CameraasCamera ()
 
virtual const CameraasCamera () const
 
virtual CallbackasCallback ()
 
virtual const CallbackasCallback () const
 
virtual CallbackObjectasCallbackObject ()
 
virtual const CallbackObjectasCallbackObject () const
 
virtual UserDataContainerasUserDataContainer ()
 
virtual const UserDataContainerasUserDataContainer () const
 
virtual ValueObjectasValueObject ()
 
virtual const ValueObjectasValueObject () const
 
virtual ImageasImage ()
 
virtual const ImageasImage () const
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Static Public Member Functions

static void setTileLoadedCallback (TileLoadedCallback *lc)
 
static osg::ref_ptr< TileLoadedCallback > & getTileLoadedCallback ()
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Protected Types

typedef std::vector< osg::ref_ptr< Layer > > Layers
 

Protected Member Functions

virtual ~TerrainTile ()
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

Terrain_terrain
 
int _dirtyMask
 
bool _hasBeenTraversal
 
TileID _tileID
 
osg::ref_ptr< TerrainTechnique_terrainTechnique
 
osg::ref_ptr< Locator_locator
 
osg::ref_ptr< Layer_elevationLayer
 
Layers _colorLayers
 
bool _requiresNormals
 
bool _treatBoundariesToValidDataAsDefaultValue
 
BlendingPolicy _blendingPolicy
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback_updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback_eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback_cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Friends

class Terrain
 

Detailed Description

Terrain provides a framework for loosely coupling height field data with height rendering algorithms. This allows TerrainTechnique's to be plugged in at runtime.

Member Typedef Documentation

◆ Layers

typedef std::vector< osg::ref_ptr<Layer> > osgTerrain::TerrainTile::Layers
protected

Member Enumeration Documentation

◆ BlendingPolicy

Enumerator
INHERIT 
DO_NOT_SET_BLENDING 

Default - check for the any BlendingPolicy set on the enclosing osgTerrain::Terrain node, and if it's also INHERIT then assume ENABLE_BLENDING_WHEN_ALPHA_PRESENT.

ENABLE_BLENDING 
ENABLE_BLENDING_WHEN_ALPHA_PRESENT 

check colour layers for alpha value and if present enable blending.

◆ DirtyMask

Enumerator
NOT_DIRTY 
IMAGERY_DIRTY 
ELEVATION_DIRTY 
LEFT_EDGE_DIRTY 
RIGHT_EDGE_DIRTY 
TOP_EDGE_DIRTY 
TOP_LEFT_CORNER_DIRTY 
TOP_RIGHT_CORNER_DIRTY 
BOTTOM_EDGE_DIRTY 
BOTTOM_LEFT_CORNER_DIRTY 
BOTTOM_RIGHT_CORNER_DIRTY 
EDGES_DIRTY 
ALL_DIRTY 

Constructor & Destructor Documentation

◆ TerrainTile() [1/2]

osgTerrain::TerrainTile::TerrainTile ( )

◆ TerrainTile() [2/2]

osgTerrain::TerrainTile::TerrainTile ( const TerrainTile ,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~TerrainTile()

virtual osgTerrain::TerrainTile::~TerrainTile ( )
protectedvirtual

Member Function Documentation

◆ computeBound()

virtual osg::BoundingSphere osgTerrain::TerrainTile::computeBound ( ) const
virtual

Compute the bounding volume of the terrain by computing the union of the bounding volumes of all layers.

Reimplemented from osg::Group.

◆ getBlendingPolicy()

BlendingPolicy osgTerrain::TerrainTile::getBlendingPolicy ( ) const
inline

Get the policy to use when deciding whether to enable/disable blending and use of transparent bin.

◆ getColorLayer() [1/2]

Layer * osgTerrain::TerrainTile::getColorLayer ( unsigned int  i)
inline

Get color layer with specified layer number.

◆ getColorLayer() [2/2]

const Layer * osgTerrain::TerrainTile::getColorLayer ( unsigned int  i) const
inline

Set const color layer with specified layer number.

◆ getDirty()

int osgTerrain::TerrainTile::getDirty ( ) const
inline

return true if the any of the DirtyMask are set.

◆ getDirtyMask()

int osgTerrain::TerrainTile::getDirtyMask ( ) const
inline

return true if the tile is dirty and needs to be updated,

◆ getElevationLayer() [1/2]

Layer * osgTerrain::TerrainTile::getElevationLayer ( )
inline

Get the layer to use to define the elevations of the terrain.

◆ getElevationLayer() [2/2]

const Layer * osgTerrain::TerrainTile::getElevationLayer ( ) const
inline

Get the const layer to use to define the elevations of the terrain.

◆ getLocator() [1/2]

Locator * osgTerrain::TerrainTile::getLocator ( )
inline

Get the coordinate frame locator of the terrain node.

◆ getLocator() [2/2]

const Locator * osgTerrain::TerrainTile::getLocator ( ) const
inline

Get the const coordinate frame locator of the terrain node.

◆ getNumColorLayers()

unsigned int osgTerrain::TerrainTile::getNumColorLayers ( ) const
inline

Get the number of colour layers.

◆ getRequiresNormals()

bool osgTerrain::TerrainTile::getRequiresNormals ( ) const
inline

Get whether the TerrainTechnique should create per vertex normals for lighting purposes.

◆ getTerrain() [1/2]

Terrain * osgTerrain::TerrainTile::getTerrain ( )
inline

Get the Terrain that this Terrain tile is a member of.

◆ getTerrain() [2/2]

const Terrain * osgTerrain::TerrainTile::getTerrain ( ) const
inline

Get the const Terrain that this Terrain tile is a member of.

◆ getTerrainTechnique() [1/2]

TerrainTechnique * osgTerrain::TerrainTile::getTerrainTechnique ( )
inline

◆ getTerrainTechnique() [2/2]

const TerrainTechnique * osgTerrain::TerrainTile::getTerrainTechnique ( ) const
inline

Get the const TerrainTechnique

◆ getTileID()

const TileID & osgTerrain::TerrainTile::getTileID ( ) const
inline

Get the TileID (layer, x,y) of the TerrainTile.

◆ getTileLoadedCallback()

static osg::ref_ptr< TileLoadedCallback > & osgTerrain::TerrainTile::getTileLoadedCallback ( )
static

◆ getTreatBoundariesToValidDataAsDefaultValue()

bool osgTerrain::TerrainTile::getTreatBoundariesToValidDataAsDefaultValue ( ) const
inline

Get whether the TeatBoundariesToValidDataAsDefaultValue hint.

◆ init()

void osgTerrain::TerrainTile::init ( int  dirtyMask,
bool  assumeMultiThreaded 
)

Call init on any attached TerrainTechnique.

◆ META_Node()

osgTerrain::TerrainTile::META_Node ( osgTerrain  ,
TerrainTile   
)

◆ releaseGLObjects()

virtual void osgTerrain::TerrainTile::releaseGLObjects ( osg::State = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::Group.

◆ setBlendingPolicy()

void osgTerrain::TerrainTile::setBlendingPolicy ( BlendingPolicy  policy)
inline

Set the policy to use when deciding whether to enable/disable blending and use of transparent bin.

◆ setColorLayer() [1/2]

template<class T >
void osgTerrain::TerrainTile::setColorLayer ( unsigned int  i,
const osg::ref_ptr< T > &  layer 
)
inline

◆ setColorLayer() [2/2]

void osgTerrain::TerrainTile::setColorLayer ( unsigned int  i,
Layer layer 
)

Set a color layer with specified layer number.

◆ setDirty()

void osgTerrain::TerrainTile::setDirty ( bool  dirty)
inline

Set the dirty flag on/off.

◆ setDirtyMask()

void osgTerrain::TerrainTile::setDirtyMask ( int  dirtyMask)

Set the dirty flag on/off.

◆ setElevationLayer() [1/2]

template<class T >
void osgTerrain::TerrainTile::setElevationLayer ( const osg::ref_ptr< T > &  layer)
inline

◆ setElevationLayer() [2/2]

void osgTerrain::TerrainTile::setElevationLayer ( Layer layer)

Set the layer to use to define the elevations of the terrain.

◆ setLocator() [1/2]

template<class T >
void osgTerrain::TerrainTile::setLocator ( const osg::ref_ptr< T > &  locator)
inline

◆ setLocator() [2/2]

void osgTerrain::TerrainTile::setLocator ( Locator locator)
inline

Set the coordinate frame locator of the terrain node. The locator takes non-dimensional s,t coordinates into the X,Y,Z world coords and back.

◆ setRequiresNormals()

void osgTerrain::TerrainTile::setRequiresNormals ( bool  flag)
inline

Set hint to whether the TerrainTechnique should create per vertex normals for lighting purposes.

◆ setTerrain()

void osgTerrain::TerrainTile::setTerrain ( Terrain ts)

Set the Terrain that this Terrain tile is a member of.

◆ setTerrainTechnique() [1/2]

template<class T >
void osgTerrain::TerrainTile::setTerrainTechnique ( const osg::ref_ptr< T > &  terrainTechnique)
inline

◆ setTerrainTechnique() [2/2]

void osgTerrain::TerrainTile::setTerrainTechnique ( TerrainTechnique terrainTechnique)

◆ setTileID()

void osgTerrain::TerrainTile::setTileID ( const TileID tileID)

Set the TileID (layer, x,y) of the TerrainTile. The TileID is used so it can be located by its neighbours via the enclosing Terrain node that manages a map of TileID to TerraiTiles.

◆ setTileLoadedCallback()

static void osgTerrain::TerrainTile::setTileLoadedCallback ( TileLoadedCallback lc)
static

◆ setTreatBoundariesToValidDataAsDefaultValue()

void osgTerrain::TerrainTile::setTreatBoundariesToValidDataAsDefaultValue ( bool  flag)
inline

Set the hint to whether the TerrainTechnique should treat the invalid Layer entries that at are neighbours to valid entries with the default value.

◆ traverse()

virtual void osgTerrain::TerrainTile::traverse ( osg::NodeVisitor )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Group.

Friends And Related Symbol Documentation

◆ Terrain

friend class Terrain
friend

Member Data Documentation

◆ _blendingPolicy

BlendingPolicy osgTerrain::TerrainTile::_blendingPolicy
protected

◆ _colorLayers

Layers osgTerrain::TerrainTile::_colorLayers
protected

◆ _dirtyMask

int osgTerrain::TerrainTile::_dirtyMask
protected

◆ _elevationLayer

osg::ref_ptr<Layer> osgTerrain::TerrainTile::_elevationLayer
protected

◆ _hasBeenTraversal

bool osgTerrain::TerrainTile::_hasBeenTraversal
protected

◆ _locator

osg::ref_ptr<Locator> osgTerrain::TerrainTile::_locator
protected

◆ _requiresNormals

bool osgTerrain::TerrainTile::_requiresNormals
protected

◆ _terrain

Terrain* osgTerrain::TerrainTile::_terrain
protected

◆ _terrainTechnique

osg::ref_ptr<TerrainTechnique> osgTerrain::TerrainTile::_terrainTechnique
protected

◆ _tileID

TileID osgTerrain::TerrainTile::_tileID
protected

◆ _treatBoundariesToValidDataAsDefaultValue

bool osgTerrain::TerrainTile::_treatBoundariesToValidDataAsDefaultValue
protected

The documentation for this class was generated from the following file: