openscenegraph
Classes | Namespaces | Macros
GraphicsContext File Reference
#include <osg/State>
#include <osg/GraphicsThread>
#include <osg/Timer>
#include <vector>

Go to the source code of this file.

Classes

class  osg::GraphicsContext
 
struct  osg::GraphicsContext::ScreenIdentifier
 
struct  osg::GraphicsContext::Traits
 
struct  osg::GraphicsContext::ScreenSettings
 
struct  osg::GraphicsContext::WindowingSystemInterface
 
class  osg::GraphicsContext::WindowingSystemInterfaces
 
struct  osg::GraphicsContext::SwapCallback
 
struct  osg::GraphicsContext::ResizedCallback
 
class  osg::SyncSwapBuffersCallback
 
struct  osg::WindowingSystemInterfaceProxy< T >
 

Namespaces

namespace  osg
 

Macros

#define OSG_GRAPHICSCONTEXT   1
 
#define REGISTER_WINDOWINGSYSTEMINTERFACE(ext, classname)
 

Macro Definition Documentation

◆ OSG_GRAPHICSCONTEXT

#define OSG_GRAPHICSCONTEXT   1

◆ REGISTER_WINDOWINGSYSTEMINTERFACE

#define REGISTER_WINDOWINGSYSTEMINTERFACE (   ext,
  classname 
)
Value:
extern "C" void graphicswindow_##ext(void) {} \
static osg::WindowingSystemInterfaceProxy<classname> s_proxy_##classname(#ext);