1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
15 * \brief Shader generator framework.
19#ifndef OSGUTIL_SHADER_STATE_
20#define OSGUTIL_SHADER_STATE_ 1
22#include <osgUtil/Export>
23#include <osg/NodeVisitor>
29class OSGUTIL_EXPORT ShaderGenVisitor : public osg::NodeVisitor
34 /// assign default uber program to specified StateSet - typically the root node of the scene graph or the view's Camera
35 void assignUberProgram(osg::StateSet *stateSet);
37 void apply(osg::Node& node);
39 void remapStateSet(osg::StateSet* stateSet);