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osgSim::ScalarsToColors Class Reference

#include <ScalarsToColors>

Inheritance diagram for osgSim::ScalarsToColors:
osg::Referenced osgSim::ColorRange

Public Member Functions

 ScalarsToColors (float scalarMin, float scalarMax)
 
virtual ~ScalarsToColors ()
 
virtual osg::Vec4 getColor (float scalar) const
 
float getMin () const
 
float getMax () const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Detailed Description

ScalarsToColors defines the interface to map a scalar value to a color, and provides a default implementation of the mapping functionaltity, with colors ranging from black to white across the min - max scalar range.

Constructor & Destructor Documentation

◆ ScalarsToColors()

osgSim::ScalarsToColors::ScalarsToColors ( float  scalarMin,
float  scalarMax 
)

◆ ~ScalarsToColors()

virtual osgSim::ScalarsToColors::~ScalarsToColors ( )
inlinevirtual

Member Function Documentation

◆ getColor()

virtual osg::Vec4 osgSim::ScalarsToColors::getColor ( float  scalar) const
virtual

Get the color for a given scalar value.

Reimplemented in osgSim::ColorRange.

◆ getMax()

float osgSim::ScalarsToColors::getMax ( ) const

Get the maximum scalar value.

◆ getMin()

float osgSim::ScalarsToColors::getMin ( ) const

Get the minimum scalar value.


The documentation for this class was generated from the following file: