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| DisplayRequirementsVisitor () |
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| META_NodeVisitor (osgUtil, DisplayRequirementsVisitor) inline void setDisplaySettings(osg |
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const osg::DisplaySettings * | getDisplaySettings () const |
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virtual void | applyStateSet (osg::StateSet &stateset) |
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virtual void | apply (osg::Node &node) |
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| NodeVisitor (TraversalMode tm=TRAVERSE_NONE) |
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| NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE) |
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| NodeVisitor (const NodeVisitor &nv, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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virtual | ~NodeVisitor () |
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| META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor() |
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virtual const NodeVisitor * | asNodeVisitor () const |
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virtual osgUtil::UpdateVisitor * | asUpdateVisitor () |
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virtual const osgUtil::UpdateVisitor * | asUpdateVisitor () const |
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virtual osgUtil::CullVisitor * | asCullVisitor () |
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virtual const osgUtil::CullVisitor * | asCullVisitor () const |
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virtual osgGA::EventVisitor * | asEventVisitor () |
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virtual const osgGA::EventVisitor * | asEventVisitor () const |
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virtual osgUtil::IntersectionVisitor * | asIntersectionVisitor () |
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virtual const osgUtil::IntersectionVisitor * | asIntersectionVisitor () const |
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virtual osg::CullStack * | asCullStack () |
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virtual const osg::CullStack * | asCullStack () const |
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virtual void | reset () |
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void | setVisitorType (VisitorType type) |
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VisitorType | getVisitorType () const |
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void | setTraversalNumber (unsigned int fn) |
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unsigned int | getTraversalNumber () const |
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void | setFrameStamp (FrameStamp *fs) |
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const FrameStamp * | getFrameStamp () const |
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void | setTraversalMask (Node::NodeMask mask) |
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Node::NodeMask | getTraversalMask () const |
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void | setNodeMaskOverride (Node::NodeMask mask) |
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Node::NodeMask | getNodeMaskOverride () const |
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bool | validNodeMask (const osg::Node &node) const |
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void | setTraversalMode (TraversalMode mode) |
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TraversalMode | getTraversalMode () const |
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void | setValueMap (ValueMap *ps) |
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ValueMap * | getValueMap () |
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const ValueMap * | getValueMap () const |
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ValueMap * | getOrCreateValueMap () |
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void | setValueStack (ValueStack *ps) |
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ValueStack * | getValueStack () |
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const ValueStack * | getValueStack () const |
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ValueStack * | getOrCreateValueStack () |
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void | traverse (Node &node) |
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void | pushOntoNodePath (Node *node) |
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void | popFromNodePath () |
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NodePath & | getNodePath () |
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const NodePath & | getNodePath () const |
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virtual osg::Vec3 | getEyePoint () const |
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virtual osg::Vec3 | getViewPoint () const |
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virtual float | getDistanceToEyePoint (const Vec3 &, bool) const |
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virtual float | getDistanceFromEyePoint (const Vec3 &, bool) const |
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virtual float | getDistanceToViewPoint (const Vec3 &, bool) const |
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virtual void | apply (Drawable &drawable) |
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virtual void | apply (Geometry &geometry) |
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virtual void | apply (Geode &node) |
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virtual void | apply (Billboard &node) |
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virtual void | apply (Group &node) |
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virtual void | apply (ProxyNode &node) |
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virtual void | apply (Projection &node) |
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virtual void | apply (CoordinateSystemNode &node) |
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virtual void | apply (ClipNode &node) |
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virtual void | apply (TexGenNode &node) |
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virtual void | apply (LightSource &node) |
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virtual void | apply (Transform &node) |
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virtual void | apply (Camera &node) |
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virtual void | apply (CameraView &node) |
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virtual void | apply (MatrixTransform &node) |
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virtual void | apply (PositionAttitudeTransform &node) |
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virtual void | apply (AutoTransform &node) |
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virtual void | apply (Switch &node) |
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virtual void | apply (Sequence &node) |
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virtual void | apply (LOD &node) |
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virtual void | apply (PagedLOD &node) |
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virtual void | apply (ClearNode &node) |
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virtual void | apply (OccluderNode &node) |
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virtual void | apply (OcclusionQueryNode &node) |
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void | setDatabaseRequestHandler (DatabaseRequestHandler *handler) |
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DatabaseRequestHandler * | getDatabaseRequestHandler () |
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const DatabaseRequestHandler * | getDatabaseRequestHandler () const |
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void | setImageRequestHandler (ImageRequestHandler *handler) |
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ImageRequestHandler * | getImageRequestHandler () |
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const ImageRequestHandler * | getImageRequestHandler () const |
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| Object () |
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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virtual Object * | cloneType () const =0 |
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virtual Object * | clone (const CopyOp &) const =0 |
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virtual bool | isSameKindAs (const Object *) const |
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virtual const char * | libraryName () const =0 |
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virtual const char * | className () const =0 |
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std::string | getCompoundClassName () const |
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virtual Node * | asNode () |
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virtual const Node * | asNode () const |
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virtual NodeVisitor * | asNodeVisitor () |
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virtual StateSet * | asStateSet () |
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virtual const StateSet * | asStateSet () const |
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virtual StateAttribute * | asStateAttribute () |
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virtual const StateAttribute * | asStateAttribute () const |
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virtual Uniform * | asUniform () |
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virtual const Uniform * | asUniform () const |
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virtual Camera * | asCamera () |
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virtual const Camera * | asCamera () const |
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virtual Drawable * | asDrawable () |
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virtual const Drawable * | asDrawable () const |
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virtual Callback * | asCallback () |
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virtual const Callback * | asCallback () const |
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virtual CallbackObject * | asCallbackObject () |
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virtual const CallbackObject * | asCallbackObject () const |
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virtual UserDataContainer * | asUserDataContainer () |
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virtual const UserDataContainer * | asUserDataContainer () const |
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virtual ValueObject * | asValueObject () |
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virtual const ValueObject * | asValueObject () const |
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virtual Image * | asImage () |
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virtual const Image * | asImage () const |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
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virtual void | setName (const std::string &name) |
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void | setName (const char *name) |
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const std::string & | getName () const |
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void | setDataVariance (DataVariance dv) |
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DataVariance | getDataVariance () const |
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virtual void | computeDataVariance () |
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void | setUserDataContainer (osg::UserDataContainer *udc) |
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template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
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osg::UserDataContainer * | getUserDataContainer () |
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const osg::UserDataContainer * | getUserDataContainer () const |
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
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virtual void | setUserData (Referenced *obj) |
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template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
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virtual Referenced * | getUserData () |
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virtual const Referenced * | getUserData () const |
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
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virtual void | resizeGLObjectBuffers (unsigned int) |
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virtual void | releaseGLObjects (osg::State *=0) const |
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
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int | unref () const |
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int | unref_nodelete () const |
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int | referenceCount () const |
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ObserverSet * | getObserverSet () const |
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ObserverSet * | getOrCreateObserverSet () const |
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void | addObserver (Observer *observer) const |
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void | removeObserver (Observer *observer) const |
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A visitor for traversing a scene graph establishing which OpenGL visuals are required to support rendering of that scene graph. The results can then be used by applications to set up their windows with the correct visuals. Have a look at src/osgGLUT/Viewer.cpp's Viewer::open() method for an example of how to use it.