1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
14// Code by: Jeremy Moles (cubicool) 2007-2008
16#ifndef OSGWIDGET_TYPES
17#define OSGWIDGET_TYPES
20#include <osg/Geometry>
24typedef osg::Vec2Array TexCoordArray;
25typedef osg::Vec3Array PointArray;
26typedef osg::Vec4Array ColorArray;
28typedef TexCoordArray::value_type TexCoord;
29typedef PointArray::value_type Point;
30typedef ColorArray::value_type Color;
32typedef TexCoord::value_type texcoord_type;
33typedef Point::value_type point_type;
34typedef Color::value_type color_type;
36typedef osg::Vec2 XYCoord;
37typedef osg::Vec4 Quad;
39typedef osg::Matrix::value_type matrix_type;
41// This is multiplied by a normalized Z value [0.0f, -1.0f] to create a RenderBin number
42// to set the state of the Window/Widget with. Perhaps at some later time this should
44const int OSGWIDGET_RENDERBIN_MOD = 5000;