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#include <osgAnimation/Export>
#include <osgAnimation/RigTransform>
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/Bone>
#include <osg/Matrix>
#include <osg/Array>
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Classes | |
class | osgAnimation::MorphTransformHardware |
This class manage format for hardware morphing. More... | |
Namespaces | |
namespace | osgAnimation |
Macros | |
#define | OSGANIMATION_MORPH_TRANSFORM_HARDWARE 1 |
#define | MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT 7 |
texture unit reserved for morphtarget TBO | |
#define MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT 7 |
texture unit reserved for morphtarget TBO
#define OSGANIMATION_MORPH_TRANSFORM_HARDWARE 1 |