openscenegraph
StackedScaleElement
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1/* -*-c++-*-
2 * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
3 *
4 * This library is open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version. The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * OpenSceneGraph Public License for more details.
13 */
14
15#ifndef OSGANIMATION_STACKED_SCALE_ELEMENT
16#define OSGANIMATION_STACKED_SCALE_ELEMENT 1
17
18#include <osg/Object>
19#include <osgAnimation/Export>
20#include <osgAnimation/StackedTransformElement>
21#include <osgAnimation/Target>
22
23namespace osgAnimation
24{
25
26 class OSGANIMATION_EXPORT StackedScaleElement : public StackedTransformElement
27 {
28 public:
29 META_Object(osgAnimation, StackedScaleElement)
30
31 StackedScaleElement();
32 StackedScaleElement(const StackedScaleElement&, const osg::CopyOp&);
33 StackedScaleElement(const std::string& name, const osg::Vec3& scale = osg::Vec3(1,1,1));
34 StackedScaleElement(const osg::Vec3& scale);
35
36 void applyToMatrix(osg::Matrix& matrix) const;
37 osg::Matrix getAsMatrix() const;
38 bool isIdentity() const;
39 void update(float t = 0.0);
40 const osg::Vec3& getScale() const;
41 void setScale(const osg::Vec3& scale);
42
43 virtual Target* getOrCreateTarget();
44 virtual Target* getTarget();
45 virtual const Target* getTarget() const;
46
47 protected:
48 osg::Vec3 _scale;
49 osg::ref_ptr<Vec3Target> _target;
50 };
51
52
53}
54
55#endif
56