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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osgParticle::ConnectedParticleSystem Class Reference

#include <ConnectedParticleSystem>

Inheritance diagram for osgParticle::ConnectedParticleSystem:
osgParticle::ParticleSystem osg::Drawable osg::Node osg::Object osg::Referenced

Public Member Functions

 ConnectedParticleSystem ()
 
 ConnectedParticleSystem (const ConnectedParticleSystem &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgParticle, ConnectedParticleSystem)
 
virtual ParticlecreateParticle (const Particle *ptemplate)
 Create a new particle from the specified template (or the default one if ptemplate is null).
 
virtual void reuseParticle (int i)
 Reuse the i-th particle.
 
virtual void drawImplementation (osg::RenderInfo &renderInfo) const
 Draw the connected particles as either a line or a quad strip, depending upon viewing distance. .
 
const osgParticle::ParticlegetStartParticle () const
 Get the (const) particle from where the line or quadstrip starts to be drawn.
 
osgParticle::ParticlegetStartParticle ()
 Get the particle from where the line or quadstrip starts to be drawn.
 
void setMaxNumberOfParticlesToSkip (unsigned int maxNumberofParticlesToSkip)
 Set the maximum numbers of particles to be skipped during the predraw filtering.
 
unsigned int getMaxNumberOfParticlesToSkip ()
 Get the maximum numbers of particles to be skipped during the predraw filtering.
 
- Public Member Functions inherited from osgParticle::ParticleSystem
 ParticleSystem ()
 
 ParticleSystem (const ParticleSystem &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgParticle, ParticleSystem)
 
Alignment getParticleAlignment () const
 Get the alignment type of particles.
 
void setParticleAlignment (Alignment a)
 Set the alignment type of particles.
 
const osg::Vec3getAlignVectorX () const
 Get the X-axis alignment vector.
 
void setAlignVectorX (const osg::Vec3 &v)
 Set the X-axis alignment vector.
 
const osg::Vec3getAlignVectorY () const
 Get the Y-axis alignment vector.
 
void setAlignVectorY (const osg::Vec3 &v)
 Set the Y-axis alignment vector.
 
void setAlignVectors (const osg::Vec3 &X, const osg::Vec3 &Y)
 Set the alignment vectors.
 
void setParticleScaleReferenceFrame (ParticleScaleReferenceFrame rf)
 
ParticleScaleReferenceFrame getParticleScaleReferenceFrame () const
 
const osg::BoundingBoxgetDefaultBoundingBox () const
 Get the default bounding box.
 
void setDefaultBoundingBox (const osg::BoundingBox &bbox)
 
bool getUseVertexArray () const
 Return true if we use vertex arrays for rendering particles.
 
void setUseVertexArray (bool v)
 
bool getUseShaders () const
 Return true if shaders are required.
 
void setUseShaders (bool v)
 
bool getDoublePassRendering () const
 Get the double pass rendering flag.
 
void setDoublePassRendering (bool v)
 
bool getFrozen () const
 Return true if the particle system is frozen.
 
bool isFrozen () const
 
void setFrozen (bool v)
 
int numParticles () const
 Get the number of allocated particles (alive + dead).
 
int numDeadParticles () const
 Get the number of dead particles.
 
bool areAllParticlesDead () const
 Get whether all particles are dead.
 
ParticlegetParticle (int i)
 Get a pointer to the i-th particle.
 
const ParticlegetParticle (int i) const
 Get a const pointer to the i-th particle.
 
virtual void destroyParticle (int i)
 Destroy the i-th particle.
 
unsigned int getLastFrameNumber () const
 Get the last frame number.
 
double & getDeltaTime (double currentTime)
 Get the unique delta time for emitters and updaters to use.
 
ParticlegetDefaultParticleTemplate ()
 Get a reference to the default particle template.
 
const ParticlegetDefaultParticleTemplate () const
 Get a const reference to the default particle template.
 
void setDefaultParticleTemplate (const Particle &p)
 Set the default particle template (particle is copied).
 
bool getFreezeOnCull () const
 Get whether the particle system can freeze when culled.
 
void setFreezeOnCull (bool v)
 Set whether the particle system can freeze when culled (default is true)
 
void setDefaultAttributes (const std::string &texturefile="", bool emissive_particles=true, bool lighting=false, int texture_unit=0)
 
void setDefaultAttributesUsingShaders (const std::string &texturefile="", bool emissive_particles=true, int texture_unit=0)
 
int getLevelOfDetail () const
 (EXPERIMENTAL) Get the level of detail.
 
void setLevelOfDetail (int v)
 
SortMode getSortMode () const
 Get the sort mode.
 
void setSortMode (SortMode mode)
 
double getVisibilityDistance () const
 Get the visibility distance.
 
void setVisibilityDistance (double distance)
 
virtual void update (double dt, osg::NodeVisitor &nv)
 Update the particles. Don't call this directly, use a ParticleSystemUpdater instead.
 
virtual osg::BoundingBox computeBoundingBox () const
 
ReadWriterMutexgetReadWriteMutex () const
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (osg::State *state=0) const
 
virtual osg::VertexArrayStatecreateVertexArrayStateImplementation (osg::RenderInfo &renderInfo) const
 
void adjustEstimatedMaxNumOfParticles (int delta)
 
void setEstimatedMaxNumOfParticles (int num)
 
int getEstimatedMaxNumOfParticles () const
 
- Public Member Functions inherited from osg::Drawable
 Drawable ()
 
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, Drawable)
 
virtual DrawableasDrawable ()
 
virtual const DrawableasDrawable () const
 
virtual void computeDataVariance ()
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setInitialBound (const osg::BoundingBox &bbox)
 
const BoundingBoxgetInitialBound () const
 
const BoundingSpheregetBound () const
 
const BoundingBoxgetBoundingBox () const
 
virtual BoundingSphere computeBound () const
 
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
 
ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback ()
 
const ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback () const
 
virtual void setShape (Shape *shape)
 
template<class T >
void setShape (const ref_ptr< T > &shape)
 
ShapegetShape ()
 
const ShapegetShape () const
 
void setSupportsDisplayList (bool flag)
 
bool getSupportsDisplayList () const
 
void setUseDisplayList (bool flag)
 
bool getUseDisplayList () const
 
GLuint & getDisplayList (unsigned int contextID) const
 
virtual void setUseVertexBufferObjects (bool flag)
 
bool getUseVertexBufferObjects () const
 
void setUseVertexArrayObject (bool flag)
 
bool getUseVertexArrayObject () const
 
virtual void dirtyGLObjects ()
 
virtual unsigned int getGLObjectSizeHint () const
 
void draw (RenderInfo &renderInfo) const
 
void drawInner (RenderInfo &renderInfo) const
 
virtual void compileGLObjects (RenderInfo &renderInfo) const
 
void setCreateVertexArrayStateCallback (CreateVertexArrayStateCallback *cb)
 
CreateVertexArrayStateCallbackgetCreateVertexArrayStateCallback ()
 
const CreateVertexArrayStateCallbackgetCreateVertexArrayStateCallback () const
 
VertexArrayStatecreateVertexArrayState (RenderInfo &renderInfo) const
 
void setVertexArrayStateList (VertexArrayStateList &vasl)
 
VertexArrayStateListgetVertexArrayStateList ()
 
const VertexArrayStateListgetVertexArrayStateList () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setDrawCallback (DrawCallback *dc)
 
DrawCallbackgetDrawCallback ()
 
const DrawCallbackgetDrawCallback () const
 
virtual bool supports (const AttributeFunctor &) const
 
virtual void accept (AttributeFunctor &)
 
virtual bool supports (const ConstAttributeFunctor &) const
 
virtual void accept (ConstAttributeFunctor &) const
 
virtual bool supports (const PrimitiveFunctor &) const
 
virtual void accept (PrimitiveFunctor &) const
 
virtual bool supports (const PrimitiveIndexFunctor &) const
 
virtual void accept (PrimitiveIndexFunctor &) const
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const
 
virtual Objectclone (const CopyOp &copyop) const
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual GeometryasGeometry ()
 
virtual const GeometryasGeometry () const
 
virtual GroupasGroup ()
 
virtual const GroupasGroup () const
 
virtual TransformasTransform ()
 
virtual const TransformasTransform () const
 
virtual SwitchasSwitch ()
 
virtual const SwitchasSwitch () const
 
virtual GeodeasGeode ()
 
virtual const GeodeasGeode () const
 
virtual osgTerrain::TerrainasTerrain ()
 
virtual const osgTerrain::TerrainasTerrain () const
 
virtual void accept (NodeVisitor &nv)
 
virtual void ascend (NodeVisitor &nv)
 
virtual void traverse (NodeVisitor &)
 
const ParentListgetParents () const
 
ParentList getParents ()
 
GroupgetParent (unsigned int i)
 
const GroupgetParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (Callback *nc)
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
CallbackgetUpdateCallback ()
 
const CallbackgetUpdateCallback () const
 
void addUpdateCallback (Callback *nc)
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (Callback *nc)
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
CallbackgetEventCallback ()
 
const CallbackgetEventCallback () const
 
void addEventCallback (Callback *nc)
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (Callback *nc)
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
CallbackgetCullCallback ()
 
const CallbackgetCullCallback () const
 
void addCullCallback (Callback *nc)
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSetgetOrCreateStateSet ()
 
osg::StateSetgetStateSet ()
 
const osg::StateSetgetStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionListgetDescriptions ()
 
const DescriptionListgetDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSpheregetInitialBound () const
 
void dirtyBound ()
 
const BoundingSpheregetBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
 
const ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateSetasStateSet ()
 
virtual const StateSetasStateSet () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual CameraasCamera ()
 
virtual const CameraasCamera () const
 
virtual CallbackasCallback ()
 
virtual const CallbackasCallback () const
 
virtual CallbackObjectasCallbackObject ()
 
virtual const CallbackObjectasCallbackObject () const
 
virtual UserDataContainerasUserDataContainer ()
 
virtual const UserDataContainerasUserDataContainer () const
 
virtual ValueObjectasValueObject ()
 
virtual const ValueObjectasValueObject () const
 
virtual ImageasImage ()
 
virtual const ImageasImage () const
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~ConnectedParticleSystem ()
 
ConnectedParticleSystemoperator= (const ConnectedParticleSystem &)
 
- Protected Member Functions inherited from osgParticle::ParticleSystem
virtual ~ParticleSystem ()
 
ParticleSystemoperator= (const ParticleSystem &)
 
void update_bounds (const osg::Vec3 &p, float r)
 
- Protected Member Functions inherited from osg::Drawable
Drawableoperator= (const Drawable &)
 
virtual ~Drawable ()
 
void setBound (const BoundingBox &bb) const
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

int _lastParticleCreated
 
unsigned int _maxNumberOfParticlesToSkip
 
int _startParticle
 
- Protected Attributes inherited from osgParticle::ParticleSystem
Particle_vector _particles
 
Death_stack _deadparts
 
osg::BoundingBox _def_bbox
 
Alignment _alignment
 
osg::Vec3 _align_X_axis
 
osg::Vec3 _align_Y_axis
 
ParticleScaleReferenceFrame _particleScaleReferenceFrame
 
bool _useVertexArray
 
bool _useShaders
 
bool _dirty_uniforms
 
bool _doublepass
 
bool _frozen
 
osg::Vec3 _bmin
 
osg::Vec3 _bmax
 
bool _reset_bounds_flag
 
bool _bounds_computed
 
Particle _def_ptemp
 
unsigned int _last_frame
 
bool _dirty_dt
 
bool _freeze_on_cull
 
double _t0
 
double _dt
 
int _detail
 
SortMode _sortMode
 
double _visibilityDistance
 
ReadWriterMutex _readWriteMutex
 
int _estimatedMaxNumOfParticles
 
BufferedArrayData _bufferedArrayData
 
- Protected Attributes inherited from osg::Drawable
BoundingBox _initialBoundingBox
 
ref_ptr< ComputeBoundingBoxCallback_computeBoundingBoxCallback
 
BoundingBox _boundingBox
 
ref_ptr< Shape_shape
 
bool _supportsDisplayList
 
bool _useDisplayList
 
bool _supportsVertexBufferObjects
 
bool _useVertexBufferObjects
 
bool _useVertexArrayObject
 
GLObjectList _globjList
 
VertexArrayStateList _vertexArrayStateList
 
ref_ptr< DrawCallback_drawCallback
 
ref_ptr< CreateVertexArrayStateCallback_createVertexArrayStateCallback
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback_updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback_eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback_cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet_stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osgParticle::ParticleSystem
enum  Alignment { BILLBOARD , FIXED }
 
enum  ParticleScaleReferenceFrame { LOCAL_COORDINATES , WORLD_COORDINATES }
 
enum  SortMode { NO_SORT , SORT_FRONT_TO_BACK , SORT_BACK_TO_FRONT }
 
typedef OpenThreads::Mutex ReadWriterMutex
 
typedef OpenThreads::ScopedLock< OpenThreads::MutexScopedReadLock
 
typedef OpenThreads::ScopedLock< OpenThreads::MutexScopedWriteLock
 
- Public Types inherited from osg::Drawable
enum  AttributeTypes {
  VERTICES = 0 , WEIGHTS = 1 , NORMALS = 2 , COLORS = 3 ,
  SECONDARY_COLORS = 4 , FOG_COORDS = 5 , ATTRIBUTE_6 = 6 , ATTRIBUTE_7 = 7 ,
  TEXTURE_COORDS = 8 , TEXTURE_COORDS_0 = TEXTURE_COORDS , TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1 , TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2 ,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3 , TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4 , TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5 , TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6 ,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}
 
typedef DrawableUpdateCallback UpdateCallback
 
typedef DrawableEventCallback EventCallback
 
typedef DrawableCullCallback CullCallback
 
typedef unsigned int AttributeType
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Drawable
static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
 
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
 
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
 
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Protected Types inherited from osgParticle::ParticleSystem
typedef std::vector< ParticleParticle_vector
 
typedef std::stack< Particle * > Death_stack
 
typedef osg::buffered_object< ArrayDataBufferedArrayData
 
- Protected Types inherited from osg::Drawable
typedef osg::buffered_value< GLuint > GLObjectList
 

Detailed Description

ConnectConnectedParticleSystem is a specialise ConnectedParticleSystem for effects like missile trails, where the individual particles are rendered as single ribbon.

Constructor & Destructor Documentation

◆ ConnectedParticleSystem() [1/2]

osgParticle::ConnectedParticleSystem::ConnectedParticleSystem ( )

◆ ConnectedParticleSystem() [2/2]

osgParticle::ConnectedParticleSystem::ConnectedParticleSystem ( const ConnectedParticleSystem copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

◆ ~ConnectedParticleSystem()

virtual osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem ( )
protectedvirtual

Member Function Documentation

◆ createParticle()

virtual Particle * osgParticle::ConnectedParticleSystem::createParticle ( const Particle ptemplate)
virtual

Create a new particle from the specified template (or the default one if ptemplate is null).

Reimplemented from osgParticle::ParticleSystem.

◆ drawImplementation()

virtual void osgParticle::ConnectedParticleSystem::drawImplementation ( osg::RenderInfo renderInfo) const
virtual

Draw the connected particles as either a line or a quad strip, depending upon viewing distance. .

Reimplemented from osgParticle::ParticleSystem.

◆ getMaxNumberOfParticlesToSkip()

unsigned int osgParticle::ConnectedParticleSystem::getMaxNumberOfParticlesToSkip ( )
inline

Get the maximum numbers of particles to be skipped during the predraw filtering.

◆ getStartParticle() [1/2]

osgParticle::Particle * osgParticle::ConnectedParticleSystem::getStartParticle ( )
inline

Get the particle from where the line or quadstrip starts to be drawn.

◆ getStartParticle() [2/2]

const osgParticle::Particle * osgParticle::ConnectedParticleSystem::getStartParticle ( ) const
inline

Get the (const) particle from where the line or quadstrip starts to be drawn.

◆ META_Object()

osgParticle::ConnectedParticleSystem::META_Object ( osgParticle  ,
ConnectedParticleSystem   
)

◆ operator=()

ConnectedParticleSystem & osgParticle::ConnectedParticleSystem::operator= ( const ConnectedParticleSystem )
inlineprotected

◆ reuseParticle()

virtual void osgParticle::ConnectedParticleSystem::reuseParticle ( int  i)
virtual

Reuse the i-th particle.

Reimplemented from osgParticle::ParticleSystem.

◆ setMaxNumberOfParticlesToSkip()

void osgParticle::ConnectedParticleSystem::setMaxNumberOfParticlesToSkip ( unsigned int  maxNumberofParticlesToSkip)
inline

Set the maximum numbers of particles to be skipped during the predraw filtering.

Member Data Documentation

◆ _lastParticleCreated

int osgParticle::ConnectedParticleSystem::_lastParticleCreated
protected

◆ _maxNumberOfParticlesToSkip

unsigned int osgParticle::ConnectedParticleSystem::_maxNumberOfParticlesToSkip
protected

◆ _startParticle

int osgParticle::ConnectedParticleSystem::_startParticle
protected

The documentation for this class was generated from the following file: