2 * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
4 * This library is open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version. The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * OpenSceneGraph Public License for more details.
15#ifndef OSGANIMATION_STACKED_SCALE_ELEMENT
16#define OSGANIMATION_STACKED_SCALE_ELEMENT 1
19#include <osgAnimation/Export>
20#include <osgAnimation/StackedTransformElement>
21#include <osgAnimation/Target>
26 class OSGANIMATION_EXPORT StackedScaleElement : public StackedTransformElement
29 META_Object(osgAnimation, StackedScaleElement)
31 StackedScaleElement();
32 StackedScaleElement(const StackedScaleElement&, const osg::CopyOp&);
33 StackedScaleElement(const std::string& name, const osg::Vec3& scale = osg::Vec3(1,1,1));
34 StackedScaleElement(const osg::Vec3& scale);
36 void applyToMatrix(osg::Matrix& matrix) const;
37 osg::Matrix getAsMatrix() const;
38 bool isIdentity() const;
39 void update(float t = 0.0);
40 const osg::Vec3& getScale() const;
41 void setScale(const osg::Vec3& scale);
43 virtual Target* getOrCreateTarget();
44 virtual Target* getTarget();
45 virtual const Target* getTarget() const;
49 osg::ref_ptr<Vec3Target> _target;