openscenegraph
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#include <FrameBufferObject>
Public Member Functions | |
GLRenderBufferManager (unsigned int contextID) | |
virtual void | deleteGLObject (GLuint globj) |
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GLObjectManager (const std::string &name, unsigned int contextID) | |
virtual void | flushDeletedGLObjects (double currentTime, double &availableTime) |
virtual void | flushAllDeletedGLObjects () |
virtual void | deleteAllGLObjects () |
virtual void | discardAllGLObjects () |
virtual void | scheduleGLObjectForDeletion (GLuint globj) |
virtual GLuint | createGLObject () |
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GraphicsObjectManager (const std::string &name, unsigned int contextID) | |
unsigned int | getContextID () const |
virtual void | newFrame (osg::FrameStamp *) |
virtual void | resetStats () |
virtual void | reportStats (std::ostream &) |
virtual void | recomputeStats (std::ostream &) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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typedef std::list< GLuint > | GLObjectHandleList |
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virtual | ~GLObjectManager () |
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virtual | ~GraphicsObjectManager () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
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OpenThreads::Mutex | _mutex |
GLObjectHandleList | _deleteGLObjectHandles |
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std::string | _name |
unsigned int | _contextID |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
osg::GLRenderBufferManager::GLRenderBufferManager | ( | unsigned int | contextID | ) |
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virtual |
implementation of the actual deletion of an GL object - subclasses from GLObjectManager must implement the appropriate GL calls.
Implements osg::GLObjectManager.