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| GUIEventHandler () |
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| GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgGA, GUIEventHandler) |
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virtual bool | handle (osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv) |
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virtual bool | handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) |
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virtual bool | handle (const GUIEventAdapter &, GUIActionAdapter &) |
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Public Member Functions inherited from osgGA::EventHandler |
| EventHandler () |
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| EventHandler (const EventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgGA, EventHandler) |
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virtual NodeCallback * | asNodeCallback () |
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virtual const NodeCallback * | asNodeCallback () const |
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virtual DrawableEventCallback * | asDrawableEventCallback () |
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virtual const DrawableEventCallback * | asDrawableEventCallback () const |
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virtual EventHandler * | asEventHandler () |
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virtual const EventHandler * | asEventHandler () const |
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virtual bool | run (osg::Object *object, osg::Object *data) |
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virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
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virtual void | event (osg::NodeVisitor *nv, osg::Drawable *drawable) |
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virtual void | getUsage (osg::ApplicationUsage &) const |
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| NodeCallback () |
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| NodeCallback (const NodeCallback &nc, const CopyOp ©op) |
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| META_Object (osg, NodeCallback) |
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| Callback () |
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| Callback (const Callback &cb, const CopyOp ©op) |
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| META_Object (osg, Callback) |
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virtual Callback * | asCallback () |
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virtual const Callback * | asCallback () const |
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virtual CallbackObject * | asCallbackObject () |
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virtual const CallbackObject * | asCallbackObject () const |
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virtual StateAttributeCallback * | asStateAttributeCallback () |
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virtual const StateAttributeCallback * | asStateAttributeCallback () const |
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virtual UniformCallback * | asUniformCallback () |
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virtual const UniformCallback * | asUniformCallback () const |
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virtual DrawableUpdateCallback * | asDrawableUpdateCallback () |
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virtual const DrawableUpdateCallback * | asDrawableUpdateCallback () const |
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virtual DrawableCullCallback * | asDrawableCullCallback () |
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virtual const DrawableCullCallback * | asDrawableCullCallback () const |
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bool | traverse (osg::Object *object, osg::Object *data) |
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void | setNestedCallback (osg::Callback *cb) |
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osg::Callback * | getNestedCallback () |
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const osg::Callback * | getNestedCallback () const |
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void | addNestedCallback (osg::Callback *nc) |
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void | removeNestedCallback (osg::Callback *nc) |
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| Object () |
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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virtual Object * | cloneType () const =0 |
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virtual Object * | clone (const CopyOp &) const =0 |
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virtual bool | isSameKindAs (const Object *) const |
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virtual const char * | libraryName () const =0 |
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virtual const char * | className () const =0 |
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std::string | getCompoundClassName () const |
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virtual Node * | asNode () |
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virtual const Node * | asNode () const |
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virtual NodeVisitor * | asNodeVisitor () |
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virtual const NodeVisitor * | asNodeVisitor () const |
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virtual StateSet * | asStateSet () |
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virtual const StateSet * | asStateSet () const |
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virtual StateAttribute * | asStateAttribute () |
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virtual const StateAttribute * | asStateAttribute () const |
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virtual Uniform * | asUniform () |
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virtual const Uniform * | asUniform () const |
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virtual Camera * | asCamera () |
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virtual const Camera * | asCamera () const |
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virtual Drawable * | asDrawable () |
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virtual const Drawable * | asDrawable () const |
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virtual UserDataContainer * | asUserDataContainer () |
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virtual const UserDataContainer * | asUserDataContainer () const |
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virtual ValueObject * | asValueObject () |
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virtual const ValueObject * | asValueObject () const |
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virtual Image * | asImage () |
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virtual const Image * | asImage () const |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
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virtual void | setName (const std::string &name) |
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void | setName (const char *name) |
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const std::string & | getName () const |
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void | setDataVariance (DataVariance dv) |
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DataVariance | getDataVariance () const |
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virtual void | computeDataVariance () |
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void | setUserDataContainer (osg::UserDataContainer *udc) |
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template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
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osg::UserDataContainer * | getUserDataContainer () |
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const osg::UserDataContainer * | getUserDataContainer () const |
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
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virtual void | setUserData (Referenced *obj) |
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template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
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virtual Referenced * | getUserData () |
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virtual const Referenced * | getUserData () const |
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
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virtual void | resizeGLObjectBuffers (unsigned int) |
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virtual void | releaseGLObjects (osg::State *=0) const |
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
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int | unref () const |
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int | unref_nodelete () const |
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int | referenceCount () const |
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ObserverSet * | getObserverSet () const |
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ObserverSet * | getOrCreateObserverSet () const |
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void | addObserver (Observer *observer) const |
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void | removeObserver (Observer *observer) const |
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| DrawableEventCallback () |
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| DrawableEventCallback (const DrawableEventCallback &org, const CopyOp ©op) |
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| META_Object (osg, DrawableEventCallback) |
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GUIEventHandler provides a basic interface for any class which wants to handle a GUI Events.
The GUIEvent is supplied by a GUIEventAdapter. Feedback resulting from the handle method is supplied by a GUIActionAdapter, which allows the GUIEventHandler to ask the GUI to take some action in response to an incoming event.
For example, consider a Trackball Viewer class which takes mouse events and manipulates a scene camera in response. The Trackball Viewer is a GUIEventHandler, and receives the events via the handle method. If the user 'throws' the model, the Trackball Viewer class can detect this via the incoming events, and request that the GUI set up a timer callback to continually redraw the view. This request is made via the GUIActionAdapter class.