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#include <osgAnimation/AnimationUpdateCallback>
#include <osgAnimation/Export>
#include <osg/NodeVisitor>
#include <osg/Uniform>
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Classes | |
class | osgAnimation::UpdateUniform< T > |
struct | osgAnimation::UpdateFloatUniform |
struct | osgAnimation::UpdateVec2fUniform |
struct | osgAnimation::UpdateVec3fUniform |
struct | osgAnimation::UpdateVec4fUniform |
struct | osgAnimation::UpdateMatrixfUniform |
Namespaces | |
namespace | osgAnimation |
Macros | |
#define | OSGANIMATION_UPDATE_UNIFORM 1 |
#define OSGANIMATION_UPDATE_UNIFORM 1 |