Here is a list of all functions with links to the classes they belong to:
- o -
- Object() : osg::Object
- ObjectCache() : osgDB::ObjectCache
- ObjectCallback() : osgWidget::ObjectCallback< T >
- ObjectData() : osgDB::ExternalFileWriter::ObjectData
- objectDeleted() : osg::Identifier, osg::Observer
- ObjectGLenum() : osgDB::ObjectGLenum
- ObjectMark() : osgDB::ObjectMark
- ObjectProperty() : osgDB::ObjectProperty
- objectRead() : osgDB::FinishedObjectReadCallback
- ObjectRecordData() : osgSim::ObjectRecordData
- ObjectSerializer() : osgDB::ObjectSerializer< C, P >
- ObjectWrapper() : osgDB::ObjectWrapper
- ObjectWrapperAssociate() : osgDB::ObjectWrapperAssociate
- ObjectWrapperManager() : osgDB::ObjectWrapperManager
- Observer() : osg::Observer
- observer_ptr() : osg::observer_ptr< T >
- ObserverNodePath() : osg::ObserverNodePath
- ObserverSet() : osg::ObserverSet
- OccluderNode() : osg::OccluderNode
- OcclusionQueryNode() : osg::OcclusionQueryNode
- offsetAndScaleImage() : osgVolume::ImageLayer
- offsetIndices() : osg::DrawArrayLengths, osg::DrawArrays, osg::DrawArraysIndirect, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUInt, osg::DrawElementsIndirectUShort, osg::DrawElementsUByte, osg::DrawElementsUInt, osg::DrawElementsUShort, osg::MultiDrawArrays, osg::MultiDrawArraysIndirect, osg::PrimitiveSet
- ofstream() : osgDB::ofstream
- ok() : osgPresentation::PropertyReader
- okToCompile() : osgUtil::IncrementalCompileOperation::CompileInfo
- open() : osgDB::ifstream, osgDB::ofstream, osgDB::Output, osgDB::XmlNode::Input, osgWidget::Browser, osgWidget::PdfReader
- openArchive() : osgDB::ReaderWriter, osgDB::ReadFileCallback, osgDB::Registry
- openArchiveImplementation() : osgDB::Registry
- OpenGLQuerySupport() : osgViewer::OpenGLQuerySupport
- operate() : osgParticle::AccelOperator, osgParticle::AngularAccelOperator, osgParticle::AngularDampingOperator, osgParticle::DampingOperator, osgParticle::DomainOperator, osgParticle::ExplosionOperator, osgParticle::FluidFrictionOperator, osgParticle::ForceOperator, osgParticle::Operator, osgParticle::OrbitOperator
- operateParticles() : osgParticle::Operator
- Operation() : osg::Operation
- OperationQueue() : osg::OperationQueue
- OperationThread() : osg::OperationThread
- Operator() : osgParticle::Operator
- operator bool() : OpenThreads::Affinity, osgDB::XmlNode::Input
- operator std::string() : osg::MakeString
- operator unsigned() : OpenThreads::Atomic
- operator unspecified_bool_type() : osg::ref_ptr< T >
- operator Vec2f() : osg::Vec2d
- operator Vec3f() : osg::Vec3d
- operator Vec4f() : osg::Vec4d
- operator!() : osg::observer_ptr< T >, osg::ref_ptr< T >
- operator!=() : osg::BoundingBoxImpl< VT >, osg::BoundingSphereImpl< VT >, osg::Matrixd, osg::Matrixf, osg::observer_ptr< T >, osg::Plane, osg::Quat, osg::ref_ptr< T >, osg::StateAttribute, osg::StateSet, osg::Uniform, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2i, osg::Vec2s, osg::Vec2ub, osg::Vec2ui, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3i, osg::Vec3s, osg::Vec3ub, osg::Vec3ui, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4i, osg::Vec4s, osg::Vec4ub, osg::Vec4ui, osg::Vec4us, osgSim::GeographicLocation, osgSim::ShapeAttribute, osgTerrain::TileID, osgUtil::EdgeCollector::Edge, osgVolume::TileID
- operator()() : osg::AnimationPathCallback, osg::AttributeDispatch, osg::BarrierOperation, osg::BlockAndFlushOperation, osg::Camera::DrawCallback, osg::CameraRenderOrderSortOp, osg::ClampedLinearCostFunction1D, osg::ClusterCullingCallback, osg::CopyOp, osg::FlushDeletedGLObjectsOperation, osg::GraphicsOperation, osg::Image::DimensionsChangedCallback, osg::Image::UpdateCallback, osg::Matrixd, osg::Matrixf, osg::MatrixTemplate< T, RowN, ColN >, osg::NodeAcceptOp, osg::NodeCallback, osg::NodeTrackerCallback, osg::Operation, osg::ReleaseContext_Block_MakeCurrentOperation, osg::RunOperations, osg::ScriptNodeCallback, osg::StateAttributeCallback, osg::StateSet::Callback, osg::SwapBuffersOperation, osg::UniformCallback, osgAnimation::Action::Callback, osgAnimation::AnimationManagerBase, osgAnimation::MorphTransformHardware, osgAnimation::MorphTransformSoftware, osgAnimation::RigTransformHardware, osgAnimation::RunAction, osgAnimation::Skeleton::UpdateSkeleton, osgAnimation::UpdateBone, osgAnimation::UpdateMaterial, osgAnimation::UpdateMatrixTransform, osgAnimation::UpdateMorph, osgAnimation::UpdateUniform< T >, osgDB::FileNameComparator, osgDB::ObjectCache::ClassComp, osgDB::ObjectProperty, osgDB::SharedStateManager::CompareStateAttributes, osgDB::SharedStateManager::CompareStateSets, osgGA::EventHandler, osgParticle::PrecipitationEffect::PrecipitationDrawable::LessFunctor, osgPresentation::AnimationMaterialCallback, osgPresentation::CompileSlideCallback, osgPresentation::dereference_less, osgPresentation::ImageSequenceUpdateCallback, osgPresentation::LayerCallback, osgPresentation::PropertyAnimation, osgShadow::LightSpacePerspectiveShadowMapAlgorithm, osgShadow::MinimalDrawBoundsShadowMap::CameraPostDrawCallback, osgShadow::ShadowTechnique::CameraCullCallback, osgSim::AzimElevationSector, osgSim::AzimSector, osgSim::ConeSector, osgSim::DirectionalSector, osgSim::ElevationSector, osgSim::Sector, osgTerrain::NoDataValue, osgTerrain::ValidDataOperator, osgTerrain::ValidRange, osgUtil::dereference_clear, osgUtil::dereference_less, osgUtil::GLObjectsOperation, osgUtil::IncrementalCompileOperation, osgUtil::LessDepthSortFunctor, osgUtil::TransformCallback, osgViewer::Renderer, osgViewer::ScreenCaptureHandler::CaptureOperation, osgViewer::ScreenCaptureHandler::WriteToFile, osgWidget::Callback, osgWidget::CallbackInterface, osgWidget::FunctionCallback< T >, osgWidget::ObjectCallback< T >
- operator*() : osg::Matrixd, osg::Matrixf, osg::observer_ptr< T >, osg::Quat, osg::ref_ptr< T >, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2i, osg::Vec2s, osg::Vec2ub, osg::Vec2ui, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3i, osg::Vec3s, osg::Vec3ub, osg::Vec3ui, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4i, osg::Vec4s, osg::Vec4ub, osg::Vec4ui, osg::Vec4us
- operator*=() : osg::Matrixd, osg::Matrixf, osg::Quat, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2s, osg::Vec2ub, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3s, osg::Vec3ub, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4s, osg::Vec4ub, osg::Vec4us
- operator+() : osg::Matrixf, osg::Quat, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2i, osg::Vec2s, osg::Vec2ub, osg::Vec2ui, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3i, osg::Vec3s, osg::Vec3ub, osg::Vec3ui, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4i, osg::Vec4s, osg::Vec4ub, osg::Vec4ui, osg::Vec4us, osgSim::GeographicLocation
- operator++() : OpenThreads::Atomic, osg::Image::DataIterator, osgDB::FieldReaderIterator, osgDB::XmlNode::Input
- operator+=() : osg::Matrixf, osg::Quat, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2s, osg::Vec2ub, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3s, osg::Vec3ub, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4s, osg::Vec4ub, osg::Vec4us, osgDB::FieldReaderIterator, osgDB::XmlNode::Input
- operator-() : osg::Quat, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2i, osg::Vec2s, osg::Vec2ub, osg::Vec2ui, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3i, osg::Vec3s, osg::Vec3ub, osg::Vec3ui, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4i, osg::Vec4s, osg::Vec4ub, osg::Vec4ui, osg::Vec4us, osgSim::GeographicLocation
- operator--() : OpenThreads::Atomic
- operator-=() : osg::Quat, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2s, osg::Vec2ub, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3s, osg::Vec3ub, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4s, osg::Vec4ub, osg::Vec4us
- operator->() : osg::observer_ptr< T >, osg::ref_ptr< T >
- operator/() : osg::Matrixf, osg::Quat, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2i, osg::Vec2s, osg::Vec2ub, osg::Vec2ui, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3i, osg::Vec3s, osg::Vec3ub, osg::Vec3ui, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4i, osg::Vec4s, osg::Vec4ub, osg::Vec4ui, osg::Vec4us
- operator/=() : osg::Matrixf, osg::Quat, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2s, osg::Vec2ub, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3s, osg::Vec3ub, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4s, osg::Vec4ub, osg::Vec4us
- operator<() : osg::BufferObjectProfile, osg::Matrixd, osg::Matrixf, osg::observer_ptr< T >, osg::Plane, osg::Quat, osg::ref_ptr< T >, osg::ShadowVolumeOccluder, osg::StateAttribute, osg::StateSet, osg::Texture::TextureProfile, osg::Uniform, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2i, osg::Vec2s, osg::Vec2ub, osg::Vec2ui, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3i, osg::Vec3s, osg::Vec3ub, osg::Vec3ui, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4i, osg::Vec4s, osg::Vec4ub, osg::Vec4ui, osg::Vec4us, osgAnimation::RigTransformSoftware::BonePtrWeight, osgDB::Options, osgDB::ReaderWriter::ReadResult, osgDB::ReaderWriter::WriteResult, osgParticle::Particle, osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell, osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime, osgPresentation::ObjectOperator, osgSim::GeographicLocation, osgSim::ShapeAttribute, osgTerrain::GeometryPool::GeometryKey, osgTerrain::TileID, osgUtil::EdgeCollector::Edge, osgUtil::EdgeCollector::Point, osgUtil::EdgeCollector::Triangle, osgUtil::Hit, osgUtil::LineSegmentIntersector::Intersection, osgUtil::PlaneIntersector::Intersection, osgUtil::PolytopeIntersector::Intersection, osgUtil::RayIntersector::Intersection, osgVolume::TileID
- operator<<() : osg::MakeString, osgDB::OutputStream
- operator=() : OpenThreads::Affinity, OpenThreads::ReadWriteMutex, OpenThreads::ScopedReadLock, OpenThreads::ScopedWriteLock, osg::ArgumentParser::Parameter, osg::AttributeFunctorArrayVisitor, osg::BoundingSphereImpl< VT >, osg::buffered_object< T >, osg::buffered_value< T >, osg::BufferObjectProfile, osg::BuildShapeGeometryVisitor, osg::CollectOccludersVisitor, osg::ConstAttributeFunctorArrayVisitor, osg::CullingSet, osg::CullSettings, osg::DeleteHandler, osg::DisplaySettings, osg::Drawable, osg::DrawPixels, osg::fast_back_stack< T >, osg::FrameBufferAttachment, osg::FrameBufferObject, osg::FrameStamp, osg::Geometry, osg::GLBufferObject::BufferEntry, osg::Image, osg::ImageSequence::ImageData, osg::LineSegment, osg::Material, osg::Matrixd, osg::Matrixf, osg::MatrixTemplate< T, RowN, ColN >, osg::MixinVector< ValueT >, osg::NodeAcceptOp, osg::observer_ptr< T >, osg::ObserverNodePath, osg::ObserverSet, osg::PagedLOD::PerRangeData, osg::Plane, osg::Polytope, osg::Quat, osg::ref_ptr< T >, osg::Referenced, osg::RenderBuffer, osg::RenderInfo, osg::ShapeDrawable, osg::StateSet, osg::TemplateArray< T, ARRAYTYPE, DataSize, DataType >, osg::TemplateIndexArray< T, ARRAYTYPE, DataSize, DataType >, osg::Uniform, osg::VertexArrayStateList, osg::VertexAttribAlias, osg::View::Slave, osg::Viewport, osgDB::DynamicLibrary, osgDB::Field, osgDB::FieldReader, osgDB::FieldReaderIterator, osgDB::ParameterOutput, osgDB::ReaderWriter::ReadResult, osgDB::ReaderWriter::WriteResult, osgFX::AnisotropicLighting, osgFX::BumpMapping, osgFX::Cartoon, osgFX::Effect, osgFX::MultiTextureControl, osgFX::Scribe, osgFX::SpecularHighlights, osgFX::Technique, osgFX::Validator, osgGA::Device, osgGA::EventQueue, osgGA::EventVisitor, osgGA::PointerData, osgParticle::AccelOperator, osgParticle::AngularAccelOperator, osgParticle::AngularDampingOperator, osgParticle::BounceOperator, osgParticle::BoxPlacer, osgParticle::CompositePlacer, osgParticle::ConnectedParticleSystem, osgParticle::Counter, osgParticle::DampingOperator, osgParticle::DomainOperator, osgParticle::Emitter, osgParticle::ExplosionOperator, osgParticle::FluidFrictionOperator, osgParticle::FluidProgram, osgParticle::ForceOperator, osgParticle::ModularEmitter, osgParticle::ModularProgram, osgParticle::MultiSegmentPlacer, osgParticle::Operator, osgParticle::OrbitOperator, osgParticle::ParticleProcessor, osgParticle::ParticleSystem, osgParticle::ParticleSystemUpdater, osgParticle::Placer, osgParticle::PointPlacer, osgParticle::Program, osgParticle::RadialShooter, osgParticle::SectorPlacer, osgParticle::SegmentPlacer, osgParticle::Shooter, osgParticle::SinkOperator, osgPresentation::HomePosition, osgPresentation::JumpData, osgPresentation::KeyPosition, osgSim::ImpostorSprite, osgSim::LightPoint, osgSim::ShapeAttribute, osgTerrain::CompositeLayer::CompoundNameLayer, osgTerrain::TerrainNeighbours, osgText::String, osgUtil::CubeMapGenerator, osgUtil::CullVisitor::MatrixPlanesDrawables, osgUtil::CullVisitor, osgUtil::DelaunayTriangulator, osgUtil::HalfWayMapGenerator, osgUtil::HighlightMapGenerator, osgUtil::Hit, osgUtil::PrintVisitor, osgUtil::ReflectionMapGenerator, osgUtil::TangentSpaceGenerator, osgUtil::UpdateVisitor, osgViewer::Keystone, osgViewer::ScreenCaptureHandler::WriteToFile, osgVolume::CompositeLayer::NameLayer
- operator==() : osg::BoundingBoxImpl< VT >, osg::BoundingSphereImpl< VT >, osg::BufferObjectProfile, osg::Matrixd, osg::Matrixf, osg::observer_ptr< T >, osg::Plane, osg::Quat, osg::ref_ptr< T >, osg::StateAttribute, osg::StateSet, osg::Texture::TextureProfile, osg::Uniform, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2i, osg::Vec2s, osg::Vec2ub, osg::Vec2ui, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3i, osg::Vec3s, osg::Vec3ub, osg::Vec3ui, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4i, osg::Vec4s, osg::Vec4ub, osg::Vec4ui, osg::Vec4us, osgAnimation::TemplateCubicBezier< T >, osgDB::Options, osgSim::GeographicLocation, osgSim::ShapeAttribute, osgTerrain::TileID, osgText::Style, osgUtil::EdgeCollector::Edge, osgVolume::TileID
- operator>() : osg::observer_ptr< T >
- operator>>() : osgDB::InputStream, osgPresentation::PropertyReader
- operator[]() : osg::ArgumentParser, osg::buffered_object< T >, osg::buffered_value< T >, osg::MatrixTemplate< T, RowN, ColN >, osg::MixinVector< ValueT >, osg::Plane, osg::Quat, osg::Vec2b, osg::Vec2d, osg::Vec2f, osg::Vec2i, osg::Vec2s, osg::Vec2ub, osg::Vec2ui, osg::Vec2us, osg::Vec3b, osg::Vec3d, osg::Vec3f, osg::Vec3i, osg::Vec3s, osg::Vec3ub, osg::Vec3ui, osg::Vec3us, osg::Vec4b, osg::Vec4d, osg::Vec4f, osg::Vec4i, osg::Vec4s, osg::Vec4ub, osg::Vec4ui, osg::Vec4us, osg::VertexArrayStateList, osgDB::FieldReaderIterator, osgDB::XmlNode::Input
- operator^() : osg::Vec3d, osg::Vec3f
- optimize() : osgUtil::Optimizer, osgUtil::Optimizer::StateVisitor, osgUtil::Optimizer::TextureAtlasVisitor
- optimizeOrder() : osgUtil::VertexAccessOrderVisitor
- Optimizer() : osgUtil::Optimizer
- optimizeVertices() : osgUtil::VertexCacheVisitor
- Options() : osgDB::Options
- OR() : OpenThreads::Atomic
- OrbitManipulator() : osgGA::OrbitManipulator
- OrbitOperator() : osgParticle::OrbitOperator
- orientationOpenGL() : osgTerrain::Locator
- orphan() : osg::GLBufferObjectSet, osg::TextureObjectSet
- ortho() : osg::Matrixd, osg::Matrixf
- ortho2D() : osg::Matrixd, osg::Matrixf
- orthoNormal() : osg::Matrixd, osg::Matrixf
- orthoNormalize() : osg::Matrixd, osg::Matrixf
- Outline() : osgFX::Outline
- Output() : osgDB::Output
- output() : osgUtil::PrintVisitor
- OutputException() : osgDB::OutputException
- OutputIterator() : osgDB::OutputIterator
- OutputStream() : osgDB::OutputStream
- outside() : osgUtil::DelaunayConstraint
- OverlayNode() : osgSim::OverlayNode