openscenegraph
Here is a list of all variables with links to the classes they belong to:
- m -
m32bits :
osgAnimation::Vec3Packed
map :
osg::State::DefineMap
mask :
osg::GLExtensions
matrix :
osgUtil::LineSegmentIntersector::Intersection
,
osgUtil::PlaneIntersector::Intersection
,
osgUtil::PolytopeIntersector::Intersection
,
osgUtil::RayIntersector::Intersection
max2DSize :
osg::GLExtensions
maxCount :
osg::GLExtensions
maxDistance :
osgUtil::PolytopeIntersector::Intersection
maximum :
osgParticle::range< ValueType >
maximumHeight :
osgPresentation::SlideShowConstructor::FontData
maximumWidth :
osgPresentation::SlideShowConstructor::FontData
maxLayerCount :
osg::GLExtensions
maxNumObjectsToCompile :
osgUtil::IncrementalCompileOperation::CompileInfo
maxTexCoord :
osgText::Glyph::TextureInfo
maxTexture3DSize :
osg::GLExtensions
maxTextureSize :
osg::GLExtensions
maxValue :
osgViewer::StatsHandler::UserStatsLine
minimum :
osgParticle::range< ValueType >
,
osgWidget::Window::Sizes
minlayer :
osg::GLExtensions
minlevel :
osg::GLExtensions
minTexCoord :
osgText::Glyph::TextureInfo
mipMapGeneration :
osg::GraphicsContext::Traits
misses :
osgUtil::VertexCacheMissVisitor
mMin :
osgAnimation::Vec3ArrayPacked
mode :
osg::GLExtensions
modeAlpha :
osg::GLExtensions
modelview :
osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime
modelViewMatrix :
osgShadow::ViewDependentShadowMap::Frustum
modelviewMatrix :
osgVolume::TileData
modeRGB :
osg::GLExtensions
modifiedCount :
osg::GLBufferObject::BufferEntry
,
osg::VertexArrayState::ArrayDispatch
motion :
osgGA::GUIEventAdapter::Scrolling
mScale :
osgAnimation::Vec3ArrayPacked
mScaleInv :
osgAnimation::Vec3ArrayPacked
multipassTechnique :
osgVolume::MultipassTechnique::MultipassTileData
multiplier :
osgViewer::StatsHandler::UserStatsLine
mVecCompressed :
osgAnimation::Vec3ArrayPacked
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1.9.8