openscenegraph
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#include <BufferObject>
Classes | |
struct | ModifiedCallback |
Public Member Functions | |
BufferData () | |
BufferData (const BufferData &bd, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual const GLvoid * | getDataPointer () const =0 |
virtual unsigned int | getTotalDataSize () const =0 |
virtual osg::Array * | asArray () |
virtual const osg::Array * | asArray () const |
virtual osg::PrimitiveSet * | asPrimitiveSet () |
virtual const osg::PrimitiveSet * | asPrimitiveSet () const |
virtual osg::Image * | asImage () |
virtual const osg::Image * | asImage () const |
void | setBufferObject (BufferObject *bufferObject) |
BufferObject * | getBufferObject () |
const BufferObject * | getBufferObject () const |
void | setBufferIndex (unsigned int index) |
unsigned int | getBufferIndex () const |
GLBufferObject * | getGLBufferObject (unsigned int contextID) const |
GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const |
void | setModifiedCallback (ModifiedCallback *md) |
ModifiedCallback * | getModifiedCallback () |
const ModifiedCallback * | getModifiedCallback () const |
void | dirty () |
void | setModifiedCount (unsigned int value) |
unsigned int | getModifiedCount () const |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
void | releaseGLObjects (State *state=0) const |
unsigned int | getNumClients () const |
void | addClient (osg::Object *) |
void | removeClient (osg::Object *) |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateSet * | asStateSet () |
virtual const StateSet * | asStateSet () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual Camera * | asCamera () |
virtual const Camera * | asCamera () const |
virtual Drawable * | asDrawable () |
virtual const Drawable * | asDrawable () const |
virtual Callback * | asCallback () |
virtual const Callback * | asCallback () const |
virtual CallbackObject * | asCallbackObject () |
virtual const CallbackObject * | asCallbackObject () const |
virtual UserDataContainer * | asUserDataContainer () |
virtual const UserDataContainer * | asUserDataContainer () const |
virtual ValueObject * | asValueObject () |
virtual const ValueObject * | asValueObject () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
template<class T > | |
void | setUserDataContainer (const ref_ptr< T > &udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
template<class T > | |
void | setUserData (const ref_ptr< T > &ud) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~BufferData () |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
unsigned int | _modifiedCount |
unsigned int | _bufferIndex |
osg::ref_ptr< BufferObject > | _bufferObject |
osg::ref_ptr< ModifiedCallback > | _modifiedCallback |
unsigned int | _numClients |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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inline |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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protectedvirtual |
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inlinevirtual |
Reimplemented in osg::Array.
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inlinevirtual |
Reimplemented in osg::Array.
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inlinevirtual |
Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. Equivalent to dynamic_cast<Image*>(this).
Reimplemented from osg::Object.
Reimplemented in osg::Image.
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inlinevirtual |
Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. Equivalent to dynamic_cast<Image*>(this).
Reimplemented from osg::Object.
Reimplemented in osg::Image.
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inlinevirtual |
Reimplemented in osg::PrimitiveSet.
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inlinevirtual |
Reimplemented in osg::PrimitiveSet.
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inlinevirtual |
return the name of the object's class type. Must be defined by derived classes.
Implements osg::Object.
Reimplemented in osg::Array, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::Image, osg::ImageSequence, osg::ImageStream, osg::PrimitiveSet, osg::DrawArrays, osg::DrawArrayLengths, osg::DrawElementsUByte, osg::DrawElementsUShort, osg::DrawElementsUInt, osg::MultiDrawArrays, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUShort, osg::DrawElementsIndirectUInt, osg::MultiDrawElementsIndirectUShort, osg::MultiDrawElementsIndirectUByte, osg::MultiDrawElementsIndirectUInt, osg::DrawArraysIndirect, and osg::MultiDrawArraysIndirect.
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Dirty the primitive, which increments the modified count, to force buffer objects to update. If a ModifiedCallback is attached to this BufferData then the callback is called prior to the bufferObject's dirty is called.
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pure virtual |
Implemented in osg::TemplateArray< T, ARRAYTYPE, DataSize, DataType >, osg::TemplateIndexArray< T, ARRAYTYPE, DataSize, DataType >, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::Image, osg::PrimitiveSet, osg::DrawElementsUByte, osg::DrawElementsUShort, osg::DrawElementsUInt, osg::DefaultIndirectCommandDrawArrays, osg::DefaultIndirectCommandDrawElements, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUShort, osg::DrawElementsIndirectUInt, and osg::Array.
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Get modified count value.
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pure virtual |
Implemented in osg::TemplateArray< T, ARRAYTYPE, DataSize, DataType >, osg::TemplateIndexArray< T, ARRAYTYPE, DataSize, DataType >, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::Image, osg::PrimitiveSet, osg::DrawElementsUByte, osg::DrawElementsUShort, osg::DrawElementsUInt, osg::IndirectCommandDrawArrays, osg::IndirectCommandDrawElements, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUShort, osg::DrawElementsIndirectUInt, and osg::Array.
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inlinevirtual |
Reimplemented from osg::Object.
Reimplemented in osg::Array, osg::IndexArray, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::Image, osg::ImageSequence, osg::ImageStream, osg::PrimitiveSet, osg::DrawArrays, osg::DrawArrayLengths, osg::DrawElementsUByte, osg::DrawElementsUShort, osg::DrawElementsUInt, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUShort, osg::DrawElementsIndirectUInt, osg::MultiDrawArrays, osg::MultiDrawElementsIndirectUShort, osg::MultiDrawElementsIndirectUByte, osg::MultiDrawElementsIndirectUInt, osg::DrawArraysIndirect, and osg::MultiDrawArraysIndirect.
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inlinevirtual |
return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
Reimplemented in osg::Array, osg::BufferTemplate< T >, osg::BufferTemplate< std::vector< T > >, osg::Image, osg::ImageSequence, osg::ImageStream, osg::PrimitiveSet, osg::DrawArrays, osg::DrawArrayLengths, osg::DrawElementsUByte, osg::DrawElementsUShort, osg::DrawElementsUInt, osg::MultiDrawArrays, osg::DrawElementsIndirectUByte, osg::DrawElementsIndirectUShort, osg::DrawElementsIndirectUInt, and osg::DrawArraysIndirect.
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If State is non-zero, this function releases OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Object.
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Resize any per context GLObject buffers to specified size.
Reimplemented from osg::Object.
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void osg::BufferData::setBufferObject | ( | BufferObject * | bufferObject | ) |
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Set the modified count value.
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