openscenegraph
Classes | Public Types | Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes | List of all members
osgVolume::MultipassTechnique Class Reference

#include <MultipassTechnique>

Inheritance diagram for osgVolume::MultipassTechnique:
osgVolume::VolumeTechnique osg::Object osg::Referenced

Classes

struct  MultipassTileData
 

Public Types

enum  RenderingMode { CUBE , HULL , CUBE_AND_HULL }
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 

Public Member Functions

 MultipassTechnique ()
 
 MultipassTechnique (const MultipassTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgVolume, MultipassTechnique)
 
virtual void init ()
 
virtual void update (osgUtil::UpdateVisitor *nv)
 
virtual void backfaceSubgraphCullTraversal (osgUtil::CullVisitor *cv)
 
virtual void cull (osgUtil::CullVisitor *cv)
 
virtual void cleanSceneGraph ()
 
virtual void traverse (osg::NodeVisitor &nv)
 
RenderingMode computeRenderingMode ()
 
virtual TileDatacreateTileData (osgUtil::CullVisitor *cv)
 
- Public Member Functions inherited from osgVolume::VolumeTechnique
 VolumeTechnique ()
 
 VolumeTechnique (const VolumeTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgVolume, VolumeTechnique)
 
VolumeTilegetVolumeTile ()
 
const VolumeTilegetVolumeTile () const
 
virtual bool isMoving (osgUtil::CullVisitor *nv)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateSetasStateSet ()
 
virtual const StateSetasStateSet () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual CameraasCamera ()
 
virtual const CameraasCamera () const
 
virtual DrawableasDrawable ()
 
virtual const DrawableasDrawable () const
 
virtual CallbackasCallback ()
 
virtual const CallbackasCallback () const
 
virtual CallbackObjectasCallbackObject ()
 
virtual const CallbackObjectasCallbackObject () const
 
virtual UserDataContainerasUserDataContainer ()
 
virtual const UserDataContainerasUserDataContainer () const
 
virtual ValueObjectasValueObject ()
 
virtual const ValueObjectasValueObject () const
 
virtual ImageasImage ()
 
virtual const ImageasImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Types

enum  ShaderMask {
  CUBE_SHADERS = 1 , HULL_SHADERS = 2 , CUBE_AND_HULL_SHADERS = 4 , STANDARD_SHADERS = 8 ,
  LIT_SHADERS = 16 , ISO_SHADERS = 32 , MIP_SHADERS = 64 , TF_SHADERS = 128
}
 
typedef std::map< osgUtil::CullVisitor::Identifier *, osg::MatrixModelViewMatrixMap
 
typedef std::map< int, osg::ref_ptr< osg::StateSet > > StateSetMap
 
- Protected Types inherited from osgVolume::VolumeTechnique
typedef std::map< osgUtil::CullVisitor::Identifier *, osg::MatrixModelViewMatrixMap
 

Protected Member Functions

virtual ~MultipassTechnique ()
 
osg::StateSetcreateStateSet (osg::StateSet *statesetPrototype, osg::Program *programPrototype, osg::Shader *shaderToAdd1=0, osg::Shader *shaderToAdd2=0)
 
- Protected Member Functions inherited from osgVolume::VolumeTechnique
void setDirty (bool dirty)
 
virtual ~VolumeTechnique ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::ref_ptr< osg::MatrixTransform_transform
 
OpenThreads::Mutex _mutex
 
ModelViewMatrixMap _modelViewMatrixMap
 
osg::ref_ptr< osg::StateSet_whenMovingStateSet
 
osg::ref_ptr< osg::StateSet_volumeRenderStateSet
 
StateSetMap _stateSetMap
 
osg::ref_ptr< osg::StateSet_frontFaceStateSet
 
- Protected Attributes inherited from osgVolume::VolumeTechnique
VolumeTile_volumeTile
 
OpenThreads::Mutex _mutex
 
ModelViewMatrixMap _modelViewMatrixMap
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Member Typedef Documentation

◆ ModelViewMatrixMap

◆ StateSetMap

Member Enumeration Documentation

◆ RenderingMode

Enumerator
CUBE 
HULL 
CUBE_AND_HULL 

◆ ShaderMask

Enumerator
CUBE_SHADERS 
HULL_SHADERS 
CUBE_AND_HULL_SHADERS 
STANDARD_SHADERS 
LIT_SHADERS 
ISO_SHADERS 
MIP_SHADERS 
TF_SHADERS 

Constructor & Destructor Documentation

◆ MultipassTechnique() [1/2]

osgVolume::MultipassTechnique::MultipassTechnique ( )

◆ MultipassTechnique() [2/2]

osgVolume::MultipassTechnique::MultipassTechnique ( const MultipassTechnique ,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

◆ ~MultipassTechnique()

virtual osgVolume::MultipassTechnique::~MultipassTechnique ( )
protectedvirtual

Member Function Documentation

◆ backfaceSubgraphCullTraversal()

virtual void osgVolume::MultipassTechnique::backfaceSubgraphCullTraversal ( osgUtil::CullVisitor cv)
virtual

◆ cleanSceneGraph()

virtual void osgVolume::MultipassTechnique::cleanSceneGraph ( )
virtual

Clean scene graph from any terrain technique specific nodes.

Reimplemented from osgVolume::VolumeTechnique.

◆ computeRenderingMode()

RenderingMode osgVolume::MultipassTechnique::computeRenderingMode ( )

◆ createStateSet()

osg::StateSet * osgVolume::MultipassTechnique::createStateSet ( osg::StateSet statesetPrototype,
osg::Program programPrototype,
osg::Shader shaderToAdd1 = 0,
osg::Shader shaderToAdd2 = 0 
)
protected

◆ createTileData()

virtual TileData * osgVolume::MultipassTechnique::createTileData ( osgUtil::CullVisitor cv)
inlinevirtual

Called from VolumeScene to create the TileData container when a multi-pass technique is being used. The TileData container caches any render to texture objects that are required.

Reimplemented from osgVolume::VolumeTechnique.

◆ cull()

virtual void osgVolume::MultipassTechnique::cull ( osgUtil::CullVisitor cv)
virtual

Reimplemented from osgVolume::VolumeTechnique.

◆ init()

virtual void osgVolume::MultipassTechnique::init ( )
virtual

Reimplemented from osgVolume::VolumeTechnique.

◆ META_Object()

osgVolume::MultipassTechnique::META_Object ( osgVolume  ,
MultipassTechnique   
)

◆ traverse()

virtual void osgVolume::MultipassTechnique::traverse ( osg::NodeVisitor nv)
virtual

Traverse the terrain subgraph.

Reimplemented from osgVolume::VolumeTechnique.

◆ update()

virtual void osgVolume::MultipassTechnique::update ( osgUtil::UpdateVisitor nv)
virtual

Reimplemented from osgVolume::VolumeTechnique.

Member Data Documentation

◆ _frontFaceStateSet

osg::ref_ptr<osg::StateSet> osgVolume::MultipassTechnique::_frontFaceStateSet
protected

◆ _modelViewMatrixMap

ModelViewMatrixMap osgVolume::MultipassTechnique::_modelViewMatrixMap
protected

◆ _mutex

OpenThreads::Mutex osgVolume::MultipassTechnique::_mutex
protected

◆ _stateSetMap

StateSetMap osgVolume::MultipassTechnique::_stateSetMap
protected

◆ _transform

osg::ref_ptr<osg::MatrixTransform> osgVolume::MultipassTechnique::_transform
protected

◆ _volumeRenderStateSet

osg::ref_ptr<osg::StateSet> osgVolume::MultipassTechnique::_volumeRenderStateSet
protected

◆ _whenMovingStateSet

osg::ref_ptr<osg::StateSet> osgVolume::MultipassTechnique::_whenMovingStateSet
protected

The documentation for this class was generated from the following file: