openscenegraph
ActionStripAnimation
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1/* -*-c++-*-
2 * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
3 *
4 * This library is open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version. The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * OpenSceneGraph Public License for more details.
13*/
14
15#ifndef OSGANIMATION_ACTION_STRIPANIMATION_H
16#define OSGANIMATION_ACTION_STRIPANIMATION_H
17
18#include <osgAnimation/Action>
19#include <osgAnimation/Export>
20#include <osgAnimation/FrameAction>
21#include <osgAnimation/ActionBlendIn>
22#include <osgAnimation/ActionBlendOut>
23#include <osgAnimation/ActionAnimation>
24
25namespace osgAnimation
26{
27
28 // encapsulate animation with blend in blend out for classic usage
29 class OSGANIMATION_EXPORT ActionStripAnimation : public Action
30 {
31 public:
32 META_Action(osgAnimation, ActionStripAnimation);
33 ActionStripAnimation() {}
34 ActionStripAnimation(const ActionStripAnimation& a, const osg::CopyOp& c);
35 ActionStripAnimation(Animation* animation, double blendInDuration = 0.0, double blendOutDuration = 0.0, double blendInWeightTarget = 1.0 );
36 ActionAnimation* getAnimation();
37 ActionBlendIn* getBlendIn();
38 ActionBlendOut* getBlendOut();
39 const ActionAnimation* getAnimation() const;
40 const ActionBlendIn* getBlendIn() const;
41 const ActionBlendOut* getBlendOut() const;
42 unsigned int getBlendOutStartFrame() const;
43
44 unsigned int getLoop() const;
45 void setLoop(unsigned int loop);
46 void traverse(ActionVisitor& visitor);
47
48 protected:
49 typedef std::pair<unsigned int, osg::ref_ptr<ActionBlendOut> > FrameBlendOut;
50 osg::ref_ptr<ActionBlendIn> _blendIn;
51 FrameBlendOut _blendOut;
52 osg::ref_ptr<ActionAnimation> _animation;
53 };
54
55}
56
57#endif