openscenegraph
osgParticle/Version
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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
12*/
13//osgParticle - Copyright (C) 2002 Marco Jez
14
15#ifndef OSGPARTICLE_VERSION
16#define OSGPARTICLE_VERSION 1
17
18#include <osgParticle/Export>
19
20extern "C" {
21
22/**
23 * osgParticleGetVersion() returns the library version number.
24 * Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgParticleGetVersion.
25 *
26 * This C function can be also used to check for the existence of the OpenSceneGraph
27 * library using autoconf and its m4 macro AC_CHECK_LIB.
28 *
29 * Here is the code to add to your configure.in:
30 \verbatim
31 #
32 # Check for the OpenSceneGraph Particle library
33 #
34 AC_CHECK_LIB(osg, osgParticleGetVersion, ,
35 [AC_MSG_ERROR(OpenSceneGraph Particle library not found. See http://www.openscenegraph.org)],)
36 \endverbatim
37*/
38OSGPARTICLE_EXPORT const char* osgParticleGetVersion();
39
40/**
41 * osgParticleGetLibraryName() returns the library name in human friendly form.
42*/
43OSGPARTICLE_EXPORT const char* osgParticleGetLibraryName();
44
45}
46
47#endif
48