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Public Member Functions | Protected Attributes | List of all members
osgAnimation::TemplateTarget< T > Class Template Reference

#include <Target>

Inheritance diagram for osgAnimation::TemplateTarget< T >:
osgAnimation::Target osg::Referenced

Public Member Functions

 TemplateTarget ()
 
 TemplateTarget (const T &v)
 
 TemplateTarget (const TemplateTarget &v)
 
void lerp (float t, const T &a, const T &b)
 
void update (float weight, const T &val, int priority)
 
const T & getValue () const
 
void setValue (const T &value)
 
void lerp (float t, const osg::Quat &a, const osg::Quat &b)
 
- Public Member Functions inherited from osgAnimation::Target
 Target ()
 
virtual ~Target ()
 
void reset ()
 
int getCount () const
 
float getWeight () const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Attributes

_target
 
- Protected Attributes inherited from osgAnimation::Target
float _weight
 
float _priorityWeight
 
int _lastPriority
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Constructor & Destructor Documentation

◆ TemplateTarget() [1/3]

template<class T >
osgAnimation::TemplateTarget< T >::TemplateTarget ( )
inline

◆ TemplateTarget() [2/3]

template<class T >
osgAnimation::TemplateTarget< T >::TemplateTarget ( const T &  v)
inline

◆ TemplateTarget() [3/3]

template<class T >
osgAnimation::TemplateTarget< T >::TemplateTarget ( const TemplateTarget< T > &  v)
inline

Member Function Documentation

◆ getValue()

template<class T >
const T & osgAnimation::TemplateTarget< T >::getValue ( ) const
inline

◆ lerp() [1/2]

void osgAnimation::TemplateTarget< osg::Quat >::lerp ( float  t,
const osg::Quat a,
const osg::Quat b 
)
inline

◆ lerp() [2/2]

template<class T >
void osgAnimation::TemplateTarget< T >::lerp ( float  t,
const T &  a,
const T &  b 
)
inline

◆ setValue()

template<class T >
void osgAnimation::TemplateTarget< T >::setValue ( const T &  value)
inline

◆ update()

template<class T >
void osgAnimation::TemplateTarget< T >::update ( float  weight,
const T &  val,
int  priority 
)
inline

The priority is used to detect a change of priority It's important to update animation target in priority order. eg: all animation with priority 1 all animation with priority 0 all animation with priority -1 ...

Member Data Documentation

◆ _target

template<class T >
T osgAnimation::TemplateTarget< T >::_target
protected

The documentation for this class was generated from the following file: