#include <Command>
◆ Scale1DCommand()
osgManipulator::Scale1DCommand::Scale1DCommand |
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◆ ~Scale1DCommand()
virtual osgManipulator::Scale1DCommand::~Scale1DCommand |
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protectedvirtual |
◆ accept() [1/2]
virtual void osgManipulator::Scale1DCommand::accept |
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const Constraint & |
constraint | ) |
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inlinevirtual |
◆ accept() [2/2]
virtual void osgManipulator::Scale1DCommand::accept |
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DraggerCallback & |
callback | ) |
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inlinevirtual |
◆ createCommandInverse()
virtual MotionCommand * osgManipulator::Scale1DCommand::createCommandInverse |
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virtual |
◆ getMinScale()
double osgManipulator::Scale1DCommand::getMinScale |
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const |
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inline |
◆ getMotionMatrix()
virtual osg::Matrix osgManipulator::Scale1DCommand::getMotionMatrix |
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const |
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inlinevirtual |
Gets the matrix for transforming the object being dragged. This matrix is in the command's coordinate systems.
Implements osgManipulator::MotionCommand.
◆ getReferencePoint()
double osgManipulator::Scale1DCommand::getReferencePoint |
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const |
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inline |
◆ getScale()
double osgManipulator::Scale1DCommand::getScale |
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const |
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inline |
◆ getScaleCenter()
double osgManipulator::Scale1DCommand::getScaleCenter |
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const |
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inline |
◆ setMinScale()
void osgManipulator::Scale1DCommand::setMinScale |
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double |
min | ) |
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inline |
◆ setReferencePoint()
void osgManipulator::Scale1DCommand::setReferencePoint |
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double |
rp | ) |
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inline |
ReferencePoint is used only for snapping.
◆ setScale()
void osgManipulator::Scale1DCommand::setScale |
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double |
s | ) |
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inline |
◆ setScaleCenter()
void osgManipulator::Scale1DCommand::setScaleCenter |
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double |
center | ) |
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inline |
The documentation for this class was generated from the following file: