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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osgParticle::AngularDampingOperator Class Reference

#include <AngularDampingOperator>

Inheritance diagram for osgParticle::AngularDampingOperator:
osgParticle::Operator osg::Object osg::Referenced

Public Member Functions

 AngularDampingOperator ()
 
 AngularDampingOperator (const AngularDampingOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgParticle, AngularDampingOperator)
 
void setDamping (float x, float y, float z)
 Set the damping factors.
 
void setDamping (const osg::Vec3 &damping)
 
void setDamping (float x)
 Set the damping factors to one value.
 
void getDamping (float &x, float &y, float &z) const
 Get the damping factors.
 
const osg::Vec3getDamping () const
 
void setCutoff (float low, float high)
 Set the velocity cutoff factors.
 
void setCutoffLow (float low)
 
void setCutoffHigh (float low)
 
void getCutoff (float &low, float &high) const
 Get the velocity cutoff factors.
 
float getCutoffLow () const
 
float getCutoffHigh () const
 
void operate (Particle *P, double dt)
 Apply the acceleration to a particle. Do not call this method manually.
 
- Public Member Functions inherited from osgParticle::Operator
 Operator ()
 
 Operator (const Operator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
bool isEnabled () const
 Get whether this operator is enabled.
 
void setEnabled (bool v)
 Enable or disable this operator.
 
virtual void operateParticles (ParticleSystem *ps, double dt)
 
virtual void beginOperate (Program *)
 
virtual void endOperate ()
 Do something after all particles have been processed.
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateSetasStateSet ()
 
virtual const StateSetasStateSet () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual CameraasCamera ()
 
virtual const CameraasCamera () const
 
virtual DrawableasDrawable ()
 
virtual const DrawableasDrawable () const
 
virtual CallbackasCallback ()
 
virtual const CallbackasCallback () const
 
virtual CallbackObjectasCallbackObject ()
 
virtual const CallbackObjectasCallbackObject () const
 
virtual UserDataContainerasUserDataContainer ()
 
virtual const UserDataContainerasUserDataContainer () const
 
virtual ValueObjectasValueObject ()
 
virtual const ValueObjectasValueObject () const
 
virtual ImageasImage ()
 
virtual const ImageasImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~AngularDampingOperator ()
 
AngularDampingOperatoroperator= (const AngularDampingOperator &)
 
- Protected Member Functions inherited from osgParticle::Operator
virtual ~Operator ()
 
Operatoroperator= (const Operator &)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::Vec3 _damping
 
float _cutoffLow
 
float _cutoffHigh
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Detailed Description

A angular damping operator applies damping constant to particle's angular velocity. Refer to David McAllister's Particle System API (http://www.particlesystems.org)

Constructor & Destructor Documentation

◆ AngularDampingOperator() [1/2]

osgParticle::AngularDampingOperator::AngularDampingOperator ( )
inline

◆ AngularDampingOperator() [2/2]

osgParticle::AngularDampingOperator::AngularDampingOperator ( const AngularDampingOperator copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
inline

◆ ~AngularDampingOperator()

virtual osgParticle::AngularDampingOperator::~AngularDampingOperator ( )
inlineprotectedvirtual

Member Function Documentation

◆ getCutoff()

void osgParticle::AngularDampingOperator::getCutoff ( float &  low,
float &  high 
) const
inline

Get the velocity cutoff factors.

◆ getCutoffHigh()

float osgParticle::AngularDampingOperator::getCutoffHigh ( ) const
inline

◆ getCutoffLow()

float osgParticle::AngularDampingOperator::getCutoffLow ( ) const
inline

◆ getDamping() [1/2]

const osg::Vec3 & osgParticle::AngularDampingOperator::getDamping ( ) const
inline

◆ getDamping() [2/2]

void osgParticle::AngularDampingOperator::getDamping ( float &  x,
float &  y,
float &  z 
) const
inline

Get the damping factors.

◆ META_Object()

osgParticle::AngularDampingOperator::META_Object ( osgParticle  ,
AngularDampingOperator   
)

◆ operate()

void osgParticle::AngularDampingOperator::operate ( Particle P,
double  dt 
)
inlinevirtual

Apply the acceleration to a particle. Do not call this method manually.

Implements osgParticle::Operator.

◆ operator=()

AngularDampingOperator & osgParticle::AngularDampingOperator::operator= ( const AngularDampingOperator )
inlineprotected

◆ setCutoff()

void osgParticle::AngularDampingOperator::setCutoff ( float  low,
float  high 
)
inline

Set the velocity cutoff factors.

◆ setCutoffHigh()

void osgParticle::AngularDampingOperator::setCutoffHigh ( float  low)
inline

◆ setCutoffLow()

void osgParticle::AngularDampingOperator::setCutoffLow ( float  low)
inline

◆ setDamping() [1/3]

void osgParticle::AngularDampingOperator::setDamping ( const osg::Vec3 damping)
inline

◆ setDamping() [2/3]

void osgParticle::AngularDampingOperator::setDamping ( float  x)
inline

Set the damping factors to one value.

◆ setDamping() [3/3]

void osgParticle::AngularDampingOperator::setDamping ( float  x,
float  y,
float  z 
)
inline

Set the damping factors.

Member Data Documentation

◆ _cutoffHigh

float osgParticle::AngularDampingOperator::_cutoffHigh
protected

◆ _cutoffLow

float osgParticle::AngularDampingOperator::_cutoffLow
protected

◆ _damping

osg::Vec3 osgParticle::AngularDampingOperator::_damping
protected

The documentation for this class was generated from the following file: