openscenegraph
Classes | Namespaces | Macros
LogicOp File Reference
#include <osg/StateAttribute>

Go to the source code of this file.

Classes

class  osg::LogicOp
 

Namespaces

namespace  osg
 

Macros

#define OSG_LOGICOP   1
 
#define GL_CLEAR   0x1500
 
#define GL_SET   0x150F
 
#define GL_COPY   0x1503
 
#define GL_COPY_INVERTED   0x150C
 
#define GL_NOOP   0x1505
 
#define GL_AND   0x1501
 
#define GL_NAND   0x150E
 
#define GL_OR   0x1507
 
#define GL_NOR   0x1508
 
#define GL_XOR   0x1506
 
#define GL_EQUIV   0x1509
 
#define GL_AND_REVERSE   0x1502
 
#define GL_AND_INVERTED   0x1504
 
#define GL_OR_REVERSE   0x150B
 
#define GL_OR_INVERTED   0x150D
 
#define GL_COLOR_LOGIC_OP   0x0BF2
 

Macro Definition Documentation

◆ GL_AND

#define GL_AND   0x1501

◆ GL_AND_INVERTED

#define GL_AND_INVERTED   0x1504

◆ GL_AND_REVERSE

#define GL_AND_REVERSE   0x1502

◆ GL_CLEAR

#define GL_CLEAR   0x1500

◆ GL_COLOR_LOGIC_OP

#define GL_COLOR_LOGIC_OP   0x0BF2

◆ GL_COPY

#define GL_COPY   0x1503

◆ GL_COPY_INVERTED

#define GL_COPY_INVERTED   0x150C

◆ GL_EQUIV

#define GL_EQUIV   0x1509

◆ GL_NAND

#define GL_NAND   0x150E

◆ GL_NOOP

#define GL_NOOP   0x1505

◆ GL_NOR

#define GL_NOR   0x1508

◆ GL_OR

#define GL_OR   0x1507

◆ GL_OR_INVERTED

#define GL_OR_INVERTED   0x150D

◆ GL_OR_REVERSE

#define GL_OR_REVERSE   0x150B

◆ GL_SET

#define GL_SET   0x150F

◆ GL_XOR

#define GL_XOR   0x1506

◆ OSG_LOGICOP

#define OSG_LOGICOP   1