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Shader File Reference
#include <osg/GLExtensions>
#include <osg/Object>
#include <osg/buffered_value>
#include <set>
#include <map>

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Classes

class  osg::ShaderBinary
 
class  osg::Shader
 
class  osg::Shader::PerContextShader
 
struct  osg::Shader::ShaderObjects
 
class  osg::ShaderComponent
 

Namespaces

namespace  osg
 

Macros

#define OSG_SHADER   1
 

Typedefs

typedef std::set< std::string > osg::ShaderDefines
 

Macro Definition Documentation

◆ OSG_SHADER

#define OSG_SHADER   1